Firestorm Gazala – British Turn 1 Analysis and Turn 2 Commander’s Intent

Battles Generated in Turn 2

By Tom Burgess

Turn One of the Firestorm Campaign was a complete success…maybe not so much for the British effort per say but overall we had 21 games from around the globe reported in. Additionally, Battlefront has risen to the occasion and is now offering two boxed sets each turn as awards for those who submit the most/best written Battle AARs.

So the campaign, as joint Breakthrough Assault and No Dice No Glory effort, is doing exactly what we had hoped it would do, generate themed Flames of War games.  Though Mark, allowed any mid-war forces be used for games in this campaign, the AARs I have seen all have used proper Mid-war Desert British, German, and Italian miniatures on nice desert boards. Huzzah to you all in the field!

So how did Turn One’s 21 battles turn out from the British Perspective?

Firestorm Gazala Turn 1 Battle 4 AAR – No Retreat at Retma

By Tom Burgess

As part of the Breakthrough Assault and No Dice No Glory online Firestorm Gazala Campaign my friend, Charles, and I managed play Battle 4 from turn 1 in the campaign. I’d be playing the defending British with a force themed on the 7th Motor Brigade, while Charles was to roll with a 5th Panzer Regiment force with some loaned support from the 132nd Areite Division’s tanks.

We naturally decided that the British would take a defensive stance while Germans would be attacking. Using the Battle Plans matrix we rolled up “No Retreat’ for a mission. Charles set up the table using my terrain while I finished updating my list from a battle I played on the previous day. Charles set up a mostly open deep desert board. I chose to defend on the slightly more hilly side and where I could have better access to the short table edge.

Team Yankee A-10 Total Refurbishment

by Dennis ‘Matt Varnish’ Campbell

AF Reserve A-10 painted not-green. These were how my 2nd hand aircraft looked like.

Those that know me, know that I am a huge plane nerd.    So it might be odd that I did the A-10’s for my Team Yankee Americans last and not first. The reason for this was threefold:  In the previous version of Team Yankee, aircraft were too easily killed by AA fire, even humble vehicle machine guns.

Second, the very high AT weapons weren’t really needed in a game without M1A1s, Challengers and T-80s.  Third, they were the Battlefront resin kits, with the weapons in the wrong spot, painted in a Desert Scheme that wasn’t really used, plus I did not have access to decals even if I did repaint them.

Beginning Black Powder Napoleonics

by Troy A. Hill

The Covid-19 pandemic is having both deleterious and beneficial effects on the Table Top Miniatures hobby. From missed conventions and abrupt halts, then sputtering starts to in-person gaming at Friendly Local Gaming Stores (FLGSs), the pandemic has really rocked the table-top gaming industry back on its heels.

But, I’m seeing a trend on many of the social media platforms: either new gamers are entering the hobby, or existing gamers are picking up new armies, or new games to try. One area is in the Napoleonic gaming world. I’ve seen several “New to the hobby, where do I begin?” posts just in the forums and pages with Warlord Games.

I’m in that same boat, and I’m happy to share my trials and tribulations, so any gamers jumping into the great unknown of Napoleonics can learn from my mistakes.

In this piece, I’ll share what I learned about researching, and the models I’ve begun with. I’ll also include images of the Warlord British Line Infantry models, and the process I went through assembling and painting them. You might want to read the image captions separately from the text of the main piece.

Firestorm Gazala – Turn 1 British Commander’s Intent

Iron Tom and the boys?

by Tom Burgess (standing in as General Ritchie)

The game is afoot…..

Mark from Breakthrough Assault and I finished the operational moves for Turn 1 in the Breakthrough Assault and No Dice No Glory Collaborative Firestorm Gazala Campaign. Several battles have already been reported but there’s still time to get in those first-round fights.

King and Country need you!

As the British C-in-C, I wanted to share some thoughts about how we got to where we are in the turn one battles and what my hopes for each are.

Though we rolled a high number of battles for turn one, miraculously the British won the initiative in two of these against steep odds.  That was the good news. The bad news was that initiative came late and after the main German attacks had already been committed. The opportunities for spoiling attacks were limited to just one option.

See Turn 1 Battles

2020: The Pandemic That Killed the Cons

What a year! While we are halfway through 2020, I think we can make the call that for our hobby this year is not one we wish to remember. Every week we hear about yet another convention being canceled, “indefinitely” delayed, or moved to a virtual setting. How will this effect our hobby? What will our hobby look like when things get better and how long will this last?

Review: Verdun 1916 Steel Inferno

Many of our readers know that I am fascinated by the Great War, it was an event that changed the world unlike any other and when the guns fell silent in 1918 society, maps, and military thought were almost unrecognizable from how they looked in 1914.

This passion has led me to help develop a bunch of games that cover the Great War. Back in January I caught a glimpse of a game called Verdun 1916 Steel Inferno (V1916SI) by the French gamers at the Fellowship of Simulations. I was impressed as most gamers are with the sheer beauty of the game and I made sure I was the first backer when the project hit Kickstarter on 21 February, the 104th anniversary of the start of the battle.

Flames of War: Firestorm Gazala

During the lockdown we looked at ways we could help our local gaming stores once the hint of normalcy returned. While under lockdown we chatted a lot with our friends from the UK, the staff of , and Mark Goddard came up with an amazing idea, why not kick off another Firestorm Campaign for . When Mark approached me with the idea I immediately wanted to help support this great idea and I even enlisted our Iron Tom Burgess the commander for one of the teams.