US-SoCal MiniWars Event Callout

The HMGS-PSW chapter will be hosting their MiniWars game convention Oct 13 and 14 at Cal-State Fullerton.

Unfortunately, due to the unexpected death of longtime HMGS-PSW member Tim Keenon, the chapter is currently attempting to recover their web host accounts. Therefore their webpage is not active at this time.

This page on No Dice No Glory will act as the unofficial gateway until they are able to recover their files and web accounts.

Afrika Korps Army Paint, Part I: Infantry and Guns

By Dennis Campbell AKA Matt Varnish

Photos by the Author

Part II will be vehicles

Hey gang, what’s going on? A few folks have DM’ed me on Facebook asking about my DAK force that have been up on a few Battle Reports, and how I painted them. So here is a how-to step by step (literally) on how I built and painted my force, which looks like:

Infantry and guns, Basing:

If you don’t have the pre-holed bases/and have gun teams, score with a sharp blade diagonally on the base, which makes any spackle filler or even just PVA GLue/Sand stick better.

Great Oil War: Using ‘NAM to do 70’s Cold War

By Dennis Campbell AKA Matt Varnish

Photos by the Author

Rob and I did a test game with the new Nam rules for Team Yankee (Team Yankee Early War?) but instead of using traditional lists, we decided that since Team Yankee the novel is a what-if scenario, then why not do a what-if of the Oil Crisis of the 1970s!  In our case, we did a Canadian Tank force (Aussie Centurions) vs some T-55s and Motor Rifles out in a desert oil facility.    As usual, video bat-rep at the end.  Thanks to Rob for hosting as usual, this time on his awesome AFG board where I added my 15mm terrain to good effect:View from the industrial center

NAM Nationalist Forces – Part 3 PAVN Armored Forces

by Tom Burgess

(Photo credit AFP/AFP/Getty Images) Original Filename: HAN899-0424081122.jpg

Welcome back Comrades,
PAY ATTENTION TO YOUR BRIEFING

 

Now that we have covered our glorious foot soldiers who take the fight to the Capitalist Dogs, let us turn our attention to our Ironclad warriors. Many are unaware that we have such powerful legions of steel and that we know how to use them even in the jungles.

Selecting a U.S. Army Force in ‘Nam

The return of the Vietnam War in ‘Nam is eagerly anticipated by many of us as our Vietnam forces are gathering dust on the shelf.  All the favorites are back:

  • The airmobile 1st Cavalry Division (abbreviated 1CD and called “First Cav” if you want to sound like a cool Army guy)
  • The mechanized 11th Armored Cavalry Regiment (abbreviated 11ACR and called the “11th ACR”)
  • The infantry-based 25th Infantry Division (abbreviated 25ID and called the “25th ID”)

Unlike the earlier version of Vietnam, the differences between these forces are much more subtle.  Previously, you could choose between having Confident Veterans with the First Cav or 11th ACR or the cheaper Confident Trained 25th ID. Now all forces are equivalent to Veterans and hit on a 4+.  There are differences however with the First Cav being the most elite infantry who hit in an assault on a 3+ and have a Skill of 3+, and the 25th ID who are pretty much 4+ on all their stats. With only slight differences like that, players should probably focus more on choosing a force based on the toys they are allowed to bring.  Let’s get a little bit more in-depth.

Avanti – What it means to the Tournament Scene

Today we are taking a look at what may be the most intriguing book to come out so far for Flames of War (FOW) MW V4, Avanti. In this article, you will read how Avanti will change the tournament scene.

Verison 4 has really become much more of a dice game than the more historical simulation that FOW Verison 3 was. In the shooting step, it is now easier to hit previously impervious units (veteran, gone to ground, concealed and long range). Players are now able to roll a 7 or 8. To do so is difficult, but not impossible.

Tank is where it is at in Avanti. Photo Credit Wikipedia.

It’s easier to get dig out pesky infantry since repeat bombardments force a re-roll of successful saves. The more dice you throw, the better chance you have of killing what you’re shooting at.

Currently, it seems the key to what Battlefront is pushing, is horde armies. The more models you’re pushing around the table, the better. Crusader Swarms. Gobs and gobs of armoured rifle stands bouncing around the table. Or that guy who brings as many Stuarts as he can fit in his list with some heavy guns behind them.

Heck, even my German list, which has done very well, is all about getting as many Panzer III Short 5cms on the table that I can. I support these with Marders and other low expensive German units.

NAM Nationalist Forces – Part 1 The PAVN Battalion & Special Rules

by NDNG-Dane and Tom Burgess

Welcome Comrades,

PAY ATTENTION TO YOUR BRIEFING

The new ‘NAM  book provides a lot of options for the People’s Army of Vietnam (PAVN). In fact, the North Vietnam Forces could have easily have been divided and printed solely as a Communist Forces in Vietnam book.  The Politburo has directed that we brief you on our glorious and loyal forces battling the Capitalist foes in the South. We will do so in to four separate briefings so that you may better understand each.