No Dice No Glory Episode 110: Tails of the Sail EP22
Huge episode! The Tailsmen have Mike from Firelock and is joined by the crew to spoil all that Firelock Games has in store in 2022!
Huge episode! The Tailsmen have Mike from Firelock and is joined by the crew to spoil all that Firelock Games has in store in 2022!
By Mitch Reed
Tarawa 1943 from finally arrived at NDNG HQ, and I was eager to check out this solo game that features the mid-war bloody battle that lives in US Marine Corps lore. I played the game a few times right after it was delivered and I cannot stop playing it, some how the game dares you to beat it which makes it very addictive.
We resume our interviews with the authors from . Today we have Aden Magee, the author of The Cold War: Wilderness of Mirrors.
By Mitch Reed
Some of you may recall my review of an area game from Peter van Dop and the folks at BelloLudi, a Dutch game company. Peter sent me another game of his to review called BelloLudi World War Two Skirmish game 1939-1945 and it has some of the same great mechanics and playability of his previous title.
We are live at Historicon 2021 for the first half of the show, joined by the guys from . Then we wrap up the show after we made our escape.
Conventions are back and the NDNG crew attended Historicon 2021 to take it all in. I quickly realized how much I miss the cons, the gamers and members of the NDNG crew. We had a full house of our staff at the event, with Tyler Stone, Thomas Mullane and Glenn Van Meter hosting the Firelock Ironman with appearances from Ben Hudler, Glenn Goddard, Steve Murga-Jones, Dr. Chris Woltz and Howard West playing in many of the games at the event which we will briefly talk about here.
This is a special episode where I talk with my BFF Jon Russell from Warlord Games. Jon is on the road heading to the Twin Cities for yet another convention and took time out to tell us what is new and exciting coming out from Warlord. We talk about Epic Napoleonic, Blood Red Skies-Midway, and all the new Italy books coming out for Bolt Action. A lot of spoilers and let’s hope he does not hit another deer.
By Mitch Reed
Now that conventions are making an appearance again it is time for those who were interested in to start collecting their ships and getting them to a nearby table. Over the last few months gaming admirals have been playing either online or when they get a chance versus a live opponent and many fans of the game have been tinkering with their lists and adjusting how they plan to play the game in the future. Since so few of us have had very much experience in live play, now is a perfect time for those who have yet played the game to get into it.
By Mitch Reed
I always wanted to get into playing with American Civil War Ironclads, however I was never motivated by any of the existing rules to start collecting and playing this period. This changed last year when I saw a sneak preview from Mike Haught (Yes, the one from Battlefront) which featured a set of rules he was working on.
Mike started with a desire to tackle very underrepresented genres of gaming in way that focuses on a more complete story of the period. His first title, The Dawn of Iron (DOI) really changes the landscape of ACW naval combat, and it is a game that I feel many gamers will love.
I sit down with Mike Haught from and we talk about his new ACW naval game; Dawn of Iron.