No Dice No Glory: Episode 46 Live from Strategicon

Reporting and photography by Troy A. Hill

We are live with Troy at Southern California’s Strategicon/Gateway Convention.

Troy talks with the crazy people running and playing in The Longest Day, a 24-hour-long Flames of War tournament. He also talks with Strategicon Events Chairman, the HMGS-PSW Convention chair about an upcoming convention, and with several independent game designers from the Pacific Southwest. Click the MORE tab to see links and photos for each.

Photos below:

Building a force for Et Sans Résultat (ESR)

Et Sans Résultat or better known as ESR is a Napoleonic ruleset that we’re devoting several stories to over the next few weeks. In this edition, we’ll be looking at one of the essential elements of the game. Minis!

Miniatures, of course, represent your army on the tabletop. In ESR a single stand represents an infantry battalion, a cavalry squadron, a formation commander, an artillery battery or a reformation area. The size and shape of the base and the miniatures mounted on the base specifically identify what the unit is.

As with all miniature war games, one of the early choices you must make is what scale will you play it in. Many games select the scale for you and don’t let you choose anything else. ESR offers the rules such that if you want to play with 6mm, 10mm, 15mm, 25-28mm or other scales it’s a snap. The quick reference sheets .

Setting a Great table, with the Killing Fields

If you’ve read some of my articles about ESR (Et Sans Resultat) a Napoleonic ruleset, you might have noticed the amazing looking mat used in the pictures.

 

This mat is the “Classic Grasslands Mat” . It goes for $60 and it’s not some stretch of teddy bear fur. The mat is 5’x7′ in size (54×78?) and has 3 layers of colors to really give it that field of grass look.

Having a Hoot Plundering at Owl Central

Owl Central Games is fast becoming the new hot-spot for tabletop gaming in Central PA. Recently, they became the first Firelock retailer in the state, and I was happy to run a celebratory Blood & Plunder kick-off event!

Owl Central has been serving the Reading area gaming scene since it opened in 2015. Moreover, they have been in the ‘Magic: the Gathering’ online buy/sell business for another three years on top of that. The owner, Wes, began 2019 with a mission: he wanted to nurture a healthy tabletop scene in his shop. That’s where a few passionate individuals come in. Owl Central now boasts a pair of Firelock ‘Quartermasters’ and a ‘Sarge’ from Warlord games to run demos and organized play events in the store.

Shifting out of Neutral Part 1: I’m not into Neutrality, I’m into Survival

By Ian Birdwell

Firestorm Stripes Campaign Map

Team Yankee has told the story of two powerful sides arrayed against one another, on the one side US-aligned forces and on the other USSR-aligned forces.

Yet, between those two powers blocs are a host of neutral states attempting to navigate the whims of the two superpowers, one of my personal favorites being Austria who is in the current Team Yankee timeline and is already dealing with some problems.

If you look at the bottom right corner of the Firestorm: Stripes map, there are two little red territories including Salzburg on the Southeastern corner of the map.

However, the Austrian Army (Bundesheer) is one of the forces another being the Danish military, that has yet to be released and that we have expressly been shown has been invaded.

Et Sans Résultat – Napoleonics at a grand scale

By Tom Gall

The Napoleonic era is a wonderful period to war-game, that covers roughly 1803-1815. As Napoleon rose to power in France after the chaotic revolution he stabilized the country, established a powerful army, and in many ways alarmed the noble houses of Europe. French Liberty? Not here! The era is defined by a series of coalitions generally pitting the United Kingdom and her allies vs the French and theirs that culminated at the Battle of Waterloo in 1815 with Napoleon’s final defeat.

The tactics of the times would set the way battles would be fought all the way through the US Civil War. US General Winfield Scott, for instance, would largely copy the French field manuals for the US army to use. Grand tactical maneuvers and heroic deeds would win the day and let’s not forget the pretty uniforms.

Es ist Tigerzeit! German Tank Formations D-Day Book

It is indeed Tiger time. The D-Day book for the Germans is out and we look at the armoured formations you can run out of this new release for Late War. No other commander during WW2 made such an impact in a tank as Michael Wittmann.

As a true Panzer Ace, his Tiger took its fight to the allies and he fought until he was finally KIA in August of 1944. Stopping by his final resting place in 2007 in a small cemetery in France was a small highlight of a trip that took me from Arras to Vimy and everything in between.

Before we look at the Heavy Tank formation from the D-Day book, why don’t we start a little ‘lighter’. Let’s have a good look at the Panzer IV Tank Coy, this list will likely be very popular to German tank purists.

German D-Day Bat Rep

By Benny Christiansen

With the new German D-Day book available, I made an effort to hurry and try to make a game with the two D-Day books. That means there will be some proxy units in the US list. Sorry for that and the poor quality of the photos. Blitz wasn’t working that day for the US or for the American player (me).

My friend is a veteran German player, so we decided to have a go at it. 80 points, as there will be a tournament later this year with 80 points D-Day books. My list was as follows:

German D-Day Command Cards – Going Off Book

By Tom Gall

Battlefront’s German D-Day Command cards fall into line with what continues to be a newly established V4 tradition, release a book of new lists for a particular time and theatre of the war and at the same time, release a deck of command cards that complement the book with more force options and bits of flavor to add to your force.

I’ll cover a good number of the cards. My goal is to give you a feel for what is found in the card pack not review each and every card, though I do certainly cover the majority of them. If you have any questions, please reply to the article and I’ll happily answer.

Stats

There are 46 command cards for the German D-Day book.  They span the range of named heroes (6), Tiger ace and accompanying cards, force or unit ability buffs, special modifications tied to a historical unit, new companies (2), and last swap outs (ex: Nebelwerfers in place of 10.5cm artillery).