FOW: US Armored Rifles “Cruisin for a Bruisin”

By Tom “Chairborne” Mullane

Credit: HBO – Band of Brothers miniseries

David Webster (101st Airborne)[at a passing column of German prisoners] Hey, you! That’s right, you stupid Kraut *%&$! That’s right! Say hello to Ford, and General &@#$in’ Motors! You stupid fascist pigs! Look at you! You have horses! What were you thinking?”

For the longest time back in version 3, my least favorite matchup was to be put against an armored rifle company.

Not because the game wasn’t fun, it almost always was.  But because, under V3 rules, I knew it would be an uphill road against a balanced, take all comers kind of force.

The Armored Rifle Company in Fighting First was always a competitive midwar choice in my opinion, but the strength of that list was in the support, not necessarily in the base platoons. It had Green Troops, and poor skill ratings, so many things became difficult. While shifting 14 stands will always present a problem, the Armored Rifles didn’t shine in midwar the way I knew they could. Those days are over here in Late War….

D-Day American – Forces in Normandy 1944 + US Cards Review

By Paolo Paglianti

The Battlefront plan is simple and bright.

Deploy the Fortress Europe book to start off the Late Period Flames of War V4, with all four principal armies in short form – good lists, but focused on the “general” armies after 1943 – and after that explore the various Late War theaters of war and their specific armies.

So, we’ve just finished drooling on Fortress Europe it’s already time to dive into a new, more specific book: ladies and gentlemen, time to get on our brand new Sherman 76mm and storm the D-Day beaches with your Late US army.

FOW D-Day at D6 Games AAR

With June once again upon us that’s the time of the year to do a set of D-Day battles and with the Screaming Eagles at D6 Games in Rochester Mn on June 1st that’s exactly what we did!

Omaha Beach

Fortress Europe Bat Rep LW Soviets vs Germans

By Benny Christiansen

After reading through the new LW book, Fortress Europe, I decided to challenge a friend of mine for a quick match. We decided on 71 points, and I would play the role of the Germans, while he would play the Soviets.

I decided on a list that would let me try some of the well-known things from MW and see how it would pan out in the LW era.

A Magical New Age for Saga

By Ian Birdwell

Having been a relatively recent convert to , getting into it at the start of Version 2, I was ecstatic for the publication of Saga’s Age of Magic Universe. Essentially, Age of Magic opens the doors for players to explore any fantasy universe they’d like with any forces they’d like using the already existing Saga rulebook (which already has two existing historical universes for Viking and Crusades periods).

To me, a refugee of the Old World and not thrilled with Age of Sigmar as a warband sized game, Age of Magic was almost exactly a dream came true.

I know I’m terribly excited about this new Saga Universe, but I’ll contain myself for now to an overview of the main rulebook.

The main Age of Magic rulebook is divided into three sections, the introduction of new rules specific to this Saga Universe, descriptions of the various factions, and the grimoire of magic.  So we’ll take a look along those lines.

Black Powder: Napoleonics

By Dennis “Matt Varnish” Campbell

Napoleon.   Stop me if you’ve heard this one before:   “Man takes over country, then takes over Europe, and has grand ideas of marching to Moscow, but is then thwarted by logistics and winter”

Scott’s place on a Saturday, with some Sharpe’s Rifles on the tele

Napoleonics? Why? Well, for me with my gaming background starting mainly with sci-fi and fantasy (Games Workshop) I had never really looked at historicals, and certainly not Napoleonics. I knew who Napoleon was, and the era, mainly from watching Sharpe’s Rifles, a series where A: Sean Bean’s character doesn’t die, and B: Has Elizabeth Hurley in it (see header pic)

Blood and Valor: A Great War Skirmish Game From Firelock Games

By Mitch Reed

As many of you know I am all about anything dealing with the Great War. I have always felt that the Great War is underrepresented in the gaming community so I am quick to promote any new game that truly captures the war on my gaming table.

Blood and Valor is a new game that will be out later in 2019 that gives the Great War an amazing skirmish level game and since it by the guys from you know it is going to be an amazing game that will be a must for your collection.

Here is my truth in advertising statement, as soon as I heard about the game I begged the developers my services as a playtester. While my statements in this article are based in fact, they are also from helping out the developers. Another caveat to this article I want to bring up is that this article is based on a version of the game that is still in the draft/playtest phase of production, so things may change.

BatRep: FOW V4 MW

By Tom Mullane

As a teacher, my gaming time is limited due. Spring Break is a time where I try to get games in and catch up with friends in the hobby. This spring, I got to connect with a friend I haven’t had a chance to play a game within a long while and made the most of the opportunity.

Joe and I played four games over the course of the afternoon and evening consisting of one Flames of War MW at 109 pts, and three Team Yankee West Germans Vs West Germans.

50 Shades of Green: Battlefront Colours of War book

By Paolo Paglianti

Images courtesy BattleFront

Whatever you play sci-fi Warhammer 28mm games or 15mm historical ones, half of our hobby is painting miniatures. If you are like me, you have tons of unpainted metal and plastic miniatures in the hobby room. Those Orks you bought because that fantasy soccer was so good. The space marines you collected because sooner or later you’ll do that WH40K army. And obviously boxes of WW2 tanks and Alexander phalanxes in 15mm.

Something that can’t miss in the wargamer’s shelf is a book about painting techniques. Before the Internet, they were precious as gold. Although you can now find plenty of online written and video tutorials, a good colour reference book is still quite useful.

In my painting “career” I have read books from Games Workshop and the awesome , but Battlefront’s is something unique, because it’s one of the few (actually the only one, as far as I know) totally focused on 15 mm armies. As one of the best and most inspiring lines in the book, it would be crazy to paint a full Russian 15mm WW2 army with the same definition as a 54 or even a 28 mm miniature. Colours of War is totally aimed for your twentieth century armies.

Blood & Guts: US Forces in Fortress Europe LW V4

By Tom Burgess
Bottom line up front (BLUF)…the US lists in the Fortress Europe are exactly what Battlefront said they would be. They let a player use his existing Version 4 Mid-War US collection in Late-War Version 4… and not much beyond that. I had to go back and remind myself of that goal while writing this review because honestly as a US player from Version 3 days, I was a bit disappointed that US options in Fortress Europe were not going to let me run the forces I wanted.