An Introduction to By Fire and Sword

By Glenn Van Meter

I think that what draws many of us, as gamers, to new systems is often the “coolness” or “flashiness” factor of seeing the miniatures on the table. Oftentimes, this can draw us in, even if we don’t know anything about a particular period of historical gaming, or even have a background in the scale or style of game we’re looking at. This, to an extent, is what caught my eye initially with By Fire and Sword, Produced by Wargamer out of Poland.

Team Yankee Soviet vs French-British BatRep

By Tom Gall

Chuck and I got together at D6 Games in Rochester Mn this past week to pit our forces against each other using the new v2 Team Yankee rules by Battlefront. We decided to play a 115-point match which is the point level that has been set as a suggestion for tournaments to use for 2020.

Konflikt 47 Soviets vs Germans 1500 pts

By Chris Masucci

Being somewhat versed in WW2 wargaming years ago with Flames of War V2, my recent gaming time has been taken up more and more with Warlord Games’ 28mm take on WW2, Bolt Action. Scaling down the company level engagements of Flames down to a more platoon and infantry centric scene, Bolt Action has seemed to echo older editions of Warhammer 40k in the more recent years. Having an interest in the system already, late last year I finally decided to expand my collection into the realms of Bolt Action’s official sci-fi expansion

Do-it-yourself Hills: how to create good looking hills for your tabletop games

If you play 3d wargames, you will want to have awesome battlefields. And which scenario could happen without some hills? The ones made by producers like Battlefront or Games Workshop are wonderful, but if you need a number they can become quite expensive. So, here is how we can do easy, scenic, beautiful hills with very affordable costs.

Join the Winter Offensive! January 11th, Lebanon NH

Jeff Mayo and company always put on a good show up in New Hampshire. If you haven’t gotten the chance to play up here in the North East in a while, come to Black Moon games in Lebanon. I’ll be there and I’m hoping to bring some friends.  email Jeff and let him know you’re coming, we have a few spots left. Join the fight and check out the event on our forums today (link below).

I am the Law: Judge Dredd Game from Warlord

By Troy A. Hill

Images by Warlord Games, or as noted

Warlord has released yet another blockbuster game this year. My painting table doth overfloweth with models I’m itching to paint to get onto the gaming table.

image and painting by Jon Russel

Joining my fleet of 14 brigs attached to golf-tees, all in various stages of painting, my seven frigates awaiting rigging and sails, my Cruel Seas R-boats, more PT boats, F-lighters, as well as my Soviet Yaks, British Hurricanes, and a multitude of German fighters for Blood Red Skies (not to mention my neglected armies of British Bolt Action Tommies and their guns and vehicles)… now I have to paint up a load or two of Judges, Fatties, Block Gangs, and other Big-Meg denizens.

Yes, the Judge Dredd game has arrived, and it looks sweet enough to entice a gaming binge of Fattie proportions. (For the uninitiated, Fatties are a “gang” within the Dredd verse. Bazooka barfing is a special ability… see below for details.)

Test of Honour : Samurai skirmish AAR

Version 2 of has been out for a bit now and while I’ve been itching to play to experience the changes first hand, life had other plans.

Finally this past week Eric and I were able to get together at D6 games in Rochester MN, and play a few matches. As we’d both played the original, we none the less started out with the intro game found in the book using their force suggestions. This meant a mirror match with each of us having a Samurai character, a bowman, a musket man and a group of 3 spearmen. In game terms, 11 points a side which is a modest force.

The Canadian Armoured Vehicle General Purpose Family

By Robert Kelly

In 1974 the Canadian Armed Forces issued a requirement for an Armoured Vehicle General Purpose (AVGP) to equip both Regular and  Reserve units. Three prototypes made it to the final evaluation from a field of fourteen. The Brazilian URUTU and the U.S. Commando fell by the wayside and the Swiss MOWAG Piranha 6 X 6 won the evaluation.

Almoravid and the Matrix Game Experiment

Recently I was invited to be a part of a gaming experiment at the home of wargame designer If you are an avid wargamer you already know who he is, for those not familiar with his work you really need to check out some of his games in the COIN Series from GMT Games.

These games focus on counter insurgency operations during conflicts such as Vietnam, Afghanistan, and the Global War on Terror and focus on politics as much as military operations. The series has won many well-deserved awards and is groundbreaking in expanding our hobby beyond pushing troops around a map.

Upper Canada Regionals 100pt LW Flames of War, and the new Battle Planner

by Dennis ‘Matt Varnish’ Campbell,

photos by me and James Smith

On the first weekend of November 2019, we had an event, the first Upper Canada Regionals, in Kingston ON (on the NY State border) for Late War 100pts.   It was held at Royal Military College (our version of Westpoint) and put on by Ryan Sullivan and his gang.    It was a good time, but more importantly, we were able to guinea-pig a new iteration on the Battle Planner, as below document and matrix: