FOW D-Day Mega Game

Embarking on a Great Crusade D-Day Mega-Game

The Huntsville Historical Gamers gathered on 8 June to recreate the Allied Invasion of Europe. Operation Overlord was the codename for the Allied invasion of northwest Europe. The assault phase of Operation Overlord, was known as Operation Neptune. Operation Neptune began on D-Day (6 June 1944) and ended on 30 June 1944. By this time, the Allies had established a firm foothold in Normandy. Operation Overlord also began on D-Day, and continued until Allied forces crossed the River Seine on 19 August 1944.

Converting with Nothing

A standard arm from a Bolt Action figure. Another photo below shows how little material you need to remove to change to a much more dynamic pose.

By Jacob Shober

Converting is one of my favorite parts of assembling miniatures; customizing them by changing (whether simply or drastically) from the original model, to create your own flavor of character or pose.

This is sometimes daunting to a beginner, as you see tutorial after tutorial on using green stuff, plasticard, brass rods, and various other extra parts. Sometimes, you end up spending as much as if not more on extra materials to convert your model as you did on the model itself.

This does not need to be the case, however, as this article will show. Sometimes, it is as simple as shaving off a tiny bit of plastic, “cutting and pasting” from other parts on the same sprue, or even using parts of the sprue itself. Below are several examples of tricks I have used to customize my own miniatures, so you too can bring your models to life in your own special way.

Flexibility at ASL Tournaments

By David Garvin

I can’t believe he spent all that time painting us like this

When I went to my first gaming tournament, it was a local Flames of War tournament. About a dozen or so of us showed up and it was grand fun. We played three rounds in a day and I recall not winning a single game, yet having a blast. My force was composed of a Germany grenadier company. It was essentially custom built and I knew how to use it, in spite of not winning (the games were close, as I recall).

I later went to the Canadian Nationals in Ottawa. For this tournament I had an armored infantry company from the US 2nd Armored Division. It was late war and I did much better. There were two days of play and I got in 6 matches.

We had a great crowd and there was quite a bit of competition that really got me to hone my skills. The next year I did even better; it was early war and I had a German Panzer Company, based around Panzer 38 (t) E tanks.

Ev’rybody’s Heard About The Bird

By Matt MacKenzie

The new(ish) ‘Nam 1965-1972 book is out and consider me excited! It is my absolute honor to bring you Marines in Vietnam, I grew up just after the last troops were pulled out of there. I’ve seen all the movies, documentaries and now it’s time to (re)launch Vietnam in 15mm with a revamped rules set based on V4 for Flames of War. It’s my intention to present the options and lists you are able to put together from a time when Marines were taking the fight to the NVA in the jungle and streets of South East Asia.

You’re an errand boy. Sent by grocery clerks. To collect a bill. -Col. Walter E. Kurtz

Air Force Wargamers Fight in the Blood Red Skies

It wasn’t an average Friday for the folks who run wargames at the Pentagon for the US Air Force, Instead of starting off their weekends, a few of these professional wargamers stuck around to play a game of in order to become familiar with the hobby side of wargaming.

Some of you may recall from my podcast welcoming Phil and Nate to the NDNG team that my day job is to conduct wargames for the US Air Force. While many may believe the two worlds are similar I would point out, despite a few similarities, they are vastly different.

Terrain Crate by Mantic – Cool 28mm Terrain for Blood and Plunder (and more)

By Tom Gall

If you enjoy playing Blood and Plunder or other skirmish games in 28mm, the one thing I love to have on the table is all sorts of brick-a-brack to give the scene plenty of flavor. I like my tables to look historic.

For this Blood and Plunder game on land, sure it looks like a little farmstead or a little inn, the fences fit it, the road is great, but I’m wanting a little more on the table top.

Where are the farm animals? How about a little wagon? Crates, barrels, the various things you’d expect to see in this kinda era and besides it can add in some extra places for impromptu cover that your heroes might need as they are doing their daring do.

D-Day American Special Missions

One of the great sections contained towards the back of the new D-Day American book by Battlefront is the special missions that are thematic to D-Day.  “Shot in the Dark“, “Help’s On Its Way” and “Fubar” model the airborne landings, the daring ranger assault on the coastal defenses and the landing themselves.

Battlefront has structured these such that they can be played individually or as a linked mini-campaign where the outcome of one game influences the next.  It’s not quite a firestorm campaigns of yore, but certainly within the spirit of those past designs.

Tanks for Coming! US Armoured Forces

 

Protection from who Tommy? Ze Shermans?

(Photo Above: This piece of history sits near Juno Beach, M4A4 Sherman with the Duplex Drive propellor add-on)

Right around the corner, we’ve got the two options for running armour in Late War. It’s been a while since the release of the Late War books for V3. In the new book for the American forces in Normandy BattleFront has delivered a collection of lists I think will get people excited about their models that have been collecting dust for a while.

Some chose to wait and see what V4 would bring in the way of options for Late War, book by book and the addition of cards has once again delivered some interesting choices for the US forces. You might have to wait some more to see some of the lists that are part of this era.