Seven Days to the Rhine: A Team Yankee Narrative

Here at NDNG, we like to listen to the gamers in our community and provide them with events we consider fun and challenging. For the last few HMGS conventions, we have been hosting Team Yankee events which include the North American Nationals each July during Historicon.

Based on the comments we got from gamers during Fall-in in November 2018 we wanted to host a narrative doubles event that will test you as a gamer and throw some wrinkles into the game that players will love. which will be held on 15 March 2019 in Lancaster PA will be the site of our first linked narrative event.

IPB Part II Attacking

In the last article, we discussed how a player can use the military technique of Intelligence Preparation of the Battlefield (IPB) to enhance his chances of winning in Flames of War as the defender. This article continues that discussion by applying those same principles to the mission of an attacking player.

For those who have not read it, Intelligence Preparation of the Battlefield is a task the planning staff of a unit performs immediately upon receiving a mission from their higher headquarters. It defines the size and scope of the battlefield, how the terrain and weather will affect the unit’s ability to perform their assigned mission, and what the enemy’s most likely and most dangerous courses of action will be.

US Flames of War Tournament Trends

by Tom Burgess

It always amazed me how many comments I have heard over the last year or so about the “collapse” of the US tournament scene. For sure, Flames of War (FOW) tournament play has declined with Version 4, along with other factors. And though I’m sure FOW has completely dried up in some areas, overall I never felt that the situation was particularly as dire as many have portrayed.

So I did some research to get some actual numbers beyond my own or other’s personal perspectives. Fortunately, US tournament data for the last several years can be easily pulled off of the website, to include its predecessor’s Ranking HQ data. I will share here the data for what its worth. I’ll offer my opinions with it, but I encourage all to make up there own minds on what it all means for the current state and future of the game and our community.

Intelligence Preparation of the FOW Battlefield

By Chris Jackson

When a military staff at any level receives a mission from their higher headquarters, one of the first things they work on is an Intelligence Preparation of the Battlefield (IPB). This process defines the battlefield in terms of area, effects of the terrain, and how the terrain and the enemy will affect the ability of the unit to accomplish its assigned mission.

It provides the commander and staff a framework to determine how they will accomplish the mission by defining what decisions the commander needs to make about where to allocate his resources and what signs from the enemy to look for that indicate his intentions. Units are then assigned tasks based on these decisions and the process begins at the next lower headquarters.

First Annual Pea Bowl Recap

Story and photos By Justin Rodriguez

The first Annual Pea Bowl was held at Pea Soup Anderson’s Restaurant in the heart of Santa Barbara Wine Country; the restaurant is located in the city of Buellton, California just a short drive north of the city of Santa Barbara. The event was originally imagined as a Team Yankee tournament and evolved into a general games day. Games of DBA, Flames of War and HG Wells’ Little Wars were hosted in addition to the Team Yankee tournament. The event was a success and I am glad to have accomplished hosting an event in my local area as I normally have to travel substantial distances to attend any gaming events.

Fall In 2018 Event Coverage: Team Yankee

By Dennis Campbell AKA Matt Varnish

Photos by the Author

Fall-In 2018 No Dice No Glory put on a Team Yankee tournament as part of the Iron Man competition (best combined score between Flames and Team Yankee)    In between going to buy un-necessary armies at the vendor hall, I took a Metric TONNE of pics for you guys (metric…Canadian Joke)    Also, we ended up having EACH NATION represented, including the Free-loader Nations!

Enjoy

Kurt Reese’s beautiful Soviet army.    Taking BTRs freed up the points to let him take 12 artillery!

Counterattack – Fate of a Nation AAR – Egyptian T-54 Battalion vs. Israeli Super Sherman Company

by Tom Burgess

My friend Charles and I recently linked up for another go with Fate of a Nation. In our earlier game, Charles running his Egyptian T-54/T-62 Tank Battalion had little trouble sweeping aside my AMX-13 Israeli Tank Company – . This time we swapped sides, with me playing an Egyptian T-54 Tank Battalion and Charles running an Israeli Sherman Tank Company based force. We played at 75 points and rolled up Counterattack as a Mission.

Painting Canadian Infantry, the Proper Way

By Robert Kelly

follow up to :  and .

As I am all about Canadian subjects in gaming and modelling I could hardly wait for my Canadian infantry to arrive in the mail. In fact, I ordered three platoons.

I opened the blisters up with Matt Varnish looking on. We were both quite impressed with the inserted guide that showed the painted troops and how to base them. The moulding was for the most part quite good and the sculpts were of Battlefront’s usual high quality.

TY: The British Army of The Rhine Part 2

By Paolo Paglianti
Photos by the author

By Paolo Paglianti

In September 2017, I decided to paint a new “modern” army for Team Yankee. This is Part 2 of a report about my experience and my “ideas” after a full year of tournaments in North Italy and a campaign at my club.

Formation 2

The second Formation is the Mech Infantry. British foot has a really good Assualt and Counterattack value (actually, the best in the game, with 3/3), so they can hunt down even the best Russian Afghani infantry, as well the US or West German one. Their units are really big, and with the “missed” rules you can divert the enemy fire on the bases you need less. The basic Infantry unit comes with 4 general infantry bases, other 3 with Carl Gustav (AT 17 will cast fear in any armoured vehicles, except US Abrams and West German Leo 2). The mortar is a good for some handy smoke or as a swapper to save more useful bases.

Team Yankee: The Czechs and Poles Join the Attack

By NDNG_Dane, and Mitch Reed

The Warsaw Pact line up just added two more nations to  The Polish, and the Czechoslovakian People’s army are ready to head west and reach the Rhine within a week next to their Soviet brethren.

While many may think that this release is a new paint job on old models, we can tell you it isn’t. Besides the three new units in these releases, they have things the dedicated red horde player will love.