“The Factory” AAR
By James Copland
Today, Soviet hordes swept into V4 in my man cave. Pulling together opponents and rubble terrain, my friends Ian and Challice played a game with lists from the new sourcebooks Enemy at the Gate and Iron Cross. The commanders had never seen the books before the game, so were given 20 minutes to put a force together. Both choose to run infantry formations, and both choose to run a single formation.
They played a new mission from the Iron Cross book.,The Factory. It is played on a smaller table, 2’x3′ and with a mixed deployment zone means, just like in Stalingrad, you could find yourself on the other side of a door of your enemies. Another interesting aspect of this mission is all terrain other than the building is rubble.
This means moving infantry is fast, and assaults are required to get anything done.
The Soviets won the dice roll to choose a side to attack from, as well as the first of the smaller rooms in the center. The win condition of the game is not objective based unless you count clearing the center building an objective. The Soviets chose the bottom left corner, leaving the Germans with the top right. After reading the rubble rules and knowing that bulletproof cover was plentiful, the Soviets chose to commit a Hero Infantry formation, with Strelkovy support, (we wanted to test the 4+ save mechanic.) in addition to the small (13-stand strong) Hero Infantry.