Infantry Attacks: Flames of War at Remember December 2025

By Richard Steer

Every year, our wargaming club in Upper Hutt, New Zealand, runs a one-day tournament for club members at the final meeting of the year. Named Remember December, this event commemorates club member Nick Garden, who passed away in 2015. The 2025 edition of the event was held on 13 December, playing Flames of War.

Remember December often has a themed format or unusual list restrictions, and this year was no exception, The format used was 55-points Late War, with infantry formations only. In addition, your force could not include more than one tank unit, a maximum of four vehicles, and a maximum Front Armor of 7. Three 1.5-hour rounds were to be played using the Extended Battle Plans mission selector, and each player had to use each stance once during the event.

A close up shot of an Italian-themed wargaming table with Flames of War miniatures. Two German 7.5cm infantry guns are in the foreground, while in the background a platoon of infantry advances on a group of buildings.
German Infantry advance with close support from 7.5cm infantry guns

Late-War Dynamic Points for Flames of War

Flames of War Banner

By Richard Steer

Just in time for Christmas, Battlefront’s gift to Flames of War players was the finalization of the first round of Dynamic Points for Late-War.

What Is Dynamic Points?

Dynamic Points is a free update that adjusts the cost of units in existing force books for Flames of War 4th Edition. If you are playing a game using Dynamic Points, you treat any units in the update as costing what they are listed there, while any units not in the update continue to use the points given in the published books.

For each round of Dynamic Points, usually published annually, Battlefront focuses on a small number of specific areas where they see problems with the balance of a game. For the Late-War era of Flames of War in 2026, this focus is increasing the price of light armor and reducing the price of medium armor. Other areas that players have been asking to be addressed, such as the cost of Save 4+ Soviet infantry, have not been touched.

Battlefront initially published a draft set of changes in November, seeking feedback from the community. They have now considered that feedback, and the changes have been locked in for 2026, including being added to the Forces of War list building tool.

Let’s take a look through some of the things that have changed, and how they might impact the game over the coming year.

Operation Bagration: Revisiting 1944 Soviets for Flames of War

By Richard Steer

The next Late-War compilation for Flames of War is about to be released. Operation Bagration consolidates the previous Soviet, German, and Axis-Allies books for 1944 on the Eastern Front into a single volume.

It is now five years since the first of those books, Bagration: Soviet, was published. It’s fair to say that there haven’t been any earth-shattering updates to the Soviet lists. However, Battlefront has taken the opportunity to update the Soviets to include a few products that they have released in the intervening years, and it’s worth taking a closer look at those changes.

Breakthrough: A FOW Battle Report

By Richard Steer

“Why aren’t more people choosing the Manoeuvre stance?”

I asked this question of my friend Bede after a day spent running a Late-War Soviet Forward Detachment at a recent Flames of War tournament. In several games, I had attacked Berlin: German armored forces with combinations of StuGs, Hetzers, Panthers, and Panzer IV/70s. Every player I faced had also chosen to attack, with that combination in the Battle Plans mission selector leading to our games being meeting engagements.

I can see the attraction of the Attack stance. It leads to faster and simpler missions, and you usually don’t have Reserves so you get all your toys on the table. However, I was thinking about the advantages the German forces had over my Soviets: Careful Veteran skill, high front armor, and good anti-tank weapons, and whether the Attack stance was making the most of those.

By choosing to attack, the German players had been forced to advance to take objectives, reducing their Rate of Fire, bringing their tanks towards the anti-tank weapons of my infantry, and allowing my Shermans and SU-76s to get into their side armor.

Late-War Leviathans: Post-War Soviets for FOW

By Richard Steer

Late-War Leviathans first came to Flames of War in May 2024 via a free “Early Release” PDF of tanks from Gale Force 9’s alt-history game Clash of Steel. This stretched Flames of War’s timeline into the early years of the Cold War, while also adding tanks that were only prototypes, or in some cases never made it off the drawing board. That early release has now been expanded into a full book, with additional units and new formations.

I liked the Soviet Early Release Leviathans. The ability to add the IS-3, T-44, T-54-1, and ISU-130 as Wildcard units to other Soviet Late-War lists provided some nice options for upgrading existing FOW forces. The new Leviathans book provides even more options, so let’s take a look at what the Soviets get from it.

Arrival of the Napkinwaffe: The Germans in Late War Leviathans

By Michael Rafferty

Late War Leviathans could be summarized as, “somehow, World War II continued.” Use one of provided scenarios or make up your own, like mine where Kaiser Wilhelm II comes back and overthrow the funny moustache man and then crusades against communism. Let your imagination run wild.

The vast majority of the vehicles in this book were in limited production, prototyping, or having their designs finalized. The reasons they didn’t see the field could be simplified to “the war ended.”

Late-War Leviathans: Flames of War Looks Beyond Berlin

By Richard Steer

Late-War Leviathans are coming to Flames of War. Battlefront is releasing a free PDF on 2nd May that allows the models from their new 1948 alt-history game Clash of Steel to be used in the Late-War era of FOW. These new tanks, the Leviathans, are a mix of vehicles that entered service shortly after WW2, and experimental prototypes that never entered production.

Competitive Late-War Soviets for Flames of War?

By Richard Steer

A common discussion on various online groups for Flames of War is the unpopularity of Late-War Soviet forces. The Soviet lists do have their weakness, yet players have had success with them here in New Zealand. We have seen tournaments won by Hero Motor Rifle Battalions and Engineer-Sapper Battalions, so there are definitely ways to make them work.

The release of Berlin: Soviet provided me with a good excuse to try them for myself. The challenge I set myself was to build a competitive Soviet force and run it at our club’s 2023 Late-War tournament.

Late-War Conversations: Views on a Local FOW Meta

By Richard Steer

The Late-War period of Flames of War was completed last year with the release of the Berlin books. With no new releases over the last 12 months, the meta of the competitive scene is probably the most stable it has ever been.

A meta can be defined as “the game around the game”. In Flames of War this includes all of the things that go on up until you start deployment, such as the options that go into list building and your choice of Battle Plan. There’s always been a meta: those lists that appear, dominate the competitive scene for a while, become super popular, and then fade as players work out how to counter them and new books create new competitive opportunities.

Local metas are often created by the way that the most successful players in a particular region or gaming group approach the game. To find out more about the Late-War meta in our local region of Wellington, New Zealand, I recently spoke with four players who have for many years been among the top FOW players in New Zealand: Bede, Chris, and Simon from Wellington, and Sofia from Auckland, to hear their views of the state of the Late-War game in our corner of the world.

Assembling Battlefront’s 10.5cm Railway AA Gun

By Richard Steer

Trains are great. I’ve loved trains for as long as I can remember, and therefore it’s no surprise that when Flames of War allows you to stick a giant anti-aircraft gun onto the back of a railway wagon, I’m going to jump at the opportunity.

To this end, I recently purchased four 10.5cm FlaK39 Railway Cars to add to my Late-War German collection. Unfortunately, there are no assembly instructions either included with the kit or on the web, so I’ve written up the assembly process I used in the hope that it will help others.