Awake the Fuhrer, The German D-Day book is Spoiled

By Mitch Reed

What a summer for the Late War fans of Flames of War. First, the Fortress Europe book moves all of the Mid-War forces into the LW period then the US D-Day book hit the shelves and now those Yanks have an opponent, the has arrived.

Having seen the book in the proofreading stage I knew that this title would be one that German players like myself would just love. I know a lot of questions have been floating around online so let me answer those first. Yes, the Sd Kfz 250 half-track is back and is in the new Recce list and sorry, No the 21st Panzer is not in the book or represented in the cards.

The other thing to keep in mind that this book is the first of two books on the Germans in June of 1944, the second book will be a volume that focuses on just the Waffen-SS.

Blood Red Skies: Off We Go into MiG Alley

By Mitch Reed

Many of you probably know all about the upcoming Bolt Action Korea book from . The new book moves Bolt Action into a new conflict which also expands the game considerably. Not to be ignored the folk at Warlord are also bringing Blood Red Skies into this new era with its MiG Alley expansion due out in August. I have been playing with the jets for some time now I just love them.

No Longer Forgotten; Bolt Action Korea

By Mitch Reed

Find the with Bolt Action Korea authors Steve Smith and Jon Russel, from the NOVA Open 2018 .

Long known as the “Forgotten War” the Korean conflict holds a unique place in history. It was never officially a war and to this day it has not officially ended. Due to these circumstances, it does not hold a place in our memory and we often forget the sacrifices of those who fought in the first major hot conflict in a very long Cold War.

The new Korean War book from Warlord Games not only pays homage to the combatants who fought in 1950-1953, but it also expands the game and brings a new wave of excitement for all Bolt Action players.

D-Day American – Forces in Normandy 1944 + US Cards Review

By Paolo Paglianti

The Battlefront plan is simple and bright.

Deploy the Fortress Europe book to start off the Late Period Flames of War V4, with all four principal armies in short form – good lists, but focused on the “general” armies after 1943 – and after that explore the various Late War theaters of war and their specific armies.

So, we’ve just finished drooling on Fortress Europe it’s already time to dive into a new, more specific book: ladies and gentlemen, time to get on our brand new Sherman 76mm and storm the D-Day beaches with your Late US army.

Great War: The French, Americans, and Belgians

The staff here at NDNG is so excited that is updating the Great War book for all of those like me who love all things Great War. As you have seen in our previous articles the new book is bigger and better than the previous version; all the rules are updated to the V4 standard and you have a lot of new forces to play with.

I had the honor of helping the crew at Battlefront put together this book and I want to share some of the amazing forces you can now play on your table. In this article, I will go over the changes to the French and American forces as well as introduce the Belgians to the fight.

Infanterie Vor! German Forces in Flames of War Version 4’s Great War

by Tom Burgess

As Battlefront expands its Version 4 rules back to the battlefields of the Great War, Germany still remains the only representative of the Central Powers in the new lists. Though not as well equipped with tanks and armored cars as many of the Allies in the book, the German lists offer some interesting options for both previous and new German players.

The two lists options in Version 3’s Great War for the Germans has now been expanded to four list types in Version 4. These are the Infanteriekompanie, the Stosskompanie, the Jägerkompanie, and the Siegfriedstellung. The fist two of these will be familiar to previous German Great War players.  The Jägerkompanie is an elite “light” infantry unit while Siegfriedstellung is more of an economy of force unit used to hold defensive positions.

Heart of Leviathan: The Play Test

By Mitch Reed

Photos by Author and Image Studios

Note: The author is reviewing an early beta-test of the game and works on the development team for Heart of Leviathan.

You have seen the teases on Facebook and have wondered what this new game is all about. I was lucky enough to have Image Studios send me a beta copy of the game to playtest for the next few weeks. Walter Vail who runs was gracious enough to let me spoil some of the game for you.

I have been working with Walter on the rules for a while now, I love playing with Dreadnoughts, I have a ton of ships in the 1/2400 scale and have worked on some homebrew rules to play with my massive fleets.

Fate of a Nation: A Quick Spoiler

The folks from have yet another new release that many of us have been waiting for. A few years ago, we saw the first venture into the Arab-Israeli conflict with the original Fate of a Nation book which focused on the 1967 war, now in 2018 we revisit the strife-torn region and expand the conflict beyond the Six-Day War.

While I know many folks who loved the models with the original release, I knew few gamers who seriously played it. A lot of people wanted to see the 1973 conflict, or felt the game was limited to great Israeli tanks against hordes of Arab tanks.

No matter what the rationale for avoiding the game before, the second iteration of Fate of a Nation has a lot of things that you will enjoy and it may be worth a second look. This article will not delve into each list and nation in the book. My more talented compatriots will do that over the next week or two. So, consider this a quick look at this book.