Podcast: No Dice No Glory Episode 73: Battle Vault EP11
No Dice No Glorys Ed and Tom take the Episode 11 of the Battle Vault podcast into Red October with a deep dive into WW3 Team Yankee Soviets.
No Dice No Glorys Ed and Tom take the Episode 11 of the Battle Vault podcast into Red October with a deep dive into WW3 Team Yankee Soviets.
By Glenn Van Meter
I’ve been avidly playing Firelock’s Blood & Plunder for over a year now, and in that time I have constantly been on the lookout for more and better terrain options, especially as I intend to host some tournaments once COVID-19 risks are a bit more relaxed.
To that end, I have purchased terrain from Firelock’s own range, made some cardboard Spanish-style houses, purchased a few 3D printed options, and even bought a couple of Laketown sets from Games Workshop in the hopes of using the docks and older (albeit slightly fantasy) style houses in the future. So when Firelock Games announced a partnership with 4Ground to produce the Ports of Plunder range, I ordered a variety of kits to try out, including several of their dock pieces.
By Tom Gall
is the Plastic Soldier companies WWIII what if set of rules. It brings the Battlegroup style of rules to the early/mid-1980s which for those fans of the period can be welcome competition for Battlefronts Team Yankee.
While Covid is still running around here in Minnesota, we’re lucky that cases are generally in check, so in-store gaming is something we can do masked. D6 Games in Rochester Mn is my frequent haunt and with time around the tabletop, I’ve been catching up with gaming I’ve been wanting to do since things shut down in March.
A number of friends who are fans of Team Yankee have wanted to give NorthAG as try. This batrep is the result of one of those games. It’s a 500pt affair on a 6×4 table in 15mm reusing much of our Team Yankee hardware. The lists are at the bottom of the article.
The dedicated podcast is back. They guys talk about the new Blood & Plunder Kickstarter and all the cool stuff from Firelock Games
After the jump, you’ll find not only the podcast, but also a written introduction to Blood and Plunder from NDNG’s own Glenn Van Meter
Many of you enjoyed the online CyberWars event that held in July, that featured gaming, speakers, and a virtual vendor hall. HMGS is back at it and will hold another event on 12-15 November 2020, and the NDNG crew is once again run running the roundtable with some great speakers.
By Tom Chairborne Mullane
It’s peak season for leaf peepers here in New England. Cold temperatures usually accompany autumn in the North East, but this year has seen some really warm weather. I took the opportunity to play some demo games with my friend Tim outside.
Tim and the other gamers from in Catskill NY play a pretty diverse array of games. Blood and Plunder isn’t officially carried by the store, so I’ve been painting commissions for folks to get them started. I am painting a Pirate force for Tim, and he wanted a refresher on the rules before he dived into the kickstarter.
My Dad and I have also been selling hotdogs out of our roadside stand in Hudson NY as a way for him to kill some of his free time. (as a limo driver doing mostly airport work, he hasn’t had a lot of trips lately). So I packed my car full of Tables and Terrain, along with a bunch of my models, and headed for Hudson, NY.
In my previous , I discussed how excited I was for this book to come out for and now I want to share with you some of the lists and new toys I want to run in the future. Along with these new lists, I also want to explore how my playing style may change with this new book and which of my older lists will need to be adjusted with the release of the new book.
By Tom Gall
This is a quick mini-review and painting guide for the Plastic Solider Company Shilka and PT-76 10mm models. These are great for Battlegroup: NorthAG, the recently released “what if” WWIII ruleset by the Plastic Soldier Company. They are certainly usable for other rules, Team Yankee in 10mm would surely result in a whole lot more table space and make your battlefield look far less like a crowded shopping mall parking lot.
Let’s start with the that was first introduced approx 1951 and is still in service today. This is one of the treats that Battlegroup NorthAG brings, a much larger collection of hardware to field on the tabletop as compared to WWIII: Team Yankee.
By Tyler Stone
Firelock first introduced us to the various 17th century Native Factions in . They summarized the Native’s position as “the beginning of the end.” The end of freedom, the end of self-governance, and for many, the end of existence.
With Raise the Black bringing us into the 18th century, this end is upon them. As the European colonial powers tighten their grip on the New World, they choke the life from the ancient world of the Native Americans.
The tribes who stand against this onslaught do so by allying themselves with fickle colonial governments, or forming into confederations. They will not all go gently, and proud warriors rage against the dying of the light with the warclub and bow, tomahawk and musket.
by Troy Hill
In 2015 I sold off four fantasy armies from my time playing Warhammer Fantasy (up to ver 8). Fantasy just didn’t compete with the uber-meta mentality of the 40K crowd in my local area. And I was downsizing, drastically, in living space. Something had to go.
So, with my move to California, and the downsizing that accompanied it, reducing my miniature inventory to fit into a tiny Los Angeles apartment made sense. I wasn’t playing fantasy, and the latest GW fantasy just didn’t interest me. So I stuck with historical minis.
Then Rick Priestley screwed up my plans.