FOW: Firestorm Tunisia – Terrain
By Scott Grasse
Editor’s Note: No Dice No Glory is pleased to host a global Flames of War V4 campaign designed by Scott Grasse. Follow along, post your results, check for the latest updates on
Pre Campaign Battles to get you started,
The terrain in Tunisia is rugged, unique, and had a major influence on the battles fought there. Several new terrain features are introduced for Firestorm Tunisia. Get ready to encounter vast Salt Beds otherwise known as tank death traps; Rocky Ground that makes it impossible to dig in; Heavy Scrub that is perfect for hiding an ambush; and entrenched, dry water-ways called Wadis that form a natural and formidable defense. Heavy spring rains would then transform these difficult terrains to nearly impassable.
