Designers Notes: D-Day and Beyond from Tiny Battles Publishing
By John Stafford and Jim Baldrighi
Greetings fellow gamers! Im John Stafford, co-designer ofs new World War II boardgame D-Day and Beyond (DDAB). Back in October of 2019, my co-designer Jim Baldrighi and I sat down in my basement to play the old Avalon Hill classic boardgame, D-Day. We played over the course of two evenings and enjoyed the game enough to swap sides and play again.
Afterward, as we usually do, we sat back with an adult beverage and discussed what we liked about the game and what we didnt, and what new or improved game mechanics we would employ to make it a more enjoyable or historically accurate experience. Jim and I use such games to make keep or sell decisions regarding our collections, so this discussion eventually comes down to three questions: Did we like the game enough to keep it?, Does it need an upgrade?, and closely related to the second question, Was it fun enough to redesign it to our satisfaction?DDAB is the result of three yes answers.