For those who have read my previous on my (BA) journey, I have just completed my first few BA games in a tourney at the NOVA open. This article will focus on my overall experience in learning Bolt Action and my impressions of the game in general.
With typical beginner luck, I lost my first game 0-4, tied the next game 4-4 and got wiped out in my last game. After a long day of thinking on my feet, playing an unfamiliar ruleset, I walked away from my last game tired. But I loved every minute of play.
Bolt Action has been out since the early Twenty-teens (German 1st Edition Book published in 2012). I have no clue as to how I missed it for so long.
The game uses dice to activate your units. Each unit provides one order die. Each player throws a set of uniquely colored order dice into a bag. One per unit in your force. A die is blindly drawn, and the player to whom the die belongs gets to activate a unit. This mechanic is at the heart of the game, and the random simulation of the “vagaries of the battlefield” effect it provides is one reason, I believe, why the game is so good.