Covering Force – Narrative Scenario Play in World War Three Team Yankee

By Tom Burgess

One aspect of playing World War Three Team Yankee that many people enjoy is list building. Trying to design the most perfect list to take on all opponents in all mission is almost a hobby withing itself.  However commanders through history rarely ever get to “design” their force.

Instead, Commanders are generally are assigned units to accomplish a specified task. As much fun as it is to design a force and test it, it also can be very enjoyable to see how well you can do with a set force challenged to contest with specific historical conditions.

We are talking about playing historical scenarios rather than playing generated missions with designed forces.

Though World War Three Team Yankee is set in a fictional World War Three setting, Battlefront has done a great job including “historical” scenarios from this hypothetical war in their  World War Three Team Yankee books.

And the Army Goes Rolling Along – A World War III Team Yankee American – Book Review

By Tom Burgess

I am very excited about the impending release of the new World War III Team Yankee American book. That may surprise many who know me as I have only ever played Soviet and East Block type forces in Team Yankee so far. But the reality is that US forces were my first purchase for Team Yankee and I have quite a collection of US units still boxed and waiting to be built.

I only shifted to Soviets to help the force balance in my local gaming area. By now my Soviets are quite complete and its time for me to go full throttle into Americans for Team Yankee with this new book.

The World War III Team Yankee American book is a significant expansion from the preceding Stripes US Forces in World War III book. All the formations and support that were available to the US player in Stripes are also in the new book. In addition to these, the new book has added the M1A1 Armored Combat Team, M2 Bradley Combat Team, M3 Bradley Cavalry Troop, Combined Army (Heavy) Company, Combined Arms (Light) Company, and the Light Attack Company.

Putting the New American Options to work

By Chris Jackson

The new US book has been sent to the gaming stores and I was able to look at a copy, so after a long, anxious wait we can finally play with the American Army we have seen in news reports and grown to know and love.

Tanks that can swat anything in front of them like flies with near impunity, armored transport that can kill tanks and armored vehicles with the same ease they move across the battlefield.

Aircraft that kill from beyond the reach of most air defense systems, and other technology that allows the Americans to come and to dominate the battlefield like no one else can.

The downside to all of this high tech and nigh-invulnerable equipment is that it comes at a steep price. Even with the elevated points of the 2020 tournament season, a single platoon of M1A1 HC tanks could make up 60% of your points.

Timelapse of painting a tank army – WW2 Italians in the desert

With so many days at home in this pandemic, I painted a lot of “old lead” (and plastic) have in my reserve. One of the projects I was lingering is a WW2 desert Italian army for . The infantry was already done, so I focused on tanks, armored vehicles, trucks, wheeled guns, and some planes. The entire army in a single go: I started to paint it deployed on my table for each step, and I discovered it was a natural “timelapse”. Here are the photos, with some tricks on painting the WW2 tanks!

A Review Battlefront’s SU-25 Frogfoot Boxed Set

By Tom Burgess

When the WWIII Team Yankee US nationals point levels went to 120 points this year, I was a bit beside myself on how I was going to expand my Soviet collection. At 100 points it already was huge and filling up my ground unit transport cases.

So I decided to go “vertical” and buff up my air support for my Soviets. I already had two of the older resin SU-25s that Battlefront offered previously and a friend offered me a set of the new Battlefront plastic SU-25s () at a price that I could not pass up. Since I now had both the older new sets, I thought it might do be nice to a bit of a combination review and comparison.

Team Yankee Americans: M901 ITV, M981 FIST-V (and other M113 hulls) build & paint

by Dennis ‘Matt Varnish’ Campbell

Alright, back at it, Team Yankee Americans. In this post, I am outlining my Desert MERDC camo M113 hulls.    MERDC camouflage was designed in the 70s to be a standardized pattern that could have 1 or two of the 4 colours repainted and thus transition from region or season.   In reality, apart from some White added for winter, the camo remained and was eventually replaced.   I like the look of it for my desert forces rather than the blander tan you see on most Desert Storm vehicles.   Since I am doing Texas National Guard units (with Texas-based regforce attached) I loved finding a pic of an M901ITV from Fort Hood at the NTC in this very camo!

Disregard the green M150 TOW in the foreground

Battle Rides – Looking at the SdKfz-251/C from Battlefront and Plastic Soldier Company

By Tom Burgess

One of my major projects of 2019 was to complete an all plastic German East Front Mid-War army. I chose to focus on Gepanzert Panzer Grenadiers. To do this I had two boxes of Battlefront’s ‘s and two Boxes of Plastic Soldier Company’s ‘s. So I thought this provided a nice opportunity to review and compare what these two companies offer for the same model.

Both companies provide the SdKfz-251/C in unit boxes of five vehicles. The Plastic Soldier Company (PSC) boxed set cost $29.99 (US) with crews/passengers but only the machinegun armed transport option and no decals.

Battlefront (BF) box set cost $45.99 (US) and comes with parts to build all five models as the transport (with or without 3.7cm anti-tank gun), the 7.5cm short assault gun, or the 8cm armored mortar version. The BF set also the proprietary unit cards, for use in Flames of War, as well as a sheet of waterslide decals.