Painting and Modelling Team Yankee Danish Infantry

By Morten

The Danish army got a new camo pattern for their uniforms, designated M/84 in 1984, to replace the older M/58 uniform. Although it was implemented into the Army in 84’ it didn’t reach the troops until years later. Even in the 90’s some troops had still not received the new uniform and especially reservists would still be issued the older M/58 uniform. 

The webbing used was of British making and had been donated to Denmark by the UK, after the Second World War. Denmark did not replace this webbing, until start to mid 90’s, although some bags and pouches on the webbing would be replaced with newer versions along the way (like new ammo pouches for the M/75(G3) rifle). Most of the webbing would be a tan/khaki color, although color variations did occur, and could range from a light green to dark khaki. 

Here is my take on how to paint a Danish Panserinfantri Deling (PNINF DEL), or Armored Infantry Platoon, for Team Yankee, in the M/84 uniform. 

Painting WWII Soviet Union Airborne

 

By Kreighton Long

World War Two served as both the testing grounds and the high water mark for airborne operations.  All the major powers trained and equipped their own airborne corps with some getting more attention than others.  The Germans were the first to gain notoriety for their use of airborne forces during the early war period and the United States and Britain learning from Germany’s successes and improving upon them in their own airborne operations during the mid and late war periods.

Team Yankee Battle Report – Canadians vs Finns from Denmark

A gift from Morten of Kolding

I’m back in Denmark for the holidays this year and of course, I brought my Team Yankee Canadians in the hope of getting some games in. One of the Mortens (from Kolding) and his friend Denni were in Aarhus to play Star Wars Legion for a couple of days and dropped by the games room in my hotel for some action. I had played against Morten this summer, so this time it was up to Denni and his pesky Finns to take on my Canadians.

I say “pesky” because there was this sportscaster back in the day who used to call them the “Pesky Finns” because of the style of play adopted by their hockey teams.  They always seemed to be difficult for Canada to play against.  I did not doubt that their Team Yankee armies would be any different.

Painting Soviet Union Amoeba Camouflage

By Kreighton Long

During the 1930s, the Soviet Union began developing a camouflage pattern for use by scouts, engineers, and snipers.  The amoeba camouflage pattern, officially known as makirovochnyi kamuflirovannyi kostium or MKK, was produced and utilized throughout World War Two.  The amoeba pattern was produced in summer/spring green and autumn/winter brown versions.  I decided to paint my Soviet Scouts in the green version to better match my current terrain collection.  The paints I used are Vallejo’s Russian Uniform (924), Black (950), Chocolate Brown (872), and Buff (976).

Painting and Modelling – Canadians in WW3 Team Yankee

 

Royal Canadian Dragoons photos

 

In my previous article WWIII Team Yankee – NATO Forces Book – The Canadians – No Dice No Glory  I discussed the new lists for Canadians in Team Yankee. The possibilities for Canadians in Team Yankee are now so exciting that many people are considering doing up a Canadian army. Battlefront has done a good job of showing Canadian camouflage patterns, but not such a good job of getting the colours right and some different ways of painting vehicles.

I realize that Battlefront wanted to come up with a common camouflage pattern for Canadian vehicles, but it’s not that easy. During the Cold War and beyond, Canadian vehicles had different paint schemes depending on the vehicle and when it was in service. The options were German Gelboliv, Canadian three-colour, NATO three-colour, or plain NATO green.  I will discuss my recipes and recommendations for the different colours from the late 1970s onwards. Then I will discuss which colours and patterns to use on each individual vehicle.

My Return to Painting with Warlord’s Epic Black Powder

By Mitch Reed

I have been hiding a secret from many of you, over the last three years I have not been painting. I have mentioned this on podcasts numerous times and if you ran into me at an LGS or a convention, I probably told you bluntly, “I have not painted in years.” I have no idea what caused this, perhaps from playing too many board games? Could it be that I have all the painted models I need to play the games I love?

No matter the cause, the passion was gone, however recently my passion returned, and the flame was relit.

Call to Arms Bolt Action Tournament – 7 October 2023

By Kreighton Long

On October 7 I had the opportunity to compete in the Bolt Action tournament at the Call to Arms convention in Williamsburg, Virginia put together by veteran Tournament Organizer Kalissa Skibicki.  Eight players competed throughout the day in three rounds of games using the Heartbreak Ridge, No Man’s Land, and Key Positions scenarios.

As always, the tables were a true treat to play on, drawing in many passersby, and creating gorgeous photo opportunities.  The atmosphere was relaxed and friendly. Kalissa’s tournament highlights echoed this remarking on the friendly and good nature of all players, an overall feeling of relaxation, and overhearing several suggestions between players giving opponents better cover advantages and better placement of objectives.

Return of the Queen: The Zenobia Contest Returns

In 2020 a group of veteran game designers kicked off the initial Zenobia contest. This is a competition that mentors historical game designers who are underrepresented within the gaming community. Contestants will have a chance to state why they feel that their community needs a voice within the design space.

The contest had over 150 entries and culminated 11 months later with eight semi-finalists and selected Tyranny of Blood as the initial winner of the contest. The Zenobia II contest is now live, and designers have until 14 October to enter a design proposal. This year’s contest opens the gaming aperture with the inclusion of miniatures game designs.