Bolt Action Tournament Time Management

By Kreighton Long

I recently wrote an article about a Bolt Action tournament I attended in February.  One of the commenters made me think about how different Tournament Organizers across the country approach the time management piece of running a tournament.  So I set out to collect some answers.

I reached out to TOs from coast to coast, some I knew from attending their events and others via Facebook or recommendations from others, and started to compile some ideas.  The conversations began with point/order dice limits, how long rounds lasted, scenarios chosen or avoided, and additional measures put in place to help ensure well timed events.   Take a look below on comments made by eight TOs.  At the end you’ll find my key take-aways from this experience.

The Winner’s Circle: Jesse’s Polish Partisans

By Aaron Kamakawiwoole

Hey Reader!

I had a chance to sit down with Jesse Marcelo (the 2025 Bolt Action Maryland State Runner-Up) to discuss the unique army he took to the event.

Sporting a Polish Partisans list (with Partisans being one of the armies in the new edition that people seem to be most displeased with since they lost so many of the tricks and unique elements that made them interesting), Jesse finished the day 3-0, with his final win being against me (the previous Maryland State Champion from last year).

The list performed really well, even though it defined conventions, so I sat down with Jesse to chat about what went into his choice of army. Take it away, Jesse!

The Winner’s Circle: Joe Lint’s US List for Bolt Action

By Aaron Kamakawiwoole

Hey Reader!

I had a chance to sit down with Joe Lint (the 2025 Bolt Action Maryland State Champion) to discuss the unique army he took. Having chatted with Joe in advance of the tournament on lists, Joe mentioned that he wanted to challenge himself and run with no tanks, which is a big loss for the US since they have a really good suite of tanks and tank destroyers.

So he went full swing into the 2nd Ranger Battalion for D-Day, complete with a display board with grappling hooks for ascending the cliffs, landing craft to showcase the men (they were not part of the army), and a painted fighter for his Air Observer to call in:

Seeing this army in-person was a real treat: it looks even better in-person, as the battle patches on their arms pop more, and the highlighting job in particular was very, very good.

But the list also performed well, so to guide that discussion, I had a few questions for him. Take it away, Joe!

No Dice No Glory Episode 158: Interview with Wes Crawford

We are back! This episode we have Wes Crawford a friend and local game designer whose game on the hunt for John Wilkes Booth is about to hit store shelves. We also talk about his other games soon to be released, Engine Thieves and the St Albans Raid, both set during the Civil War.  We also talk about Warf Rat Games, his new company with show favorite Ryan Heilman .