Kampfgruppes in FOW – Part 2: Battle Report

We return for part 2 of the three-part series of Kampfgruppes in Flames of War. For this report, I take a Kampfgruppe into combat.

My Kampfgruppe.

For this game, I played against Brian Sullivan. I was expecting to go against his Soviets, or for him to make a list from my Americans. Instead, he decided to pull out his Hungarians for a run.

We used the More Missions matrix.

I was attacking and Brian was defending for our scenario. We ended up with No Retreat for our mission.

Kampfgruppes in FOW – Part 1: Assembling your KG

Today we are going over part one of a three-part series of Kampfgruppes (KG) in Flames of War.

The first thing you may be thinking to yourself if you played Flames of War in Version 3, is that the Kampfegruppe rule was taken out in Version 4.

I am actually referring to a little known, but very well written article that Battlefront put out when Desperate Measures was released. In that article, is a Random Kampfgruppe Generator.

The Kampfgruppe Generator is used to simulate what a German Commander might have faced when an operation got underway. He really didn’ know what he had till it was time to go into action.

For example, several of the tanks could have broken down on the way to battle. His company of Panzergrenadiers actually may be only Platoon size, or worse, squad size. Inits that existed in paper only. The Battalion of Panzers that were promised to him from reserve ends up being just too worn down Panthers.

The Tournament Organizers Attacker/Defender choice

As a tournament organizer (TO), the choice of how to find the attacker/defender is a choice, that can have a significant impact on the lists you will see.

I started playing Flames Of War (FOW) about the time when version 3 came out. I have always been an organizer. One of those pesky types, that loves to see people gather and have fun, pushing their small homemade dolls, sorry soldiers around. Before FOW, I was active in another well known doll-pushing community. Always making events, small and big.

The Art of Wargaming: List Building

My First Game (Notice headless Mitch in the top left?)

Greetings from Virginia. I wanted to start by introducing myself. I began my journey into tabletop wargaming as many of us do, with a force of plastic warriors from Games Workshop’s, Warhammer Fantasy.

I reveled in the joy of High elves before slowly getting bored with the game. I found a winning strategy ended up with who had spent more USD and not who had built a better force on paper or led his troops better.

I moved from Warhammer to a new game I had seen at my FLGS, Flames of War (FoW). This game seemed to have it all. Tactics, list building, and strong individual models (Yup I thought King Tigers were invincible, how quaint young me was.)

A Second Look at Battlefront’s Flexible Plastic Infantry

By Tom Burgess

With Flames of War moving back to its Mid War desert roots, this seemed to make this year a good time to for me to build an 8th Army force to oppose my existing DAK German force. Even better, from my perspective, was that I’d be able to do this new force, even the infantry, in plastic. The announcement of this caught me off-guard as I recalled an earlier WWPD interview with Pete that indicated that Battlefront was steering away from plastic infantry. This was due to the fact a hard plastic infantry sprue took up the same time and effort as three hard plastic tank sprues. So I was caught quite by surprise with these new figures becoming available and I was excited that I’d get to move forward with an all plastic Battlefront 8th Army force.

No Dice No Glory Episode 11: Live From the Game Tavern: FoW Tournament

We are back on the road at the “Trial By Fire” FoW Tournament hosted by the great folks at ” in Chantilly VA.

Segment 1: A chat with Brian “Bocage” Sullivan from Battlefront with Mitch and Ed Sales from the NDNG team

Segment 2: Mitch sits down with Tim McClelland from the Pittsburg crew and Ben Gobel talks about his return to the game

Segment 3: A gaming rarity; we talk to James and Jo Copeland, a husband and wife FoW team

FOW: How to Teach New Players + Fog of War Cards

I know I’m late to the party on this topic, but I finally got in a couple of games with the Fog of War cards.

As a teacher, I use games such as Flames of War in my Military History course. 

Objectives are placed and platoons assigned. These games help the students learn about different equipment types and generic tactics. In addition, the games help get the students engaged in the lessons and make my Military History course fun.

One of my students, Malcolm, is an avid Flames of War player. He picked up a half-painted army from his brother and is working to finish painting it.

Armoured Fist and what it means to the tournament scene.

Today we take a look at how Battlefront’s Latest addition the mid-war desert books, Armoured Fist, changes the tournament scene. It’s complicated.

One of the most talked about and biggest changes that come with Armoured Fist is actually something that affects the Desert Rats book. The hotly contest Scout Tanks card has been changed, making the cost two points for each platoon using it, and the card must be applied to every platoon it is viable for. This is a huge, much-needed change.

Battlefront set the point cost for the card too low on the first go around, but, I will give them credit for admitting their mistake and fixing it. This change, however, will kill the Stuarts swarm of 50+ tanks.

Fog Of War LW/MW Tactics

By Benny Christiansen

Having played a number of Fog Of War battles, I often get several questions about the cards and how to play a game with them when I participate in events or tournaments. I’ll try to summarize it a bit, and give a “show and tell” of how I play and what I think is essential in the lists.