The Art of Wargaming: List Building

My First Game (Notice headless Mitch in the top left?)

Greetings from Virginia. I wanted to start by introducing myself. I began my journey into tabletop wargaming as many of us do, with a force of plastic warriors from Games Workshop’s, Warhammer Fantasy.

I reveled in the joy of High elves before slowly getting bored with the game. I found a winning strategy ended up with who had spent more USD and not who had built a better force on paper or led his troops better.

I moved from Warhammer to a new game I had seen at my FLGS, Flames of War (FoW). This game seemed to have it all. Tactics, list building, and strong individual models (Yup I thought King Tigers were invincible, how quaint young me was.)

A Second Look at Battlefront’s Flexible Plastic Infantry

By Tom Burgess

With Flames of War moving back to its Mid War desert roots, this seemed to make this year a good time to for me to build an 8th Army force to oppose my existing DAK German force. Even better, from my perspective, was that I’d be able to do this new force, even the infantry, in plastic. The announcement of this caught me off-guard as I recalled an earlier WWPD interview with Pete that indicated that Battlefront was steering away from plastic infantry. This was due to the fact a hard plastic infantry sprue took up the same time and effort as three hard plastic tank sprues. So I was caught quite by surprise with these new figures becoming available and I was excited that I’d get to move forward with an all plastic Battlefront 8th Army force.

No Dice No Glory Episode 11: Live From the Game Tavern: FoW Tournament

We are back on the road at the “Trial By Fire” FoW Tournament hosted by the great folks at ” in Chantilly VA.

Segment 1: A chat with Brian “Bocage” Sullivan from Battlefront with Mitch and Ed Sales from the NDNG team

Segment 2: Mitch sits down with Tim McClelland from the Pittsburg crew and Ben Gobel talks about his return to the game

Segment 3: A gaming rarity; we talk to James and Jo Copeland, a husband and wife FoW team

FOW: How to Teach New Players + Fog of War Cards

I know I’m late to the party on this topic, but I finally got in a couple of games with the Fog of War cards.

As a teacher, I use games such as Flames of War in my Military History course. 

Objectives are placed and platoons assigned. These games help the students learn about different equipment types and generic tactics. In addition, the games help get the students engaged in the lessons and make my Military History course fun.

One of my students, Malcolm, is an avid Flames of War player. He picked up a half-painted army from his brother and is working to finish painting it.

Armoured Fist and what it means to the tournament scene.

Today we take a look at how Battlefront’s Latest addition the mid-war desert books, Armoured Fist, changes the tournament scene. It’s complicated.

One of the most talked about and biggest changes that come with Armoured Fist is actually something that affects the Desert Rats book. The hotly contest Scout Tanks card has been changed, making the cost two points for each platoon using it, and the card must be applied to every platoon it is viable for. This is a huge, much-needed change.

Battlefront set the point cost for the card too low on the first go around, but, I will give them credit for admitting their mistake and fixing it. This change, however, will kill the Stuarts swarm of 50+ tanks.

Fog Of War LW/MW Tactics

By Benny Christiansen

Having played a number of Fog Of War battles, I often get several questions about the cards and how to play a game with them when I participate in events or tournaments. I’ll try to summarize it a bit, and give a “show and tell” of how I play and what I think is essential in the lists.

Firestorm Tunisia: Units

By Scott Grasse

One of the exciting features of a Firestorm campaign is the use of additional “free” units that are added to players’ forces for each battle. These additional troops represent the combat power associated with the units fighting on the campaign map – the more units attacking on the map, the greater the force attacking on the battle table.

Troop types in Firestorm Tunisia: Armor, Infantry, Delaying Force, Fortification, and Roadblock.

D-Day in Military History class

At the high school where I teach, they offer a number of electives.  About seven years ago, they solicited ideas for things they thought students would enjoy working on and learning about, and I offered up a proposal for military history. While it has changed in scope and shape over the years it has remained a popular class. This year we had a wait list to get in.  

students help setup

I’ve incorporated wargaming into the class on occasion and held some small-scale demonstrations for students after school, but I had not held a large scale battle for them yet.  That changed this year. I also had many moments where I realized that the fact I could set this all up using only my minis was proof I don’t need more models to paint. I probably need an intervention. Still, it was nice to be able to do this.

FOW: Firestorm Tunisia – Terrain

By Scott Grasse

Editor’s Note: No Dice No Glory is pleased to host a global Flames of War V4 campaign designed by Scott Grasse. Follow along, post your results, check for the latest updates on

Pre Campaign Battles to get you started,

The terrain in Tunisia is rugged, unique, and had a major influence on the battles fought there.  Several new terrain features are introduced for Firestorm Tunisia.  Get ready to encounter vast Salt Beds otherwise known as tank death traps; Rocky Ground that makes it impossible to dig in; Heavy Scrub that is perfect for hiding an ambush; and entrenched, dry water-ways called Wadis that form a natural and formidable defense.  Heavy spring rains would then transform these difficult terrains to nearly impassable.