Podcast Episode 23: Live from the Crossroads Tabletop Tavern

Today Glenn (Triple G) and I come to you live from the Crossroads Tabletop Tavern in Manassas Virginia. We speak to John Hornberger who opened up what I consider the coolest place to dine, a restaurant that is focused on gaming. You can eat and play games from his  collection of over 1400 games of all types for all ages. You can also pick up some of the many games he has for sale in the store. If you want a really neat experience, for you and your fellow grogs or even your family, check this place out.

PC Gaming Corner: Good Things from Slitherine/Matrix

For those of you that have followed my posts over the years know that I am also a die hard PC gamer. One of the publishers that has always captured my attention (and Dollars) are the guys from Games who have been hard at work putting out some great games over the last few months that you should not miss.

I have been talking with Paolo Paglianti, who is the public relations manager for Slitherine/Matrix Games [editor: and is now contributing to NDNG in Table-Top wargaming, mainly on FOW and TY coverage].

He has given me a few preview codes for some of the hot new releases they have published in 2018, and some of these games were way to fun and addictive to stop playing and tell you about them. What I have always liked about this publisher is how the games they produce cover the gamut of war gaming, historical to fantasy, strategic to tactical and ancients to a future conflict, these guys have everything you can think of and I am sure they have something that will also suck you into your computer for a few hours.

List build Like a Pirate: Making your Blood and Plunder Force

Avast ye mateys, once again Talk Like a Pirate Day is upon us; this buccaneer is going to tell you how to take the first steps in playing the game which commemorates this day every day, Blood and Plunder. I was shanghaied onto the B&P sloop for well over a year now, and I have shared some grog with the swashbucklers at .

Many of you have read about the game and some of you have even played it. I know a lot of folks are like scurvy dogs who see the names like Sea Dogs, Les Enfants Perdue, and Freebooter and get confused on how to actually buy a force for this game. To be honest is easier than walking the plank. With this article, you will learn the ropes of this game and be able to tell a mizzen mast from the poop deck.

When I first started playing this game I was able to use to build my force, however, the folks from Firelock starter their own that includes all of the new forces, including those from No Peace Beyond the Line. I will take you through this excellent force builder and talk a bit on how to build a list.

No Dice No Glory Episode 19; Blood and Plunder Chat

We are live from Huzzah Hobbies in Ashburn VA

In this episode, I am joined by Glenn Goddard and our new NDNG contributor Turhan Buckley. We just played Turhan’s first game of Blood and Plunder, and it was our first game using the forces in No Peace Beyond the Line. We talk about the game and Turhan’s impressions of playing with Pirates.

Review: 1-48 Tactic, Beer, Pretzels and Potato Mashers

Not too long ago I covered a bunch of fun games that I considered games, which are fun games that are quick, fun and not too hard on the wallet. A while ago I saw a for a game called from a company from sunny Italy. A lot of games hit Kickstarter and some of them actually get delivered to you, so when this came two weeks ago (it was 6 months behind schedule which is on early delivery for Kickstarter projects) I wanted to paint it and see what this game is all about. One disclaimer here, I used a game board with hexagons as a backdrop for my pictures, the game does not use hexagons within its mechanics.

Learning Bolt Action Part Three: Playing the Game

For those who have read my previous on my  (BA) journey, I have just completed my first few BA games in a tourney at the NOVA open. This article will focus on my overall experience in learning Bolt Action and my impressions of the game in general.

With typical beginner luck, I lost my first game 0-4, tied the next game 4-4 and got wiped out in my last game. After a long day of thinking on my feet, playing an unfamiliar ruleset, I walked away from my last game tired. But I loved every minute of play.

Bolt Action has been out since the early Twenty-teens (German 1st Edition Book published in 2012). I have no clue as to how I missed it for so long.

The game uses dice to activate your units. Each unit provides one order die. Each player throws a set of uniquely colored order dice into a bag. One per unit in your force. A die is blindly drawn, and the player to whom the die belongs gets to activate a unit. This mechanic is at the heart of the game, and the random simulation of the “vagaries of the battlefield” effect it provides is one reason, I believe, why the game is so good.