Event Report: Combat Commander Con2022

By Mitch Reed

On a windy President’s day weekend, a group of 24 gamers gathered in a northern Virginia hotel to play three days of Combat Commander, a game series from GMT and Hexasim. The event run by Steve Gibson and Art DeFilippo was a smashing success, with over 70 individual games being played and a lot of new gamers (me included) becoming quick converts to this excellent game system.

Battle of the Boxes! – Flames of War Tournament in Delmarva AAR

By Tom Mullane

It’s been a long time since I’ve played a competitive game of Flames of War (FOW). The last major event I participated in was back in 2018 when I was competing in the MidWar Nationals. And I was less interested in winning than snagging that sweet custom objective (the Back to the Future Car).

After that, I drifted off to other games, and with the tournament and tabletop scene in much of my area vanishing, I tried to find other ways to spend my hobby time. Blood and Plunder, terrain building, and organizing my local gaming club with my high school students took up much of my time.

But then an opportunity presented itself. Pastor Pete Zerphy, competitive tournament player, kind soul, and man of many talents has been running an active series of events in Delmarva, DE.

Up until this past month, the stars didn’t align, and I never had the time off I needed to make the drive worth it. But this time, it coincided with the February break that teachers in NY get some time in the middle of the month. I dusted off my models and made the trip.

Master of Orion Series Retrospective (Part Two)

By Patrick S. Baker

Part one here

In 1993, MicroProse published two huge hits: Civilization and Master of Orion. The company soon pushed forward on sequels for both. Simtex, after developing the first Master of Orion, produced a port of the Avalon Hill railroad and robber baron game board game, 1830, which was published by Avalon Hill.

Then they developed Master of Magic, a 4X fantasy game that was published by MicroProse. Shortly after the release of Master of Magic, MicroProse procured Simtex, renamed it MicroProse Texas, and made it an internal develop division. This made the sequel technically an in-house MicroProse production, although the Simtex logo still appeared briefly at the start of the game.

Originally titled Master of Antares the game was quickly retitled Master of Orion 2: Battle at Antares (sometimes MoO2:BaT, or MoO2 or BaT). Steve Barcia and Ken Burd, still at Simtex, returned as part of the development team for the sequel. Meanwhile, MicroProse was still the publisher and partnered with MacSoft for the Macintosh version.

West Point Worker Placement: Academy Review

By Phil Bolger

Most folks know NDNG as a source for all things wargame– especially our coverage of miniatures wargaming like Team Yankee, Flames of War, Bolt Action, and Blood & Plunder— but today, I’m going to review something a little different. Academy: The West Point Board Game is, in no reasonable sense, a wargame– but the topic it covers, life as a cadet at the United States Military Academy, is certainly an important part of many American military leaders.

Full disclaimer: I am a USMA graduate (H-3, Ride the Storm!), so understand that my view is heavily colored by the type of esprit de corps one can only get from a lifetime of trying to justify four years of grey-colored misery, and I will not apologize for that. The other thing is that the game isn’t out yet– it’s on Kickstarter as of writing, so I’m playing the game on Tabletop Simulator (where it is available for free, minus the cost of Tabletop Simulator). As a result, I have no comments at the time of publication on component quality.

Bolt Action French for the Desert

By Andy Allcock

Greetings! Let me introduce myself. I’m Andy, I’ve been wargaming since I was a young teenager. I started with Warhammer 40k (2ed) and moved shortly afterward into historical and fantasy gaming.  A buddy and I wrote our own ruleset years ago, and I’ve been known to know where and how to find rules in other games.

For 2022 I’ve decided to start yet another Bolt Action army.  I’ve already got early Germans, late war winter Germans, British Commandos, British 8th Army, USMC (which I play as 1st cav), Africa Italians, and regular Italians. With such a widespread of armies, I decided it was time to dive into the French.

Commands & Colors: Fighting in the Black Powder Era

By Mitch Reed

In our last article, we did an overview of all the games in the Commands & Colors series by Richard Borg. In this article we will compare how the core game mechanics are tweaked for two of the games that take place in the black powder era, C&C: Tricorne (CC:T) which covers the American Revolutionary War, and C&C: Napoleonics which covers the wars in Europe that started about twenty years later and shows how the subtle changes in the rules give you a unique period flavor for each game.
Each game uses the same basic mechanics that is shared throughout the entire C&C franchise, however, changes in how combat dice are calculated, the dice themselves, and some unique rules give each game a different experience and is not just a “re-skin”.

Flames of War & Saga – Milan Tournament – 43 players under the same roof!

by Paolo Paglianti

Well, I’m really happy. I began to set up this tournament in early January, but the situation was not that good. In the end, despite the COVID and all limitations, we managed to gather 43 players (28 FOW, 14 Saga, and 1 reserve) under the same roof.

A full Sunday playing wargames, throwing dice, and blaming luck, and a lot of fun. This was probably the biggest FOW tournament in Italy since before the Pandemic. The Flames of War tourney was set in the Late War period, and a Saga tournament in the Age of Crusades. By the way, if you want to know how Saga works, you can check this article!

(A note: the Cornaredo Tournament was opened only to three-dose vaccinated people, and we wore masks all time. We just pulled them down for some photos).