Firestorm Gazala Turn 1 Battle 5 AAR – Dust Up at Hill 171
By Ed Hall and Tom Burgess

Continuing with the Breakthrough Assault and No Dice No Glory online Firestorm Gazala Campaign. Ed wanted to play Battle 5 at area C5 “Hill 171.” Ed selected 80 points, before the addition of Firestorm Troops as the point level for this battle.
We both chose formations representative of the forces committed to this battle. So for Tom that would be a Motor Co, backed up by a reinforcing Crusader Squadron. Ed wen with an Afrika Korps Shutzen Co. Tom chose a Defense stance to model the situation and Ed chose Maneuver. Using the Battle Plans matrix this resulted in a Dust Up Mission.


As part of the Breakthrough Assault and No Dice No Glory online Firestorm Gazala Campaign my friend, Charles, and I managed play Battle 4 from turn 1 in the campaign. I’d be playing the defending British with a force themed on the 7th Motor Brigade, while Charles was to roll with a 5th Panzer Regiment force with some loaned support from the 132nd Areite Division’s tanks.
One aspect of playing World War Three Team Yankee that many people enjoy is list building. Trying to design the most perfect list to take on all opponents in all mission is almost a hobby withing itself. However commanders through history rarely ever get to “design” their force.
The (PSC) will be releasing shortly* a much anticipated new set of rules covering World War III, while a “what if”, a conventional war has touched off and the forces of NATO and WARPAC are enjoined in battle across Europe, each in a desperate struggle to take/give ground before presumably, the nukes might fly.