NoDiceNoGlory Turns One

NDNG came to life on 1 Jan 2018 when a few writers from WWPD.net decided to carry on bringing our community great content about what is going on in our hobby. Over the year the core group grew from five writers to almost 20 contributors who really do cover war gaming roll by role.

When we started we didn’t want to be just another review site or flood our readers with after-action reports that gave little insight into the games we cover. When we first created the site I reached out to Pete Simunovich at Battlefront and asked him to see if we could have a similar relationship with his company as WWPD did. He said something that has stuck with me ever since;

…. Are you a site that promotes the hobby with inspiration for hobbyists and a touchstone for hobbyists
or another review site? The first one is much harder but much more rewarding I think.

DBMM Battle report: Carthaginian vs Bosphoran

After , it’s time to deploy two armies and see how this ruleset works on the tabletop battle. As we told in the previous feature, we normally play 400 Army Points (AP) with 15 mm miniatures. In tournaments, we also use same period army: for this reason, here we have a 400 AP Later Carthaginian attacking the same size Bosphoran army. The two armies obviously never met in real History, but they came from the same DBMM period, the Classic 500 BC/476 AD. Will Hannibal prevail or meet another Zama?

Adeptus Titanicus 2018: What’s old is new again.

by Brian Sherry

The Engines Walk

This past summer, Games Workshop released a new version of the old warhorse, .  Originally released in the late 80s, the game simulates mighty battles of the gigantic war engines of the 40th and 41st millenniums of the Warhammer 40,000 universe.

Like the original game from the old days, this one concerns the battles of Titans during Horus Heresy, a seminal turning point in the history of humankind.  Brother fought brother, and for the first time, the mighty war engines of the Adeptus Mechanicus known as Titans turned their massive guns on one another in the name of the Emperor of Mankind, or his treacherous son, Horus.

DBMM, how does it work

Over four thousand years of global warfare, from the sunny deserts with chariots clashes in the biblical period to the medieval reigns and countries battling each other for some religion or succession wars: there aren’t many rulesets so ambitious to even try to simulate battles with such an immense time span, from Kadesh to Cerignola. tries and succeeds in creating a wargame system that is both historical and fun, albeit not that easy to read. Let’s see how it works.

DBMM, the basics

To play DBMM, you need some d6s, a ruler in centimeters and an army. You can play with 28mm soldiers, but I think DBMM, for his grand scale, works better with 15mm. If you place two DBMM cavalry bases one after the other, the area covered by these two bases is similar to a football field, if you want to get an idea. With a 400 army point, the standard we’ve been using since the first DBM version, you can have fairly satisfying games and you can play on a normal ping pong tablet (1.80 x 1.20 meters).

Firelock Games Kicks off Oak and Iron

By Mitch Reed, photos by Firelock Games

You have heard us talk about it on podcasts, seen us post on our Facebook page and now Oak and Iron is here!

The team that brought you Blood and Plunder has expanded its gaming line to include the battles on the high seas with , a 1/600 scale naval game that they have been showing off at events over the last few months.

We were lucky to get Mike Tunez the lead developer at Firelock Games so answer some questions about this great new game.

Check out our or go to Firelockgames.com to get in on this Kickstarter campaign right away.

Review: 15mm Epsilon Studios Terrain

For our MW Eastern Front escalation league, the Huntsville Historical Gamers were given the opportunity to review a nice addition to our table terrain.  This Iconic terrain piece is produced in 15mm by the Epsilon Studios from Barcelona, Spain

Introducing the Stalingrad – Barmaley Fountain. This historical fountain is based on a Russian fairy tale, Aybolit and Barmaley, written in 1925 by Korney Chukovsky.  In the poem, Doctor Aybolit cautions the Little children:  Do not go to Africa for there are large evil barmaley there that will bite you!  In the whimsical statue, by sculptor Romuald Lodko, the children are dancing around the barmaley.

Crescent Root 28mm Series 1 Hybrid Buildings Review

Guest post from Jorg- photos by the author

Originally posted to

I recently received a few of the new to fill out my town collection (All Crescent Root MDF). I ordered the buildings online and they arrived in their normal timely fashion (usually less than ten days). As with all Crescent Root buildings, you order each building ala carte. The new set just adds more buildings to their middle east building line. The big difference is that these are not all MDF, but a hybrid of other materials (I’m guessing laser cut plastic and resin, with paper and MDF as appropriate).

Team Yankee: The Czechs and Poles Join the Attack

By NDNG_Dane, and Mitch Reed

The Warsaw Pact line up just added two more nations to  The Polish, and the Czechoslovakian People’s army are ready to head west and reach the Rhine within a week next to their Soviet brethren.

While many may think that this release is a new paint job on old models, we can tell you it isn’t. Besides the three new units in these releases, they have things the dedicated red horde player will love.

The Lady in the Dress: NDNG Welcomes Sylvia

Interview by Troy Hill, Photos courtesy of Sylvia Urquhart Smith

No Dice No Glory is pleased to introduce the newest member of our staff, Sylvia Urquhart Smith.

Sylvia is a common attendee at major gaming events and was recently reporting live from the NOVA Open when Mitch Reed got to talk to her. He was able to convince her to lend her talents and experience in the table-top gaming scene to us here at NDNG.

If you’ve been to an event with Sylvia, you’re likely to remember her as “the lady in the dress,” due to the unique 1950 style of dress she wears to be easily recognizable.

Here on NDNG, you can expect to see her posting and interacting in our social media feeds.

I recently began corresponding with Sylvia, to learn more about how she became involved in gaming.

Gamers may know Sylvia’s husband, Steve Urquhart Smith, from his involvement in designing, writing, and playing games. His most recent efforts have been directed at the upcoming Korea book for Bolt Action from Warlord Games.

Below is my conversation with Sylvia, edited for grammar and length.