Battlefront’s Great, Great War Spoiled

Coming up in March Battlefront will release the v4 update to the . Great War, of course, refers to WWI. For those living through the times, they knew it as the Great War.

I’m excited to share with you some of the details about this new book and Battlefront’s plans. The update is absolutely huge, in size and treatment. It features new army lists, new figures, new units types for existing armies, new army boxes, a v4 update to the rules and a whole lot more.  It adds up to a wonderful well crafted set of rules that offer a very fun time.

My New Years Resolutions for 2019!

By Ed Sales

With 2019 now upon us, I thought I would write up an article on what my resolutions are. These will focus on my personal goals as well as some I plan to make to grow my local gaming community.

Run Demo Games at my Local Gaming Store

Back when we had a gaming store in Culpeper, Virginia, two of my buds and myself would run demo games of Flames of War using the old V3 Tank Ace rules. It was a simple way to introduce someone into the game with the basic set of rules, and who doesn’t love tank duels?

FOW Bat Rep: Fog Of War – with Leonid #2

By Benny Christiansen

After my initial tests with Leonid, the day had finally arrived. It’s been a while since I’ve been to any event other than the ones where I’m the TO, so I was eager to get going.

I had the good fortune of having my good friend Helge as “co-pilot” for the trip to Esbjerg. We were going to play three games, but we ended up playing 2½, as the last one (vs Helge) had to be done fast in order to get home to wife/kids.

My preparations

I have read the articles about the IPB by Chris Jackson (, ). I decided to try and do my best to take some notes before each battle and after, on a piece of paper in regards to my thoughts.

FOW Bat Rep Red Banner list (Leonid)

By Benny Christiansen

The table before setting up forces.

 

Following up on my Tactical Suggestion article about the Red Banner Command Card with Leonid in it, I have had a game with a friend, where we tested a list using that card.

I have already had another game with the list, but in that game, he never got to be a part of the game, and I found it hard to make any real analysis based on that game.

Be aware that the game is a Fog Of War game, as I am going to a tournament with all Fog Of War matches, and this was a test of a list for that event as well. We played Dust Up.

Desperate Defense: Hungarians in V4 FOW

By Ian Birdwell

Editor: This week we take a look at one of the first User-Generated Content pieces produced for No Dice No Glory. Author Ian Birdwell on his Flames of War for the Hungarians in WWII:

Hungary and the Eastern Front

By the end of 1942 Hungary was dealt a series of sobering blows by the Red Army, and had lost the entirety of the Hungarian 2nd Army by March of 1943.

In short, the Hungarian Army was in a bad way following the conclusion of the Battle of Stalingrad. With their history of continual losing ground, along with their dramatically outdated equipment the moment it enters service, what’s not to love about the Hungarian army?

Especially with mid-war, when it all begins to circle the drain. 

Kampfgruppes in FOW – Part 3: How to make ‘Desperate Panzers’

By Ed Sales

If it’s one thing I love about painting and making these models, it’s that I have a range of creativity at my disposal. You can really add a lot of character to your tanks. I like to make each of my tanks different from the others, even if they are the same model.

When Desperate Measures came out, this added a whole new dimension of how I looked at modeling tanks. When I modeled my tanks, prior to that release, I might have the stowage a little different on each tank.

Now I can take a StuG Platoon, and paint each tank with a different camo scheme and say that the platoon was thrown together last minute. Maybe one of the Stugs left the factory in primer red because they were running low on dunkelgelb. I could do up a Tiger, and paint the running gear a different color, saying a T34 hit it to track it. You could really go all out and really have fun with it.

US Flames of War Tournament Trends

by Tom Burgess

It always amazed me how many comments I have heard over the last year or so about the “collapse” of the US tournament scene. For sure, Flames of War (FOW) tournament play has declined with Version 4, along with other factors. And though I’m sure FOW has completely dried up in some areas, overall I never felt that the situation was particularly as dire as many have portrayed.

So I did some research to get some actual numbers beyond my own or other’s personal perspectives. Fortunately, US tournament data for the last several years can be easily pulled off of the website, to include its predecessor’s Ranking HQ data. I will share here the data for what its worth. I’ll offer my opinions with it, but I encourage all to make up there own minds on what it all means for the current state and future of the game and our community.

FOW BATREP: Stalingrad Mega Game

By NDNG Dane

 The Huntsville Historical Gamers gathered on December 8th (the day after the day that will live in infamy) to recreate the German attack on Stalingrad as part of Operation Fall Blau (Case Blue) and the Soviet Heroic Defense.  The Mega game was the Culminating engagement of our Mid-War Eastern Front escalation league using the Flames of War V4 system.

Our three board Mega Game centered combat action on: Board #1: The Univermag Department Store and Barmaley Fountain, Board #2: The Red October – Tractor Works, Board #3: The Grain Elevator and Pavlov’s House.  Additionally, we added a few campaign specific rules such as sewer movement.  Infantry teams were allowed to use sewer movement, based on a skill roll, to enter and navigate throughthe Stalingrad sewer network.