Building Urban Bases

By Kreighton Long

With my North African Italians finished it’s time to look forward to a new project.  After attempting desert bases with my Italians, I had the idea to challenge myself with new-to-me basing themes for my next few projects.

The next project will take me from the sands of North Africa to the ruined cityscape of Stalingrad.  If I said the German Veterans release from Warlord Games had nothing to do with this choice I would be lying.  Having never attempted urban bases before, I spent some of my prep time looking for different ways of creating urban bases and came up with three options to experiment with: Green Stuff, plastic mats, and sand.

Building a Desert Oasis

By Kreighton Long

While day dreaming about my desert terrain I had a vision, or perhaps a mirage, of an oasis on my future table.  As my palm groves came together I strategically left the largest of my bases in reserve for such a project.  With the first batch of my palm groves completed I felt confident in trying to put together a desert oasis.  This oasis will add a splash of color to a dreary desert table as well as could double as a fun objective for the two sides to fight over.

 

I started by priming the selected MDF base black.

 

Next I test fit different size pools using scratch paper.

 

I traced the pool template onto the base for future reference and then drilled holes for the palm trees with a 1/8″ drill bit.

 

I traced the selected size pool onto a piece of cardboard and then taped a flattened piece of plastic table cover on to the cardboard.

 

The three paints I used to paint the pool. I started by flicking some Vallejo Silver Grey onto the plastic then began layering mixes of Trail Tan and Olive Green on successive layers.

 

The first ring was a 1:1 mix of Trail Tan and Olive Green. The outline of the pool on the cardboard served as a guide as I sponged on the first layer of paint. The second layer was a 1:2 mix of Trail Tan and Olive Green and the third layer was Olive Green. I then added a few layers of Olive Green then Black to fully cover the bottom of the pool.

 

Once the paint dried I applied a layer of brown spray paint to the bottom. The photo here is after all the paint is dried and I removed the plastic from the cardboard and flipped it right side up.

 

I then traced the original pool template over the top of the pool to cut it to the desired size and shape with scissors.

 

I overlooked the fact that the pool was mirrored as the original template was at the bottom of the plastic. To fix this I flipped my base over to fit the two together as desired. I applied a 1:1 mix of PVA glue and hobby paint to the bottom of the pool and weighed it down under a stack of books to ensure it glued on flat.

 

Next I added 1:1 mix of PVA glue and craft paint before sprinkling on a layer of sand.

 

I painted the sand with a base coat of Black, then drybrushed a layer of Nutmeg Brown, then a layer of Trail Tan.

 

I then added a variety of tufts to the base. I chose to use the more lively, green tufts around the pool with the more brown tufts closer to the edge.

 

Insert the palms trees into the holes and the oasis is ready for the table.

Like my desert palm groves, the palm trees with this oasis can be removed to facilitate models moving through the terrain and to store and transport easier.

Happy painting!

Call to Arms Bolt Action Tournament – 11 October 2025

By Kreighton Long

On 11 October, sixteen players gathered at the Call to Arms Convention in Williamsburg, VA for a 1250 point Bolt Action tournament hosted by Kalissa Skibicki.  This is Kalissa’s fifth time running the Bolt Action tournament for Southeastern Tabletop Gaming Organization (SETGO)’s autumn convention.

This continuity has allowed relationships to grow between the repeat attendees even if it is limited to a once-a -year interaction over a tournament involving toy soldiers and measuring tape.  The camaraderie is ever-present throughout the weekend especially as players arrive to the event and are heartily greeted by their soon-to-be competitors.

The Return of the Alessio: Kings of War 4th Ed

Two massive fantasy armies clash in a promo image for Kings of War.
Image from Mantic Games Website’s 4th Edition teaser page

By Troy Hill

I began to write this a week ago, on 7 October. But new bits of information were trickling out of Mantic HQ so fast, the trickle was more of a typhoon. Or, at least, it was “Blowing a Hoolie” with news from Nottingham UK.

Now that Ronnie, Matt, and Kyle at Mantic have the information deluge at more manageable levels, let me recap the last several weeks for those living outside the world of Pannithor.

Mantic Games flagship game, Kings of War (KOW) is on the road to a new edition! And it’s been designed by one of the grand masters of the fantasy gaming genre, Alessio Cavatore. The reigning King (of Wargaming Rules) is back, baby!

Even though he’s been busy recently, ushering one of his other flagship designs, Bolt Action, by Warlord Games, into their 3rd edition, Alessio is recharging another game (KOW) he hasn’t touched since it came out back in December of 2010.

In the following article, I’ll share what a broad overview of what we know about the new edition at the time of this writing. Most of the images link to pages on the Mantic Website, so be sure to click them to learn more.

Building Desert Palm Groves

By Kreighton Long

After completing my North African Italians I committed to building a set of desert terrain for them to fight in.  In addition to the standard dwellings and walls I wanted to build palm groves to add some soft cover and greenery to the table.  While wandering around a Michaels store I came across bags of palm trees on sale and decided the time to start the palm groves was now.

Building Cobblestone Roads

By Kreighton Long

As many a tabletop war gamer has learned, the winter holiday season is a wonderful time for terrain builders.  This past winter I stocked up on the three styles of Lemax mats in stock at Michaels with the idea of using them to build European style cobblestone roads for my urban tables.

I wanted to build 6 x 12″ sections of road that will allow me to easily stack and store the road sections as well as drop them down on the table as needed.  I found a pack of 20 basswood sheets measuring 6 x 12 x 1/8 inches on Amazon and added them to my cart.

