Coronavirus. How to roll with it.

By Chris Wolz

A letter of reflection on how to approach gaming in a COVID19 world. 

An excellent article was outlined by Mr. Reed on how this pandemic has affected the gaming community as a whole. I think it was well written and informative in laying out how this pandemic has affected the gaming industry and the individual gamer. The article got me thinking about how to get back to enjoying this wonderful hobby but still maintaining a good deal of safety and responsibility. 

About myself, I am currently both a licensed paramedic and a third-year medical student currently doing rotations in a large, community hospital system. I do not intend this article to be taken as personal medical advice, as I am not in a position of authority in which to give any personal medical advice. With that said I hope this article does lessen some anxiety and does allow some to make a better-informed decision.

This should be a starting step of gaining the knowledge needed to make the decision on whether to return to the gaming store, convention, or friend`s house. I do not stand in judgment of anyone’s opinion or choice when it comes to their own health. That is for you to decide, I merely want to offer some insights for you that may help you to make a well-informed decision about your own well being.  

FoW Bagration Soviet : Extra missions and mini-campaign

By Tom Gall

With the release of the Bagration Soviet book for Flames of War version 4, you might think this is a book that has no interest to you when you have no Soviet forces. There is some gold at the end of the book that might just change your mind.

The majority of the book is devoted to Late War Soviet forces, true. There are 50 pages of list material to consume.

After that there, several sections of extra material that I think will pique your interest. Remember a key feature of the D-Day series of books for version 4 has been extra missions and mini-campaigns. While I’m sure you’re familiar with the  the D-Day books and now Bagration added further missions for you to try your hand at.

Review: Combat Mission Shock Force 2

It has been years since I consistently picked up a Real Time Strategy title but those days are definitely over. Combat Mission Shock Force 2 fills a perfect gaming niche for these pandemic days, with challenging scenarios and replayability. I was able to play through the tutorial and jump into battle feeling about as prepared as any fresh trainee does. There were some learning curves in the first battles outside training and overall I think those reflect more on my skills as a commander than the game. After a few battles, it was gratifying to see a well-orchestrated maneuver sweep an objective.

Team Yankee: WWIII Starter Box Preview

By Mitch Reed

There is no doubt that Battlefront is trying to grow the popularity of and this will help us bring new players into the game. The new box comes with everything you need to play the game except for a tape measure.

It includes 16 vehicles for you to get a great feel for the game. Over the last few months I have seen numerous posts made by potential Team Yankee players that seem to ask the same question; “where does one start”, this new box set gives them a great starting point and will act as an amazing gateway into this game.

A Survey of WWII Rulesets Part 1

By Tom Gall

There are a good number of quality WWII rulesets in existence, let’s explore some of these rules, point out what their strong/weak points are and compare what might draw you to one over the other.

The rulesets considered in this article are : by Battlefront, by Too Fat Lardies, by Warlord, by Plastic Soldier Company.

Each of these rules is generally company level actions with support, for the most part, feature individual models, and focus on the WWII era. All are D6 based. All have extra material that offer campaign experiences, lists, and flavor to feel like you’re been given command with a battle to win. All are either point costed and/or have a list building system which makes it easier to put together a game.

This week, we’ll look at two of the four: FOW and Battlegroup. The other two systems will follow in a later article.

Blood and Valor Starter Set Review

By Mitch Reed

Maybe the pandemic was a good thing for some of us gamers. We got a chance to read new rules to possibly play new games once in-person gaming resumes. Many of us also caught up on painting, something we never thought we would do.

One of the games that many people have been looking at since its late December 2019 release was Blood and Valor, a game we have covered here quite a bit. Coming from the crew at , Blood and Valor gives gamers a chance to play the war at the 28mm skirmish level that covers the war beyond the trenches. Well before the game’s release, the crew from stepped forward to produce starter kits for some of the major forces that fought in France during 1916-1918.

Have You Seen the Carnage? – Building Lists in Soviet Bagration

As a Soviet player with tons of models, I have been patiently waiting for the Soviet Bagration book for . After getting a good look at this book, I will be making a lot of lists. Two songs I have found to match the energy and sheer amount of awesome coming out of this new Soviet Late War extravaganza have been my inspiration. The first one is Energia by The second is . Listen at your own risk. You may become a Communist.

Able Company at Anguar: A Unit Perspective from Bolt Action’s Campaign: Mariana & Palau Islands Book

By Tom Burgess

When Warlord expanded their Bolt Action campaigns in the Pacific to include Campaign: Mariana & Palau Islands I was ecstatic to see that they included coverage of the US Army in this campaign.

Though US Army Divisions serving in the Pacific far outnumbered the US Marine Divisions, addressing the US Army is always a second thought in Pacific wargaming if it gets any attention at all.

Kudos to Warlord for not leaving the US Army out on this book. One unit that I have always wanted to model, 2nd Platoon, Able Company, 1st Battalion, 322nd Infantry Regiment in the Battle, fought its first battle on Angular Island.

Bagration: Soviet Command Card Review

By Preston Jacob

Komerades! The long-awaited Soviet entrance to late war is finally here! With the upcoming release of the Bagration Soviet book. Soviet players are finally getting their first late-war book outside of Fortress Europe.

This covers the campaign in the east during 1944 as the Soviet army pushed the Germans back towards the west, taking back the land and territories claimed by the Wehrmacht from 1941 to 1943. As everyone knows, there was a serious big gun arms race between Germany and the Soviet Union, and we finally get to see some of the big guns seen in the Eastern front make their debut in this book, along with some command cards to upgrade them!

I’m sure players are excited for all the units and formations in the book, but I know I always look forward to the command cards as they open up more options for units and lists. Without further adieu, let’s get started!