Bolt Action, 1940 Hollywood Germans invade France!

by Dennis ‘Matt Varnish’ Campbell

So you know what I really needed?  Another game system to get into. Because apparently Italians, Germans, and British in Flames of War, Syrians and US National Guard in Team Yankee, French in Black Powder Napoleonics in 28mm, Prussians in 18mm, Romans in 28mm for Ancients, and 18mm Persians just wasn’t enough. 

I’ve been feeling some peer pressure from the likes of Scott Roach and the gang to get into Bolt Action in 28mm, and I took the plunge recently, with Blitzkrieg Germans.   

Why Blitzkrieg germans?  Rob Kelly has purchased some bicycle troops to defend the Danish frontier for a few hours before capitulating in 1940 so I figured I’d paint something, not from North Africa. This left the grey germans. And we can recreate this scene from the movie April 9th

I just need some sidecars!

Bolt Action French for the Desert

By Andy Allcock

Greetings! Let me introduce myself. I’m Andy, I’ve been wargaming since I was a young teenager. I started with Warhammer 40k (2ed) and moved shortly afterward into historical and fantasy gaming.  A buddy and I wrote our own ruleset years ago, and I’ve been known to know where and how to find rules in other games.

For 2022 I’ve decided to start yet another Bolt Action army.  I’ve already got early Germans, late war winter Germans, British Commandos, British 8th Army, USMC (which I play as 1st cav), Africa Italians, and regular Italians. With such a widespread of armies, I decided it was time to dive into the French.

Soft Underbelly: Bolt Action Italian Campaign

By Troy Hill

The long awaited chance for Warlord Games to get a decent set of army special rules for the Italian forces is finally …. not here yet.

Don’t get me wrong. The new Campaign Italy: Soft Underbelly book is great when you hold it in the context for which it is intended. That being a historical approach to gaming the invasion of Sicily during Operation Husky and beyond.

For those Bolt Action gamers hoping for a new set of Italian Army rules that brings the Italian army into the competitive zone most other armies get in the game… yeah, that didn’t happen here either. In context, a competitive Italian Army wasn’t to be had in the invasion of Sicily nor the Italian mainland.

But, if you’re into a historical approach to your gaming, instead of just pounding away with the meta and special rules to dominate in tourneys, this is an excellent book.

No Dice No Glory Episode 107: Warlord Games Update

This is a special episode where I talk with my BFF Jon Russell from Warlord Games. Jon is on the road heading to the Twin Cities for yet another convention and took time out to tell us what is new and exciting coming out from Warlord. We talk about Epic Napoleonic, Blood Red Skies-Midway, and all the new Italy books coming out for Bolt Action. A lot of spoilers and let’s hope he does not hit another deer.

Homemade Dug-In Emplacements

By Kreighton Long

Humans are squishy, fragile creatures who leak profusely when punctured. Knowing this, combatants typically are inclined to hid their more vulnerable bits away from the sharp pieces of metal flying through the air. While the First Industrial Revolution featured columns of well dressed fellas marching towards the sounds of guns and exchanging volleys with equally brave soldiers opposite them, there are instances of trenches and emplacements being used in sieges or to protect less maneuverable artillery pieces on the battlefield.

Moving into the Second Industrial Revolution, the descendants of survivors from the aforementioned battles fully embraced the value of fighting from holes in the ground during World War One. The topic of “digging in” continues to the modern era as any contemporary Soldier or Marine can attest to. On a typical wargaming table, dug in fortifications or emplacements are more of an exception than a rule. Players tend to prefer skirmishes and battles of maneuver rather than a bloody, typically one-sided siege or assault.

Painting Chevrons on WWII US Army Uniforms

By Kreighton Long

It’s not too hard to find decals to add rank patches to your GIs. The Warlord Games set of US Infantry even comes with decals in the box. For those of you who are gluttons for punishment or want the bragging rights of painting tiny lines on your already tiny toy soldiers here are the steps for how I add rank patches to my 29th Infantry Division army.

Painting Rank Symbols on WWII US Army Helmets

By Kreighton Long

[29th Infantry Division: Normandy landing]
Note the horizontal NCO stripe on the helmet of the soldier in the foreground. Photo from https://www.lonesentry.com/gi_stories_booklets/29thinfantry/
When playing Bolt Action I’ve run into the headache of trying to find an NCO who fell to a successful sniper or find an officer to see if he’s close enough to a unit to buff their order check. Taking an extra ten seconds or so to find the right model is a minor inconvenience at worst but there are means of expediting this step while adding fun historically accurate details to your painted toy soldiers.

The American GIs in World War Two painted a white stripe or bar on the back of their helmets so that soldiers they were leading, presumably from the front, could identify their leader and follow them into battle. American Officers donned a vertical bar while Noncommissioned Officers sported a horizontal stripe.

Below are the steps I took to hand-paint my platoon and squad leaders for my Bolt Action 29th Infantry Division army.

Converting a Romanian 75mm Artillery Piece

By Kreighton Long

While window shopping for light artillery models for my WW2 Romanian army I found limited options to choose from. While Great Escape Games makes a fine looking Romanian light artillery piece (one will make its way into my arsenal eventually) I wanted to challenge myself with a bit of conversion work to add variety to my three-light artillery Romanian list for Bolt Action.

For my conversion attempt I began with the wooden spoked wheel variant of the WWI French style 75mm gun as found in the Warlord Games . The crew themselves needed a little customization to make them more Romanian which is where the conversion work was done for this piece. I did attempt to find a way to modify German, Soviet, and American helmets to the point where they would pass as Romanian but the solution alluded me.

Ahhh… Gaming again and a batrep

By Troy Hill

I didn’t realize how much I missed other gamers until I had to go about 18 months without seeing them.

True, we stayed connected on social media. And a lot of us used TableTop Simulator, or Roll20 to get in virtual games.

But there is nothing like being back in person. Seeing friends (for me, new friends that I barely got to know last winter. I forget if we had a March game day (maybe?)

This technically wasn’t my first game back from the great distancing. We had one of those in June. Back then we had four players at our North-east Indiana Bolt Action day. Our group gets together once a month for Bolt Action on the second Saturday of the month, and again on the fourth (occasionally the fifth weekend if there is one). This Saturday we had five players for Bolt Action. Not bad. We’d had a few drift off to other games, or still ensconced in catching up with family. Five is a good number. Except someone has to take on two opponents…

Yep. That someone was me. And mistakes were made.

Painting the Blue and Gray Unit Patch on WWII US Army Uniforms

By Kreighton Long

29th (US) Infantry Division history – Battle of Normandy – D-Day Overlord

In honor of my new home in Virginia, and for a less commonly seen WWII US Army theme, I decided to design my US Army on the 29th Infantry Division.

The 29th was a National Guard division recruited from northern Virginia, Maryland, and southern Pennsylvania.  The division deployed to the European Theater of Operations and took part in the amphibious landing at Omaha Beach, bocage fighting in Normandy, siege warfare at Brest in Brittany, then urban fighting and battles of maneuver in Germany.