City Fight thoughts and experiences
By Benny Christiansen

One of the things I enjoy doing is to experiment. City Fight rules, found in the back of Enemy Of The Gates and Iron Cross books, were very interesting for me. I was preparing for a tournament at the time and thus did not have the time to pay much attention to them.
Going through the rules, I noted a few things before my first games.
First, smoke barrage seemed very effective. Filling a room with smoke seemed a good way to protect your assaulting units. Assaulting teams benefit from concealment and bulletproof cover when assaulting rooms, and with smoke, it could be potentially very, very difficult to stop an assault.
I really wanted to find out more about this, so I decided there and then, to make sure I would test a list that could fire smoke.
Rubble and Tree lines are suggested terrain features, and I have realized that in V4, I really love the infantry, and so I could see a chance to throw loads of infantry on the table and have fun.