Konflikt 47 2000pt game British and USA vs. Germans

By Chris Masucci

After a long hiatus this weekend the community at Mythicos Studios was finally able to get out and organize a game of This was a four-player game with 2000 pts total on each side, and the allies made up of a British and American coalition faced off against the Germans in an attempt to stop them from gaining further ground at the end of 1947 comes to a close.

The two forces sported a variety of units as the US infantry force with some walker and an AT gun half-track for support. The British force aimed for a more armored fist approach with power armored infantry and lots of heavy armor. In opposition, the German forces utilized a large horde of zombies backed up by walkers, artillery, and a single light tank.

Cyber Wars ‘Redux’ with Firelock Games

By Tyler Stone
This past weekend, ran its second ‘Cyber Wars’ digital convention. During the first Cyber Wars, I was able to , the lead designer of Blood & Plunder and Oak & Iron, by
Mitch Reed to cover Firelock’s other game, Blood & Valor. This time, Mitch and I joined forces and put everyone under one digital circus tent. You can check out the entire 2-hour recording on the , or read on below for the ‘spark notes’ version.
Blood & Plunder
By now, any avid NDNG reader should be aware that Firelock Games wrapped up their latest Kickstarter, titled This expansion not only adds new factions, characters, and starter box but also advances the game’s timeline into the 18th century while bringing the game’s model line into the 21st century with a range of hard-plastic miniatures. What you may not know is that ‘Raise the Black’ is the highest-grossing historical wargame ever released on Kickstarter. Over 2,000 backers came together to pledge more than $360,000. The next step in this wildly successful venture from the boys from La Florida will be to set up the Pledge Manager. Once that is available, backers will be able to update their pledges and claim rewards. The Pledge Manager will also allow Late Backers to get in on the action if they missed the initial offers.
While we wait for the Kickstarter’s 2021 ship date, we can still expect to see continued growth for the game. An intermediary PDF will bring rules for some of the new units that we’ve already seen on the Force Builder. There is also a possibility of seeing some new terrain and units come to the game before ‘Raise the Black’ reaches our doorstep.

Batrep : Battlegroup NorthAG Soviets vs British 500 pts

By Tom Gall

is the Plastic Soldier companies WWIII what if set of rules. It brings the Battlegroup style of rules to the early/mid-1980s which for those fans of the period can be welcome competition for Battlefronts Team Yankee.

While Covid is still running around here in Minnesota, we’re lucky that cases are generally in check, so in-store gaming is something we can do masked. D6 Games in Rochester Mn is my frequent haunt and with time around the tabletop, I’ve been catching up with gaming I’ve been wanting to do since things shut down in March.

A number of friends who are fans of Team Yankee have wanted to give NorthAG as try. This batrep is the result of one of those games. It’s a 500pt affair on a 6×4 table in 15mm reusing much of our Team Yankee hardware. The lists are at the bottom of the article.

PSC Shilka and PT-76 for NorthAG

By Tom Gall

This is a quick mini-review and painting guide for the Plastic Solider Company Shilka and PT-76 10mm models. These are great for Battlegroup: NorthAG, the recently released “what if” WWIII ruleset by the Plastic Soldier Company. They are certainly usable for other rules, Team Yankee in 10mm would surely result in a whole lot more table space and make your battlefield look far less like a crowded shopping mall parking lot.

Let’s start with the that was first introduced approx 1951 and is still in service today. This is one of the treats that Battlegroup NorthAG brings, a much larger collection of hardware to field on the tabletop as compared to WWIII: Team Yankee.

The People Ancient – Native Americans in Raise the Black

A depiction of a North American woodland tribesman, by artist George Catlin

By Tyler Stone

Firelock’s,  Kickstarter has almost unlocked the ‘Native American Warriors’ box. What better time than now, to preview the new Native Factions coming to ?

Firelock first introduced us to the various 17th century Native Factions in . They summarized the Native’s position as “the beginning of the end.” The end of freedom, the end of self-governance, and for many, the end of existence.

With Raise the Black bringing us into the 18th century, this end is upon them. As the European colonial powers tighten their grip on the New World, they choke the life from the ancient world of the Native Americans.

The tribes who stand against this onslaught do so by allying themselves with fickle colonial governments, or forming into confederations. They will not all go gently, and proud warriors rage against the dying of the light with the warclub and bow, tomahawk and musket.

Mythic Americas: Nowhere gets a place

by Troy Hill

In 2015 I sold off four fantasy armies from my time playing Warhammer Fantasy (up to ver 8). Fantasy just didn’t compete with the uber-meta mentality of the 40K crowd in my local area. And I was downsizing, drastically, in living space. Something had to go.

So, with my move to California, and the downsizing that accompanied it, reducing my miniature inventory to fit into a tiny Los Angeles apartment made sense. I wasn’t playing fantasy, and the latest GW fantasy just didn’t interest me. So I stuck with historical minis.

Then Rick Priestley screwed up my plans.

The Marines Have Landed! Shores of Tripoli Reviewed

By Mitch Reed

Kickstarter has been a blessing to the gaming community. So many great games now have a path to our tables from small developers unlike any other time in our hobby. One such game is The Shores of Tripoli by located in Washington DC. Fort Circle is run by avid Nationals fan Kevin Bertram who has a steady social media presence on many gaming threads.

The Shores of Tripoli (SoT) looks at the Barbary Wars fought between the United States and the Barbary Pirates from 1801 until 1805. The game faithfully recreates this conflict with a fun and easy to play game that history buffs and seasoned grognards will both enjoy.

URSS Heavy Assault group for Soviet Bagration book

By Paolo Paglianti

The Bagration Russian book allows the player to choose very different tactics and formations. You can play a strong defense army, sitting on the objectives and valiantly waiting for the enemy to come out of cover and taste some Motherland lead; or you can assault opponents with lots of AT14 guns and cheap but effective artillery.

As for any new book release, Battlefront has a for players who want to start a new Russian Late army: we’ve received one of these boxes, and we can’t wait to see what there is inside and to see what we can do with all this steel from the Motherland.

Saga battle report: Vikings Axes Vs Anglo-Saxon shieldwall

By Paolo Paglianti

is a fast 28mm skirmish game very easy to catch on. Let’s see how it works with a battle report between a Viking raiding party and an Anglo-Saxon army sent to stop the havoc from the Scandinavian invaders. Will you side for the ravaging Axe or roof for the defending levies?

Saga takes a different approach from games like Warhammer – with specific army books for each army, such as Skaven or High Elves. This forces Warhammer players to study a wide variety of books and army lists to know what their opponent can bring to the table during a game.

Saga has a really different concept: all armies can choose between three units – that’s it. Doesn’t matter if you play Dark Age Arabs, Crusaders in the Holy Land, Vikings, or Hannibal’s army crossing the Alps: you can choose between Hearthguard (the elite), Warriors (the average good fighter), and Levies (the guys that will probably flee or die before the end of the day).

Good Old Fashioned Law and Order: A Patriot’s guide to fighting revolutionaries

By Tyler Stone

has launched the highly anticipated next chapter of ‘Blood & Plunder’ with their latest Kickstarter; . NDNG received an exclusive, early preview of some of the factions and units coming to the game. In response to fellow Tales of the Sail caster , I demand law and order, unwavering discipline and bravery. Hence, I present the British Army.

Raise the Black focuses on this “law and order” era of the New World. In the 18th century, European powers sent their professional armies to defend the wealth of their colonies. Our sneak preview included the British Army (from 1690, to 1750) that I will be sharing with you today.