Cruel Seas: Bat Rep and more missions

Cruel Seas by Warlord games is a WWII naval skirmish game for PT boats, coastal cutters, and smaller craft. Within our gaming group, the rules have seen renewed interest so time for more battle reports and some highlights of how we keep the game fun.

We played this game at D6 games in Rochester Minnesota just before the holidays.

We used the More Missions document which is a player-created set of random missions that allows you to roll up everything from terrain to what it is your fleet is being asked to do. This can be found on the .

The 21st Panzer, the Lists and You

By Ian Birdwell

This year Battlefront found the perfect item to get my out of my finals-funk of grading and paper writing, the publication of the 21st Panzer booklet to supplement the D-Day German book. If you haven’t seen the overview Tom Burgess wrote, take a gander at it (.

This particular article is going to be more geared towards a discussion of the lists of your 21st panzer forces on the battlefield, going over the shining stars of the formations within the book, the one item to leave at home, and how to bring your V3 force up to speed with V4’s update to the 21st Panzer in Normandy. 

In terms of the lists to look at, Tom did a great examination of the benefits of the formations and the general role of the forces, this article plans ongoing slightly more in-depth regarding them. Initially, we’ll touch on the most important of the formations of the 21st Panzer, the Beute StuGs! The shining example of awesome within this formation remains the humble Beute StuG, who doesn’t love a tank destroyer with AT 12 to back up your Panzer Grenadiers?

This is where the formation shines in my eyes, being able to bring to force what amounts to the formation of Marders. Especially with the rise of heavy tanks like Churchills in gaming clubs across the globe, I suspect that this formation is going to be fairly popular- at least I know I’m in love with it.

Steam and Black Powder : A Civil War Ironclads game at it’s best!

By Tom Gall

The US Civil War (1861-1865) ushered in a new kind of naval warfare. Ships made of metal, powered by steam, ships pushed into service which were never quite made for the task. It was an amazing time and is a great period to game.

Neil Stokes of the St Paul Irregulars has authored a wonderful set of rules call Steam and Black Powder that do a great job capturing the challenges of battle in this era and make for a very fun time.

The rule book is 48 pages, with the first 14 pages comprising the rules and the rest made up of tables, ship stats and some historical actions to try out on the tabletop. It’s a fairly quick read and won’t take you much time to get up and running on the tabletop.

A turn is comprised of 5 steps with each side going at the same time, there is no activation system which 0n the one hand eliminates problems like last/firsting but also removes some amount of “drama” hoping you’ll get the drop on someone.

The game uses inches for movement and suggests 1/600 models. In my case I’m using 1/1200 since that is the hardware I have on hand. We didn’t experience any issues and I did not make any adjustments for scale. It just worked.

Team Yankee: New Year, New Rules, New Army?

by Dennis ‘Matt Varnish’ Campbell

With the new version of Team Yankee now out, I can finally put some thought into Team Yankee again!    Last year I had vowed to simply stop playing V1 Team Yankee until the new rules came out, after playing my Syrians and getting confused at and 2 local events in the spring between V1 TY rules and V4 Flames rules.  My Syrians did decently despite the list being garbage and me not taking the french gear that I should (Gazelles, Milans), winning probably through weight of numbers alone and not skill or anything.

However late 2019, I acquired a US Team Yankee force in a trade and what a perfect way to get into the new army, with some new rules!   Tristan, the previous owner, had wanted a Desert Storm army, to be different than all the NATO West Germany-based MERDC forces you saw back when V1 Team Yankee first came out.    So what is more iconic than the might of America, charging across the Desert?

An Introduction to By Fire and Sword

By Glenn Van Meter

I think that what draws many of us, as gamers, to new systems is often the “coolness” or “flashiness” factor of seeing the miniatures on the table. Oftentimes, this can draw us in, even if we don’t know anything about a particular period of historical gaming, or even have a background in the scale or style of game we’re looking at. This, to an extent, is what caught my eye initially with By Fire and Sword, Produced by Wargamer out of Poland.

Team Yankee Soviet vs French-British BatRep

By Tom Gall

Chuck and I got together at D6 Games in Rochester Mn this past week to pit our forces against each other using the new v2 Team Yankee rules by Battlefront. We decided to play a 115-point match which is the point level that has been set as a suggestion for tournaments to use for 2020.

Konflikt 47 Soviets vs Germans 1500 pts

By Chris Masucci

Being somewhat versed in WW2 wargaming years ago with Flames of War V2, my recent gaming time has been taken up more and more with Warlord Games’ 28mm take on WW2, Bolt Action. Scaling down the company level engagements of Flames down to a more platoon and infantry centric scene, Bolt Action has seemed to echo older editions of Warhammer 40k in the more recent years. Having an interest in the system already, late last year I finally decided to expand my collection into the realms of Bolt Action’s official sci-fi expansion

Do-it-yourself Hills: how to create good looking hills for your tabletop games

If you play 3d wargames, you will want to have awesome battlefields. And which scenario could happen without some hills? The ones made by producers like Battlefront or Games Workshop are wonderful, but if you need a number they can become quite expensive. So, here is how we can do easy, scenic, beautiful hills with very affordable costs.

Join the Winter Offensive! January 11th, Lebanon NH

Jeff Mayo and company always put on a good show up in New Hampshire. If you haven’t gotten the chance to play up here in the North East in a while, come to Black Moon games in Lebanon. I’ll be there and I’m hoping to bring some friends.  email Jeff and let him know you’re coming, we have a few spots left. Join the fight and check out the event on our forums today (link below).

I am the Law: Judge Dredd Game from Warlord

By Troy A. Hill

Images by Warlord Games, or as noted

Warlord has released yet another blockbuster game this year. My painting table doth overfloweth with models I’m itching to paint to get onto the gaming table.

image and painting by Jon Russel

Joining my fleet of 14 brigs attached to golf-tees, all in various stages of painting, my seven frigates awaiting rigging and sails, my Cruel Seas R-boats, more PT boats, F-lighters, as well as my Soviet Yaks, British Hurricanes, and a multitude of German fighters for Blood Red Skies (not to mention my neglected armies of British Bolt Action Tommies and their guns and vehicles)… now I have to paint up a load or two of Judges, Fatties, Block Gangs, and other Big-Meg denizens.

Yes, the Judge Dredd game has arrived, and it looks sweet enough to entice a gaming binge of Fattie proportions. (For the uninitiated, Fatties are a “gang” within the Dredd verse. Bazooka barfing is a special ability… see below for details.)