Setting the Table – Selecting a Table Topper

By Tyler Stone

I recently finished up a collection of ‘Blood & Plunder’ terrain for demo games at my local game shop. I gleaned more than a few insights during the labor-intensive slog (tile grout makes better sand than actual sand does!) but I’d really like to start at the foundation; choosing a surface to put your terrain on.

Yeah, that’s right. Pour it on – I can take it!!

Sails Spotted on the Horizon!

By Tyler Stone
Photos courtesy of Rick Casler, Anthony A. Monroe-Warren & Firelock Games

There’s a new ship on the horizon, from . She made her debut at Hurricon 2019, and her victims – err, Firelock Fans – got to see her in action. However, No Dice No Glory got a sneak peek of her stat cards, and I’m here to share them with you. And while everyone else was raiding Area-51, I was able to sneak into the dockyards at Firelock and get some pics of a finished model from the incredibly talented Rick Casler of . So, pour yourselves a mug of grog, and let me regale with my tale.

Painting and Modelling Canadian M113 Family Part Deux

By Robert Kelly

My first article talked about the correct way. Well, the M113 was just the platform for a whole family of vehicles, some of which can be found in Team Yankee, ‘Nam and Fate of a Nation.

In Bosnia, we mounted American style ACAV (Armoured Cavalry Assault Vehicle) shields on our M113s. The shields originally came in green and most were eventually painted white. We were always a bit of a ragtag army, so you can paint them either way or even mix them up within formations. The vehicle is then painted all white and I added the letters “U” and “N” that were leftover from my TL Modellbau decal sets mentioned in the previous M113 article.

Shifting out of Neutral Part 2: Come with me if you want to Resist

By Ian Birdwell

In the last article in this series, we reviewed what force would best represent Austrian forces, what the army list for that force would look like, and injecting a little bit of fantasy into the Bundesheer to get it to work with the Israeli list. In part two of this series, we’ll focus more on the converting and building of the elements of the Austrian army which needed to be 3D printed rather than bought off the shelf.

Oak and Iron: What Uniform Do I Wear Today?

By Mitch Reed
Now that our own has filled you in on the final rules for Oak and Iron, this article will talk about the how important the factions are to the game. Much like Blood and Plunder, the folks from have given us a lot of flavor from the period and once again they have given their players some great options when creating their force. Oak and Iron has five major factions to choose from, France, England, Spain, and Holland and of course the Pirates. Each of these factions has their own strengths and weaknesses and a lot to consider when you build your squadrons.

The Longest Day – a full afternoon “playing” the D-Day with FOW

It has been one of the hottest summers ever for WW2 gamers. Battlefront deployed a full array of Late War books: the “transitional” Fortress Europe with all four armies on the Western/Russian front, the US D-Day and the incoming German Normandy focused one. At our club in Milan, we decided to play the D-Day scenarios in US D-Day book to “celebrate” both the 75th anniversary of that fateful day and the starting of the Late War FOW season.