River Crossing – A Bagration Special Mission AAR

By Tom Burgess

My good friend Ed and I have been playing the campaign for the last couple of months.  With our sixth game of the campaign we matched up for the River Crossing mission from the Bagration: Soviet book.  Ed had bought which would give us the special pieces we needed for this mission. We played at 105 points.

The River Crossing Mission is much like the No Retreat…with a wide river down the board center. To balance the attacker’s difficulty of having to force a river crossing, the defender does not have an ambush in this mission and instead of having immediate reserves, they are delayed.

Romanian Round Up – A look at Flames of War’s Most Flexible Late War Force

By Tom Burgess

Bagration Axis-Allies, along with the Finns and Hungarians, brings the Romanians to Late War for Flames of War V4. As a wargamer who always prefers Red vs. Blue match-ups, the fact that the Romains fought for then against the Axis in World War 2 makes them very appealing to me.  The Romans lists are solid  with a lot of decent options. The Romanians seem to combine some of the best aspects of axis and allied armies into a force that can fight on either side.

Bagration Axis-Allies gives us three tank and one infantry formation to choose from. These are expanded by command cards options with an additional Pioneer, Cavalry Squadron, Mountain Rifle Company, and T-38 Tank Company formations. We end up with far more options and variations then we ever had from Version 3 for the Romanians.

Charge of the light attack company – IDF WW3 TY Force Building

By John Meier

For many days scrolling through the official WW3 Team Yankee Facebook page, I’ve seen many people ask how to play Israel from the oil War book. Many problems that Israel has are low anti-tank and no spearhead unit unless you take a tank formation. Another problem I’ve seen from lists posted or from watching battle reports is that Israeli players don’t take the Pereh ATGM or if they do take it they don’t target anything but tanks.

So the best way I’ve found to play Oil War Israeli is the infantry company. Players get four Galil Assault Rifle teams, three FN Mag team “machine gun” all of these come with LAW AT, one mortar team, 3 RPG teams, one Dragon team, and finally 5 m113 transport with three 50cal shots and two 30cal shots most machine guns on a transport you can find. Their soft stats are fearless vets. Players rally on 3s, last stand on 3s, and counterattack on 3s. Assaulting into a platoon is not advised, for 11 points players get a great objective holder and you have enough stands so take an objective if you need to.

Batrep – Bagration Hungarians – how do they play?

As part of the Minor Nations Bagration book, Hungarians offer an interesting force for Late War now part of the v4 rules. I’m sure you’re eager to know how well they play? Maybe you’re a past Hungarian fan from the days of v3 or maybe you’re looking to put together a new Hungarian force. Let’s play a game and see how they perform.

Let’s start with the setting for our battle, a valley that has already seen plenty of action. I was aiming for something that can serve as hilly area in Hungary towards the end of ’44, early ’45 when the Hungarians were defending their homeland from the invading Russians. The terrain is mostly Gale Force 9 with a bit of Novus Design and some scratch builds.

PGH vs VA Team Yankee Team Challenge

By Howard West

Creative Pursuit Games (CPG) located in Leesburg; VA hosted the PGH vs VA Team Yankee Team Challenge. The Team Challenge event was held on April 17th and 18th, 2021. CPG has been hosting small gaming tournaments during COVID based on the state of Virginia’s COVID-19 guidelines that are in place at the time of the event. Dane and his wife Kaitlin are great hosts and have a very nice and welcoming store.

The concept of the PGH vs VA challenge was developed shortly after the Team Yankee RED BLIZZARD tournament  that was held in January 2021.

The question that Dane had after RED BLIZZARD, was what can we do to have a different kind of tournament? We kicked around the idea of a RED vs BLUE tournament but realized you might end up limiting the number of players due to the Armies or Army that they own locally. Besides RED BLIZZARD was a RED vs BLUE tournament. We came up with the idea of having a team from Pittsburgh, PA, travel to CPG and take on a team from Virginia.

Resin 3D Printer – a war gamer’s dream come true?

By Paolo Paglianti

Editor’s note: this is the first in a two part series looking at 3D resin printing. The second part, where Iron Tom takes a look at many of the cons of

Also: click on any of Paolo’s images to see a higher res image

Back in the 70s and 80s, Star Trek forecast a lot of things that we later saw in real life – touch screens, smartphones, TV screens as  walls, personal computers in every house, and AI answering with a human voice. Also the replicator: the Enterprise crew uses it to create any kind of food, while our “replicators” – the 3D Printers – allow creating resin models. For a wargamer, this is even better than the food!

Bagration: River Assault – Product Review

By Tom Burgess

My good friend Ed and I have been playing the campaign for the last few months and we have been having a great time with it.  When it came time for our sixth game, the campaign called for the River Crossing special mission that was covered in the Bagration: Soviet book.

Previously we had to use standard mission instead of a special mission because we did not have the still yet to be published Bagration: German book. So this was to be our first special mission played from the Bagration expansion for Flames of War.  This would require some special terrain pieces and assault boats.

Fortunately Ed had bought We knew this terrain pack would have a river mat and card punch-out assault boats we needed, but I did not realize how much this pack actually had in it.  Yes, this pack had the river mat and special pieces but it had so much more.

ESR : New Campaign Guide – To Assure My Dynasty – 1808 Iberia

By Tom Gall

The Wargaming Company makers of Et Sans Résultat (perhaps better known as ESR) have started to update and release their line of campaign books. The first in the refreshed line is To Assure My Dynasty, . These new campaign books are collectively called Series 3 to set them apart from past volumes.

With the book in your hands, the very first thing you’ll notice is, it’s a hardback. The prior series were spiral-bound volumes. Definitely a noticeable increase in quality but what about the content?

The campaign guide is 184 pages, all in full color. The book is broken up into several sections, first giving you a bit of background about the peninsular war, the countries, armies, and personalities involved in the conflict.

The next section covers how to use the book, with guidance on the size of the table, players, how to set up the maps, working with rosters, and how to handle scenarios that last for an extended period of time. After that is the campaign, 13 historical battles broken up into two logical parts. Last but not least is an extensive guide to the army uniforms each unit wore.

Soviet ZSU M17 AA (SBX78) Platoon Review

By Tom Burgess

Battlefront is continuing to expand its plastics range now adding Anti-Aircraft options to its Soviet Late War line. As these are now a formation unit in most motorized/mechanized Soviet Late War formations, they have become a bit of a “must have” that I did not have. So I decided to pick up a box to add to the T-34/85 Soviet Tank Battalion I planned to run in the 2020 US Flames of War Masters Tournament. I eagerly awaited for these to show up at my local game store, Hard Knox Games.

404 Flames of War, Team Yankee, and ‘Nam Teams Painted in One Year

By Tom Burgess

Motivation to finish models when you are facing a huge backlog of miniatures can be daunting. It has been for me over the years and I had to come up with a system to keep ahead of all the new stuff I was buying. I do buy a lot of kit from Battlefront each year.

Even before the COVID impact on 2020, I resolved to complete 365 teams from my huge backlog of Flames of War, Team Yankee, and ‘Nam boxes. As a means to motivate myself to chew through that backlog, years ago I started keeping a log and posting it on the WWPD and then the No Dice No Glory forums when I finished models. It always felt good to post pictures of what I had completed and to mark them done on my tracking spreadsheet.