Blood & Valor: All Quiet on the Western Front Project

It is no secret that I love and even before the game came out, I had a few armies ready to go for play testing and when the game finally came out. One of the things I pleaded with Rufus and Kai to make sure that the game was not all trench warfare. I have always felt that the Great War was under-gamed because many just think of static trench warfare. When I gave demos of the game, I stated that I have no plans to build armies for the western front. However, as I talked about the game more to potential players, I noticed that many of them wanted the mud and blood of the trenches and by picking up some great kits I gave in, well almost since I still do not have any trenches.

Review: Panzer Campaigns Scheldt 44- The Forgotten Campaign

By Mitch Reed

I have long been a fan of John Tiller and the newest release from covers one of the forgotten campaigns of World War Two, the campaign to open the port of Antwerp that took place in October and November 1944. The took place right after the failure of Operation Market Garden and before the Battle of the Bulge, so it does not get the rightful attention it should. In their new title Scheldt 44, the designers change that with yet another great addition to the Panzer Campaigns Series.

Battlegroup NorthAG – Jumping in 10mm Scale with 3D printing to the rescue

By Tom Gall

This article is about how to make your game table bigger, by fearlessly going to a smaller scale. In my case, I’ve been gaming in 15mm for Team Yankee and Battlegroup NorthAG, but want to convert to 10mm to get more gaming space for the same sized table. 3-D printing is a major portion of my success getting into another scale.

With NorthAG, the Plastic Soldier Company has a good line of models that continues to expand. Other companies of course can scratch the 10mm itch as well. The great thing about a 15mm to 10mm conversion is the smaller vehicles, infantry, and so on paint a lot faster. You’ll get to the table sooner and not have to invest tons of time in detail.

A Critical Hit! Blood & Plunder Demos at the FLGS

Photo courtesy Critical Hit Games.

This past Sunday I had the pleasure of visiting Critical Hit Games in Abingdon Maryland to host some demo games of Blood & Plunder at the invitation of store staff member Matt Maggitti.

The store had only started carrying it a few weeks ago and the community of gamers were just getting into the game. A friend of the Tales of the Sail podcast Preston Jacka met me there to assist in running multiple demos at once.

Designers Notes: D-Day and Beyond from Tiny Battles Publishing

By John Stafford and Jim Baldrighi

Greetings fellow gamers! I’m John Stafford, co-designer of’s new World War II boardgame D-Day and Beyond (DDAB). Back in October of 2019, my co-designer Jim Baldrighi and I sat down in my basement to play the old Avalon Hill classic boardgame, D-Day. We played over the course of two evenings and enjoyed the game enough to swap sides and play again.

Afterward, as we usually do, we sat back with an adult beverage and discussed what we liked about the game and what we didn’t, and what new or improved game mechanics we would employ to make it a more enjoyable or historically accurate experience. Jim and I use such games to make “keep or sell” decisions regarding our collections, so this discussion eventually comes down to three questions: “Did we like the game enough to keep it?”, “Does it need an upgrade?”, and closely related to the second question, “Was it fun enough to redesign it to our satisfaction?”DDAB is the result of three “yes” answers.

Exciting New Soviet Team Yankee List Ideas

By Tom Gall

Christmas comes early for Soviet Team Yankee players in the form of the book with its impressive array of new units and new formation options. In this article, I’m going to share with you what I’m thinking about in terms of list building ideas, how I’m planning to supercharge my Soviet Team Yankee armies to dominate the battlefield.

No matter if you are a new or experienced Team Yankee player, you’re probably looking to do your best to win some games. With the new book, Battlefront is giving you additional tools towards that goal. I’m going to come at this from a few different angles. One is what if I was an entirely new player, what would I recommend you buy to put together a fun and competitive force?  As an experienced player, how will I modify my existing lists?  Last what older lists might I refresh and bring out again?

Konflikt 47 2000pt game British and USA vs. Germans

By Chris Masucci

After a long hiatus this weekend the community at Mythicos Studios was finally able to get out and organize a game of This was a four-player game with 2000 pts total on each side, and the allies made up of a British and American coalition faced off against the Germans in an attempt to stop them from gaining further ground at the end of 1947 comes to a close.

The two forces sported a variety of units as the US infantry force with some walker and an AT gun half-track for support. The British force aimed for a more armored fist approach with power armored infantry and lots of heavy armor. In opposition, the German forces utilized a large horde of zombies backed up by walkers, artillery, and a single light tank.