Battleground 1983 – A Review of Henry Turner’s New 3D Soviet Motostrelkovy Files

 

By Tom Burgess,

If you know me…you know I have been very excited about what 3D printing and how it is revolutionizing the wargaming hobby.  If not,  you can check out an article I wrote about it .  One of the things I said in that article that would revolutionize the miniature wargaming hobby would be independent miniature designers being able to offer products through venues like  Patreon and Kickstarter. One such independent designer who has been at it for quite a while with a good bit of success is Henry Turner. Henry, based in the UK, has done very will with is 1:600 sailing ship range, his 6/15mm American Civil War and 6/15mm Napoleonic Wars, and now a 10mm/15mm/28mm Modern “1983” Warsaw Pact line.

Ardennes Defensive – The Missions in Bulge: American

By Richard Steer

 is the newest Late-War supplement for , covering the US forces in Europe from September 1944 through to the end of the war. While are the main feature, the book also contains three new missions, a linked campaign themed on the Battle of the Bulge, and a set of optional rules for winter weather that, while not recommended for competitive play, are a welcome addition to the game for use in scenarios.

Steel Panthers Series Retrospective (Part One)

By Patrick S. Baker

Wars and soldiers are similar across time and space.  So, it is also that war games are similar across time and space. Often the best war games are not the most innovative, but rather present the familiar elements of simulated war in a way which is compelling and engaging. The ones that are both familiar and gripping give us, the players, those rare war games which are both easy to play and understand, but hard to master. The Steel Panthers games fit right in that hard-to-find sweet spot.

Steel Panthers started development in May 1994 and was released in September 1995. The game was designed and programmed by Gray Grigsby and Keith Brors and were produced and marketed by Strategic Simulations, Inc. (SSI).

No Dice No Glory Episode 107: Warlord Games Update

This is a special episode where I talk with my BFF Jon Russell from Warlord Games. Jon is on the road heading to the Twin Cities for yet another convention and took time out to tell us what is new and exciting coming out from Warlord. We talk about Epic Napoleonic, Blood Red Skies-Midway, and all the new Italy books coming out for Bolt Action. A lot of spoilers and let’s hope he does not hit another deer.

Hoisting Anchor and getting started in Oak & Iron

By Mitch Reed

Now that conventions are making an appearance again it is time for those who were interested in to start collecting their ships and getting them to a nearby table. Over the last few months gaming admirals have been playing either online or when they get a chance versus a live opponent and many fans of the game have been tinkering with their lists and adjusting how they plan to play the game in the future. Since so few of us have had very much experience in live play, now is a perfect time for those who have yet played the game to get into it.

US Bulge V3 vs V4 Compared.

By Howard West

This is the 5th review that the No Dice No Glory Team has done on the new from . You can find the previous reviews via the following links:

I was asked to do a comparison of the Flames of War V3 vs the new Bulge American Book.

When Battle Front announced the progression of new books for V4 FOW(Flames of War) some in our local gaming group where not happy that we would have to wait several years for the new Bulge Books. Both the American and German books provided many of our members some of their favorite FOW lists. But like good wine, sometimes it is worth the wait.

SAGA Arthur Rises Again

By Troy A. Hill

The wait is over. The designers at have released their latest revamp of a first edition book, rewritten and re-powered into second edition. The Saga Age of Invasions is upon us.

The podcasts and online forums are all buzzing as players discuss the new Battle Boards, strategies and what has changed. But, for a player new to Saga, like me, the new book and Battle Boards aren’t about what has changed.

Instead, it’s what are the flavors of the various factions. So, let’s take a dive into the book from a fresh noob’s point of view.

If you’re looking for a good breakdown on what is new compared to the old, I suggest Rodge and Monty over on Saga Thorsday Vlog. Their

Firelock Games reveals ‘War Stories: roleplaying WW2’

By Tyler Stone

As things get back to normal in the world (hooray, Historicon on the horizon!) are ramping up their offering of games yet again. Besides to their tabletop wargames ‘Blood & Plunder,’ ‘Oak & Iron,’ and ‘Blood & Valor‘, they’re making their first forays into some bold new territory; Historical Roleplaying Games.

Although they are sticking to their ‘piratical’ roots with ‘Under the Black Flag‘, it’s their World War 2 entry which is the furthest along. They’re missing a prime marketing opportunity by not calling it ‘Hedgerows & Hetzers,’ but the team at Firelock has decided on the much less tongue-in-cheek title of ‘War Stories‘.

American Bulge: Command Cards

By Preston Jacob

The newest book for , Bulge: American, brings Momma America’s Mean Green Killing Machine fully into the late war era!

After the Germans have produced their last ditch heavy tanks and sent them to the front, the United States had to answer with heavier armor of their own, with plenty of well equipped infantry troops to help.

The new book has a ton of options to flush out you American army lists, but the command cards open up even more options! Once I show you everything the command cards have to offer, you too will be ready to push the German war machine back across the Rhine!

Review: Dawn of Iron by Scary Biscuits Studios

By Mitch Reed

I always wanted to get into playing with American Civil War Ironclads, however I was never motivated by any of the existing rules to start collecting and playing this period. This changed last year when I saw a sneak preview from Mike Haught (Yes, the one from Battlefront) which featured a set of rules he was working on.

Mike started with a desire to tackle very underrepresented genres of gaming in way that focuses on a more complete story of the period. His first title, The Dawn of Iron (DOI) really changes the landscape of ACW naval combat, and it is a game that I feel many gamers will love.