Bridging the Gap from Bolt Action to Konflikt ’47

By Kreighton Long

Nearly a decade since the release of Warlord Games’ first edition of Konflikt ’47, we are on the precipice of a new edition set to be released this September.  Since it’s release in 2016, I must sheepishly admit that I have not taken a stab at this science-fiction, alternate history, cousin of Bolt Action.

I am hopeful that that will change soon as I have become more and more invested in the aesthetics and gaming of a competing science-fiction universe as well as having an advance copy of the new rulebook in front of me.  As a veteran Bolt Action player, I have a familiarity with the foundational rules and an abundance of 28mm WWII miniatures and terrain.  With this head start, it looks like a fairly simple leap to add Konflikt ’47 to my wargaming repertoire.

Rumble on the Rivers, Fort Wayne IN 2025

Rumble on the Rivers game convention is returning to the Grand Wayne Center in downtown Fort Wayne Indiana, USA.

Date: October 24-26, 2025

  • The Grand Wayne Center,
  • 120 West Jefferson Boulevard
  • Fort Wayne, IN 46802

Housing/Hotels

There is NOT a roomblock. There are several hotels that connect to the Grand Wayne Center. Please visit the hotel directory here to explore your options.

https://www.visitfortwayne.com/hotels/downtown/

Hours: (more information coming soon)

  • Friday: ?
  • Saturday: ?
  • Sunday: ?

Demo and Learn to play games will be featured on Friday

Friday Oct 24

Friday, October 24 we will have an army shop & swap event, as well as open play tables for anyone that doesn’t want to participate in the tournaments. Our vendors will be set up, and everyone is encouraged to come! There is no cost for entry to the convention hall itself all weekend long. This page will update as new events are added to the schedule.

Tournaments on Saturday and Sunday

Events:

Here’s the rundown of current tournaments, and where to go to register for each:

Warhammer 40,000

Rumble on the Rivers 40K GT

2 day tournament, $100.00 entry fee.

Register here:

https://www.bestcoastpairings.com/event/9LBOSyQP0bkF

 

Conquest: The Last Argument of Kings

This is a two-day, five-round tourney. World Points pending approval.

Saturday Oct 25, 26

2000 pt using the latest rules and faction updates from Para Bellum Games. Follow the Tournament Rules from Para Bellum www.para-bellum.com/tourn…

No painting requirement, but there will be a painting competition.

Scenarios from the official Conquest scenario pack will be announced day of (each round a surprise).

Register here: https://www.longshanks.org/event/27157/
Entry  Fee: $50 – payable via Paypal (address at Longshanks)

Marvel Crisis Protocol

Tourney Sunday Oct 26

Standard MCP Sunday event at the Grand Wayne Center. We will be using the current rotation of crisis, tactics cards etc. 3-4 rounds based on attendance. 90 minute rounds, hard dice down after an additional 15. Round 2 at 1pm, Round 3 at 3pm. BornMinis Steph to stream table 1. Awards for top placings, best theme and best spirit. Prizes: TBD. Entry is 20$ via cash or PayPal

https://mcp.longshanks.org/event/27556/

Warhmammer: The Old World

Saturday, October 25 will be a 3-round 2k singles tournament, $25/player
https://www.bestcoastpairings.com/event/ppAhFOFohQs4

Sunday, October 26 will be a 3-round 2x1k DOUBLES tournament, $50/team
https://www.bestcoastpairings.com/event/Ar8dPBu8n1J8

We’re also running a charity raffle during the weekend for armies, units, and in-game rerolls to help support the family of one of our community members who passed from brain cancer.

Dweghom: Conquest’s dwarves with attitude

Display image of Dweghom, from Conquest the Last Arguments of Kings game

By Troy Hill

Created by the dragons to be a subservient race, the Dweghom became anything but! Punished for rebelling, forced to delve deep into the bowels of Eӓ, the subjugated became the hunters when they unlocked the very prison of the demigod War!

The game of Conquest: The Last Argument of Kings (TLAOK) provides new and interesting takes on common fantasy races, and I’ve started–and mostly finished– building a third army for the game.

The Dweghom were one of the first factions created for Para Bellum’s Fantasy rank-n-flank game. They currently sit awaiting a faction rules update, which is coming in September, when the company releases the last of this year’s rules updates. I started collecting them to build a low meta army for TLAOK. Knowing their glow-up in the rules is about to hit, I’m worried that their play style may become more complicated than the sweet-spot (for me) they currently sit at.

This is not a look at competitive army builds, since the new faction rules are only a few weeks away. Instead, I’ll present the lore and the background of the faction and units.

Historicon 2025 – Let’s get medieval with the Art de la Guerre Tournament

I met Ethan Zorick, a master of the ancient – medieval rules Iàve been chatting to and reading his posts on socials in the last 20 years! Here he is playing a very interesting match with Dan Bigelow. 

By Paolo Paglianti

When I found out I’d be traveling to Historicon 2025 for work, I took a look at the tournaments hosted at the event in Lancaster, Pennsylvania, and saw that there were no fewer than three Art de la Guerre tournaments— the 15mm ancient/medieval wargame that’s so popular both in the Old and New Worlds.

Although I played a few ADG tournaments in Italy a couple of years ago, I never really got into it too deeply, since the club I attend in Milan has remained loyal to DBMM, which—along with FOG—is something of a “parent” to ADG. But since the miniatures are the same and I have about 7,000 ancient and medieval 15mm figures at home, why not have a bit of fun?