Tank War – a Newbie’s First Battle
By Troy Hill
Photos by the Author
If you’ve been following our blog, you’ll know that Mitch Reed has begun playing from Warlord Games. He’s mentioned on a few podcasts that I’ve begun the game as well.
Rather than re-walk the newbie road that Mitch has already traversed with three stories and a podcast here on No Dice No Glory, I’d like to take a look at one of the offshoots from Bolt Action: Tank War.
(You can find Mitch’s previous posts on BA here: , , and ).
Bolt Action typically uses the infantry platoon as its core force and limits armoured options for the player to only a few vehicles at most. Tank Wars changes that equation and uses the main Bolt Action rules (with some alterations) to allow armoured vehicles as well as fully mechanized infantry units to play a larger role in the game.

For those who have read my previous on my (BA) journey, I have just completed my first few BA games in a tourney at the NOVA open. This article will focus on my overall experience in learning Bolt Action and my impressions of the game in general.
Some of you may have heard our interviews with Jon Russel from . In our July 2017 interview he announced that a new air combat game would be hitting the market. That game, Blood Red Skies (BRS), has arrived.