Glenn, Tyler and Tom talk about the busy summer ahead for the Firelock community. The Summer of Plunder is back this year with bigger prizes, more trash talking and a chance to earn gifts for teaching new players. Tune in to get the scoop (as well as our new trivia question)
The global campaign is back, and it’s bigger and better than ever!
The Talesmen of No Dice No Glory will be partnering with Firelock Games, Blood & Pigment, and The Plunder Den to present you with another global community campaign for Firelock’s “pirate” games – Blood & Plunder and Oak & Iron. Veterans of last year’s inaugural campaign will recall that the Summer of Plunder follows a loose structure, offering a fun way for Firelock gamers around the world to interact, regale with photos and stories of their battles, and compete for the glory of their chosen faction (and prizes, many prizes).
No Dice No Glory has received advance copies of the next force book for the V4 Flames of War(FOW)Bulge German Book from Battlefront Miniatures.
I was asked to do a comparison of the Flames of War V3 Ardennes Offensive vs the new V4 Bulge German Book. and at the same time introduce the new Bulge German Book to our Flames of War followers on NO Dice No Glory.
This will be the first of several articles that will be done by the NoDiceNoGlory Team. The next article will be about “The Big Cats”
I once again accepted the invite from Sebastian Bae to playtest his wargaming student’s final projects at the US Naval Academy in Annapolis Maryland. As with my last time doing this I was very impressed with the games the students developed over the course of a semester and feel that some of the projects they had on display were good enough for the commercial market.
Black Kettle reflected on the strange circumstances that found him leading his warriors through the sparse woods.
The men they tracked were unfamiliar to him – his English allies had described them as the last remnants of an empire in decline. They’d raided several caches of pelts along the river, and it had fallen upon him and his braves to drive them from their lands.
He ran his thumb along the smooth finish of the English musket he carried, marveling at its craftsmanship as his warriors settled into prime ambush positions. Hearing the sound of strange, foreign voices, he raised the weapon to his shoulder and waited for the enemy to come into view.
For today’s battle report, Tom and I played a game of Ostend Privateers versus the Mohawks from the Fire on the Frontier expansion.
“We came to serve God, and to get rich.” ― Conquistador Bernal Díaz del Castillo
By Patrick S. Baker
1984’s The Seven Cities of Gold (henceforth Seven Cities) is generally acknowledged as one of the most successful and influential early “open-world” video games.
In an open-world video game, the player can wander freely through the virtual world and has significant freedom in choosing how and when to approach the game objectives. In the game a player takes on the character of a 15th-century conquistador, sailing across the Atlantic to the New World to explore, obtain gold and make the Spanish court happy.
The name of the game comes from the legend of the seven cities of gold variously called Cibola, Quivira, or El Dorado. The mythical cities were fabulously wealthy and supposedly located somewhere in what is now the American Southwest.
There’s been a bit of a Firelock Games ‘drought’ here on No Dice lately. In that time, the gang from Miami has kicked out the ‘Fire on the Frontier’ expansion, nearly finished their Kickstarter, launched a new game out of nowhere, and teased one more in the works. We haven’t been quite as busy as all that, but we haven’t been idle this whole time either. The Tales-men have jumped out of the digital space and started running tournaments of our own. Captain ‘Chairborne’ will be along to talk about his experience at our most recent event, but today I’d like to share with you how we’ve been doing… well, what we’re doing.
Blood & Plunder battles in North America?! Must be ‘Fire on the Frontier’!
Grabbing a Venue
Choosing a venue is the first step to any event, unless you’re running at a Con. It would been simple enough for us to pick one of the excellent local gaming stores in the area to host us. However, if you can find a venue that stocks the game, that’s an advantage.
Some of you might know that Firelock had to pull out of the 2022 Adepticon. They had their reasons, but it was disappointing to have people who wanted to pick up a new force or jump into a new game without anywhere to shop.
That’s why we chose Critical Hit in Abingdon MD for the ‘Easter Island’ tournament. The store has a great Firelock section, so we were able to grow the community and also help them shift some products. Ask not just what your store can do for you, but also, what you can do for your store.
The Tails-men are back, the only podcast dedicated to all of the fun from Firelock Games! Join Glenn, Tom and Tyler as they chat about their “Plunder of Easter Island” Tournament in Maryland from this past month. Trivia is also back, so join in for a chance at some sweet free prizes!
Tokens play an important role in Flames of War by marking the status of your units. The tokens in the Battlefront Gaming Sets are nice, but they do detract from the visual appeal of the game, particularly after the lengths we go to painting our miniatures in historical colors and creating realistic terrain for them to fight over.
The FOW token sets include four Foxholes markers, with the intention being that one marker is used per dug in unit. At times it is beneficial to have foxhole markers for each team, particularly when teams consolidate during the Assault step, so I am making myself a bunch of them.
This past March, Adepticon returned after a two-year hiatus (caused by “nothing in particular).
The convention once again returned to Schaumburg, IL. This was a different convention from years past, and not just because of the wait between conventions.
While Keyforge was held offsite in 2019, this year historical games were at the Hyatt giving Adepticon its first true offsite venue.
I volunteered to run this offsite venue and historicals to ensure that historical players, of which I am one, received a great convention experience. My long-term goal is that we can use this space to grow historicals at Adepticon and establish our own identity to stand along with the Games Workshop and Star Wars players at Adepticon.