Avanti Italians vs. the Crusader Horde a Dust Up AAR

By Tom Burgess

“Battle Buddy” Ed and I had a chance to test out the new Avanti Mid War lists for Flames of War. As a diehard Italian player, Ed was particularly excited to get his miniatures on the table. We thought that the best test of the new Avanti Italians would be to throw them up against the dreaded British Crusader Horde.

Random selection gave us Dust Up as a mission. We gamed on a suitably open desert table. We chose to play at 71 points so I could also get some practice for Adepticon. Given that we were playing a fair fight on a fairly open board, I thought my chances were good.

Nam: Reviewed and Spoiled

Next month Battlefront will release the book ‘Nam, which covers the Vietnam War from 1965 to 1972. This book is a significant release for many reasons; it not only covers previous titles that covered the conflict; it also ushers in what will be a standard rules set for all Battlefront games and expands the forces that you can play with. While the Vietnam period may not be your thing (this will change) it shows us the way ahead for future releases and how they will link with one another. This book was released in a partnership with Osprey Press and this collaboration will also be behind the upcoming re-releases of Fate of a Nation and The Great War.

Tournament News: Cold Wars 16-17 March 2018

Gamers!  This year at the run “Cold Wars” No Dice No Glory will be running two events with the folks from Battlefront.

The event takes place in Lancaster PA at the .

Friday 16 March: Team Yankee

  • 64 Points, 3 Rounds, battle plans will be used
  • Registration 10:00 AM Start 10:30 AM
  • All books and PDFs allowed
Saturday 17 March: Flames of War Mid War
  •  Flames of War Mid War to be run by Battlefront.
  •  115 Points per player. Battleplans will be used.
  •  Sign in will start at 10:00 AM, and dice will roll at 10:30 AM.

Reserve your spot by emailing me at NDNG_Mitch_R@NoDiceNoGlory.com

See you in Lancaster!

Stripes – What it means to the Tournament Scene

By Ed Sales

Hello there! Today we are going to take a look at what Stripes brings to the Tournament Scene. (Spoiler Alert: It’s a game changer.)

Photo Credit to Battlefront.

There has been a ton of intrigue about what Stripes would bring to the table after Red Thunder came out. If you play Americans, this book helps immensely when you deal with the Red Scourge in competitive play. If you play a USSR or East Germans, be warned, the lists in this book will give you headaches, but you can learn a lot when you see what your opponent might bring to the table.

Stripes brings a new set of tools for the Americans and NATO Allies to wield, in a way that can be used the same way East Germans wield T55s. The M60, at four points a tank, is not as cheap as the T55, but I’d take those over the T55s. More shots and being hit on fours is a good break away from the Abrams which comes in at twice that amount, though the Abrams has a lot more survivability.

Fog of War: BatRep FOW Late-War

By: Benny Christiansen

The typical Dane. Happy-go-lucky with a positive look upon almost everything. Giving you a glimpse of the way the Danes do it.

In these two articles I would like to present the Fog Of War cards used at the event and also, by going through the last game in detail, I try to give you examples of how we play with the V4 rules. 

In Denmark we have a concept called “Hygge.” Try to look it up, as the closest translation is probably “Cosy”, but that does not fully cover the meaning.

We try to keep the gaming community active by hosting one-day events, where the main focus is on meeting each other and playing. For this event, the guys in Aarhus (Denmark) had arranged one of those one-day events. The games were two vs two, with 1000 pts lists for each participant. Each game would be determined by Battle Plan Cards and then a dice to see which of the missions in the Battle Plan we would play.

Originally, I was paired with my friend Stephan. We agreed that we would field some fun lists. However, due to last-minute sign-ups,  I played as a solo-player with two lists of 1000 points alone. This way we had an equal number of teams on Axis and Allied side.

Examining the Team Yankee Fighting Force – Air Defense

By No-dice-Dane

In November, WWPD published an excellent article by Tom Burgess on “Fight Outnumbered and Win – The U.S. Army in Team Yankee’s Stripes,” which can

Building on that foundation, I would like to start highlighting each element of the Air – Land – Battle, Combined Arms Team. Let’s start by taking a look at the Air Defense umbrella, doctrinally known as Short Range Air Defense (SHORAD).

Avenues of Approach

If the enemy has air superiority, the avenue should provide concealment from the air. Air avenues for attack helicopters airmobile forces and close air support have different characteristics.
Analyzing avenues of approach is as important to the defender as to the attacker. The defender must accurately determine the main approaches to his sector and identify the internal avenues which will permit him to maneuver against the attacker.

Stripes: Team Yankee Allied Formations – Should You or Shouldn’t You?

 

A lot of people were excited when Stripes came out and finally allowed a NATO ally to fight alongside the U.S. force.  BF quickly came out with modifications to all the force diagrams so everyone could have an Allied Formation even on the Soviet side.

I saw quite a few people on the BF forum misinterpret this change.  Many people harkened back to FoW v3 which allowed you to take a Churchill Flamethrower Platoon as part of a U.S. Infantry Company, for example.  That is not what this new change allows.  If you want another country to fight alongside you, you need to take an entire formation.  So, no you can’t simply add a platoon of rock-hard Leo2’s to beef up your force.  You would have to take a minimum sized company of five Leo2’s coming out to a whopping 55 points.

Battle Report Italians vs Desert Rats, Encounter, 71pts

By Dennis Campbell AKA Matt Varnish

Photos by the Author

Here we have the 2nd game using the Italians out of AVANTI, this time versus the British ‘Desert Rats,’ Encounter, 71 points. Nothing like playing Desert armies when it is -40 something degrees outside! Chris Caron once again obliged me in being my opponent and hosting, this time playing the British, and he opted for a Combined Arms approach, as he usually does, with an Infantry formation, an Armoured formation, and some Artillery support.

Brit 25 pdrs, 2 on the hill, 2 off for maximum visibility, he had no OP

Devil Dogs – The USMC in Team Yankee’s “Stripes”

By Tom Burgess

This article, about the US Army in Stripes, is a follow up to one  I wrote for WWPD.net in late 2017. Though I am much less of an expert on the United States Marine Corps in the mid-1980’s than the US Army, my brother, Brian, and several of my friends served in the USMC during that period. I am grateful for their assistance in writing this article.

First, just let me say that I was both very surprised but extremely pleased that Battlefront added the USMC to Stripes.  For almost a decade, Flames of War gamers had to wait on the Marines being available for WW2 games. It is great to see Battlefront add force options from the 2nd Marine Division on the front end for Team Yankee.

AVANTI SAVOIA! Italians vs DAK Free-for-All 71pts

By Dennis Campbell AKA Matt Varnish

Photos by the Author (apart from the propaganda poster, and images by BattleFront from Avanti)

NOTE:  Preview of AVANTI & Video Battle Report is at the end of this article.

I was keen to try out the new Italians out of the AVANTI book, and my good friend Chris Caron obliged by hosting an impromptu game on a weeknight! We agreed on the 2018 Mid-War 71pts, as we are going to be attending Canadian Nationals in September 2018. We rolled Free-for-All, both of us were using forces with 1 Infantry, 1 Tank formation in each, so I rolled highest and was the Attacker. While Chris’ list is from the Afrika Korps book, he has awesome Eastern front paint jobs:

8-Rads Spearhead to allow his AA halftracks good shots at my infantry. This would force me to use the town for my advance