No Dice No Glory Episode 107: Warlord Games Update

This is a special episode where I talk with my BFF Jon Russell from Warlord Games. Jon is on the road heading to the Twin Cities for yet another convention and took time out to tell us what is new and exciting coming out from Warlord. We talk about Epic Napoleonic, Blood Red Skies-Midway, and all the new Italy books coming out for Bolt Action. A lot of spoilers and let’s hope he does not hit another deer.

Hoisting Anchor and getting started in Oak & Iron

By Mitch Reed

Now that conventions are making an appearance again it is time for those who were interested in to start collecting their ships and getting them to a nearby table. Over the last few months gaming admirals have been playing either online or when they get a chance versus a live opponent and many fans of the game have been tinkering with their lists and adjusting how they plan to play the game in the future. Since so few of us have had very much experience in live play, now is a perfect time for those who have yet played the game to get into it.

US Bulge V3 vs V4 Compared.

By Howard West

This is the 5th review that the No Dice No Glory Team has done on the new from . You can find the previous reviews via the following links:

I was asked to do a comparison of the Flames of War V3 vs the new Bulge American Book.

When Battle Front announced the progression of new books for V4 FOW(Flames of War) some in our local gaming group where not happy that we would have to wait several years for the new Bulge Books. Both the American and German books provided many of our members some of their favorite FOW lists. But like good wine, sometimes it is worth the wait.

SAGA Arthur Rises Again

By Troy A. Hill

The wait is over. The designers at have released their latest revamp of a first edition book, rewritten and re-powered into second edition. The Saga Age of Invasions is upon us.

The podcasts and online forums are all buzzing as players discuss the new Battle Boards, strategies and what has changed. But, for a player new to Saga, like me, the new book and Battle Boards aren’t about what has changed.

Instead, it’s what are the flavors of the various factions. So, let’s take a dive into the book from a fresh noob’s point of view.

If you’re looking for a good breakdown on what is new compared to the old, I suggest Rodge and Monty over on Saga Thorsday Vlog. Their

Firelock Games reveals ‘War Stories: roleplaying WW2’

By Tyler Stone

As things get back to normal in the world (hooray, Historicon on the horizon!) are ramping up their offering of games yet again. Besides to their tabletop wargames ‘Blood & Plunder,’ ‘Oak & Iron,’ and ‘Blood & Valor‘, they’re making their first forays into some bold new territory; Historical Roleplaying Games.

Although they are sticking to their ‘piratical’ roots with ‘Under the Black Flag‘, it’s their World War 2 entry which is the furthest along. They’re missing a prime marketing opportunity by not calling it ‘Hedgerows & Hetzers,’ but the team at Firelock has decided on the much less tongue-in-cheek title of ‘War Stories‘.

American Bulge: Command Cards

By Preston Jacob

The newest book for , Bulge: American, brings Momma America’s Mean Green Killing Machine fully into the late war era!

After the Germans have produced their last ditch heavy tanks and sent them to the front, the United States had to answer with heavier armor of their own, with plenty of well equipped infantry troops to help.

The new book has a ton of options to flush out you American army lists, but the command cards open up even more options! Once I show you everything the command cards have to offer, you too will be ready to push the German war machine back across the Rhine!

Review: Dawn of Iron by Scary Biscuits Studios

By Mitch Reed

I always wanted to get into playing with American Civil War Ironclads, however I was never motivated by any of the existing rules to start collecting and playing this period. This changed last year when I saw a sneak preview from Mike Haught (Yes, the one from Battlefront) which featured a set of rules he was working on.

Mike started with a desire to tackle very underrepresented genres of gaming in way that focuses on a more complete story of the period. His first title, The Dawn of Iron (DOI) really changes the landscape of ACW naval combat, and it is a game that I feel many gamers will love.

Playing an old favorite: Sky Galleons of Mars

By  Doc Wohlrab

Back in 1988 prolific game designer Frank Chadwick and GDW came out with a new science-fiction based game called This game became a cult classic and is anyone recalls our two-part “Final-Four” , it was one of my favorite all-time games. Sky Galleons is a steam-punk era sci-fi game that plays like a lot of naval games out on the market today and it is a game I have been playing for years and drew me deeper into wargaming.

Battle Weary – US Rifles in Bulge American

By Tom Burgess

The new Bulge American Book gives us a new take on US Rifles in Version 4 Flames of War.  This new list represent the forces that had been heavily engaged in combat throughout much of 1944. These units had been relocated to the “quiet” Ardennes area for a chance to rest and recuperate. They had no idea that they were about to be at the front facing off against Hitler’s last major offensive to try to turn back the tide in the west.

Expecting easy duty, but ending up in the most intense sector, combined with the higher HQ confusion about what was going on, negatively affected these troops’ enthusiasm for the renewed battle against the German divisions. Thus the 2nd, 4th, and 28th Divisions have been offered in Bulge American as examples of “Battle Weary” units.