Retrospective of Rome: Total War
“Fortune favors the brave, but victory favors the prepared.” – Publius Cornelius Scipio Africanus
by Patrick S. Baker
After two hits with Shogun: Total War and Medieval: Total War, the Creative Assembly (CA) Company determined to continue the Total War Series with Rome: Total War (Rome). The team at CA selected the Roman Era for many reasons. It is one of the most popular and well-documented periods in history and offered depth of events, characters, and battles that could be translated into an appealing game.
There was strong interest among gamers for a strategy game set in Roman times. Also, CA’s development team was deeply interested in the time period and thought it would provide a great setting for innovative game-play and a strong strategic narrative.
During the development of both Shogun and Medieval the CA team consulted with notable historians to maintain historical accuracy. While working on Rome, the CA team did a similar level of consultation.

“The decline and fall of Rome was a slow and agonizing process, marked by internal strife, foreign invasions, and the erosion of moral values.” – Edward Gibbon
The art of coalition command … in Afghanistan … is to take the resources you are provided with, understand what the strengths and weaknesses are and to employ them to the best overall effect. – David Petraeus
“We are fighting a war with no front lines, since the enemy hides among the people, in the jungles and mountains, and uses covertly border areas of neutral countries. One cannot measure [our] progress by lines on a map.”—General William C. Westmoreland
by Mitch Reed
