FOW BATREP: Stalingrad Mega Game

By NDNG Dane

 The Huntsville Historical Gamers gathered on December 8th (the day after the day that will live in infamy) to recreate the German attack on Stalingrad as part of Operation Fall Blau (Case Blue) and the Soviet Heroic Defense.  The Mega game was the Culminating engagement of our Mid-War Eastern Front escalation league using the Flames of War V4 system.

Our three board Mega Game centered combat action on: Board #1: The Univermag Department Store and Barmaley Fountain, Board #2: The Red October – Tractor Works, Board #3: The Grain Elevator and Pavlov’s House.  Additionally, we added a few campaign specific rules such as sewer movement.  Infantry teams were allowed to use sewer movement, based on a skill roll, to enter and navigate throughthe Stalingrad sewer network.

Ghost Panzers – Reviewed and Spoiled

By  Tom “Chairborne” Mullane

The next German Mid-war book has arrived here at No Dice No Glory, and we would like to spoil it for you. When you combine this book with Iron Cross, I think you have a really bulked out set of options for the midwar Germans.

If you have been quietly petting your panthers or peeking in on the shoebox holding your Ferdinand, your wait is over.  Battlefront has effectively added the LW German equipment in here, but with midwar points.  This book should dramatically change what the German player takes in a list, and will add a lot of color to the Germans in general.

 

Total War in Russia – Battle for Kiev 38,000 pts LW

By Benny Christiansen

I have always had a weakness for the huge battles. I love seeing the terrain setup – with a “story in mind” so to speak – and then the first few turns in the game, making the first efforts to win the battle.

In this article, I will attempt to describe how I plan the 38,000 points battle and my thoughts in the process, as well as being a tiny battle rep with pictures and video. The primary intention here is to inspire others by sharing the experience. The setting is in LW, but I believe it can be done in any of the games in FOW.  I am well aware there are many other ways to do this, and I encourage anyone who finds large battles interesting, to try it. It is not the same as making a tournament. I think that an event like this is more interesting for the historically focused players than a tournament might be.

The Boulevard – An Iron Cross City Fight AAR

by Tom Burgess

Our local Flames of War gaming group got in a second City Fight game. Last time we fought out “The Square” mission from So this time we turned out attention to Iron Cross with “The Boulevard” mission. “Battle Buddy” Ed would be playing his Soviets while Charles “6by9” would be rolling out the Germans. The point level was 55 points.

We played the game at Hard Knox Games when we could make great use of the in-store terrain collection. We used a 28mm city game mat as the base, which we thought looked much better than the plain black base we used last time. We the two halves of Miniature Building Authority (MBA) “Factory Building” to make the two main objective buildings.  To further subdivide these two buildings into four “rooms” we simply added some Battlefront Desert Walls.  We added some other MBA building halves to add to the boards generic “rubble” look. We also added some building around the perimeter edge of the board which were “off table” but helped with the visual back-drops.