Getting into Bolt Action, Third edition

Bolt Action 3 Rule Book with special Francis S. Currey figure
Hot off the presses, the Bolt Action 3rd ed rulebook (courtesy Warlord Games and Osprey Publishing)

By Morten

For a couple of years now, I have been eyeing Bolt Action from the sidelines, never really taking the steps to get into the game. I already play Team Yankee, Star Wars Legion and have had a few games of Star Wars Shatterpoint, so I was a bit on the fence about getting into yet another game system.

Then came the news, that Bolt Action was getting a Third Edition in September and I couldn’t help myself, as this seemed like the perfect time to start.

Now, I don’t really know anything about how Bolt Action Second Edition plays or how army building works. I have watched a single game some years ago and all I know about Third Edition, is what Warlord has spoiled in their Intelligence Reports. So far, I like what I’m seeing.

You can check out the Intelligence Reports here:
https://warlord-community.warlordgames.com/category/world-war-two/bolt-action/

Scenarios in Bolt Action v3

Bolt Action: Third Edition: World War II Wargames Rules: Games, Warlord, Dennis, Peter: 9781472863799: Amazon.com: Books
Bolt Action Third Edition rule book cover ©Warlord Games and Osprey

By Tom Gall

Just a few more days until Bolt Action v3 is out and time to dig into the system of missions for playing the game. As you might recall from second edition, there were 12 missions to choose from. Late in the life of v2 there was additionally a tournament package or two that were circulating for playing from.

With the dawn of v3 and the core book, missions are divided into two types, Battle Scenarios, aimed more for a pick up game where both side have similar deployment zones and victory conditions, and Story Scenarios, when you’d like something with a bit more flair. These scenarios are meant to be less even and more situationally designed with one side trying to drive to a particular goal and the other trying to prevent.

“A funny thing happened on the way to Tobruk” a v3 Bolt Action Battle Report

by Matt Varnish 

A new edition of Bolt Action by Warlord Games is upon us, we were blessed with an advanced copy, and rather than spill the beans for all the competitive players like everyone else, we figured why not actually play a regular old fun game with fellow No Dice No Glory alum, Scott Roach.   We decided upon a desert game, so that he could dust off his Aussies and his Afrika Korps.   We tried to incorporate as many new things from the new edition, and as luck would have it we came across a fair amount of questions and sneaky changes.

 

First big change, the way army lists are built is different.   No longer can you take a lone ’88 or Pzr III, now these support units need to be in their own platoons.  My own Blitzkrieg army only has 1 HQ painted up so I’ll need to paint up more, since a Heavy Weapons platoon and Artillery platoon need their own Lieutenant or Hauptmann.  Speaking of lists, here is what we ran:

First Look at Germans in Bolt Action 3rd Edition

By Kreighton Long

Within the next few weeks the 3rd Edition rulebook of Warlord Games’ WWII platoon skirmish game will hit store shelves and mailboxes around the world.  We here at No Dice No Glory were given the opportunity to peruse the upcoming rulebook and I personally scrolled straight to the Armies of Germany section to see what notable changes Warlord Games has in store for the Wehrmacht.

 

Building My First Display Board

 

By Kreighton Long

At this past April’s Operation Roundup Tournament I eagerly competed in the Best Painted Force finishing towards the top but not high enough to place.  The category that hurt my score the most was my lack of a display board.  Historically, I’ve avoided building a display board as I would rather invest the time, energy, and resources into painting miniatures and terrain.

Humbled, I decided that I can’t win unless I play the game and this game requires a display board.  Driven by spite I committed myself to investing some of my summer break into building my first display board. As this is my first attempt at a display board the unofficial motto from the start was “good enough”.

Building Homemade Rivers

By Kreighton Long

My summer of terrain projects continues with a set of homemade rivers.  I set out to echo the method by which I created a set of ponds several years ago.  The materials I used were chipboard for the base, plastic table covers for the river, Vallejo’s Silver Grey paint, Apple Barrel’s Black and Melted Chocolate paint, Delta Creative’s Trail Tan paint, Craft Smart’s Olive Green and Espresso paints, PVA glue, sand, and various basing flock and tufts.

For the plastic table covers I used LovePads 1.5mm thick clear desk pads.  I prepped the table covers by cutting them to size, ironing them under a t-shirt to smooth out the material, and cleaning them with glass cleaner.

Building a Pigsty

By Kreighton Long

Feeling adventurous, I set out to build a pigsty for my rural Bolt Action terrain.  Most of the materials were easy enough to order online.  The wattle fences came from Renedra Ltd; the mother pig from Warlord Games; and the balsa wood, match sticks, coffee stirrers, and green stuff from my hobby cache.

Building Wattle Fence Stands

By Kreighton Long

Slowly but surely I’ve been working on improving my terrain options with the focus on Bolt Action.  My primary army project for this year is overhauling my Soviet forces.  Accordingly, my terrain optics have been focused on the terrain pieces that will best fit the Eastern Front.

Kreighton Builds a Case Yellow Fallschirmjager Army

 

Fallschirmjager in formation at the Hague, May 1940. Photo from Wiki Commons.

By Kreighton Long

Bring on the pain!  I bravely (read foolishly) decided to break out my X-Acto knife and green stuff to try to build a Case Yellow Fallschirmjager force using the Warlord Games sprues.  As I started planning there were a few things I needed to keep in mind.

First was to have as many troopers as possible in the early war step-in smocks.  This was in keeping with the fact that the second version jump smock had not become readily available to the Fallschirmjager corps during Case Yellow.  Second was to use heads with uncovered helmets.

Nearly all the photographs I found online from this period show the Fallschirmjager with neither camo covers or netting over their head protection.  Third was to identify where weapon substitutions or additions would need to take place.  The primary light machine gun for the Case Yellow Fallschirmjager was the MG34 and the flamethrower of choice in 1940 would have been the Flammenwerfer 35 as the Flammenwerfer 41 was not introduced until 1941.  With these three things in mind I got to work.