Hail Caesar Battle Report: Beware the Ides of March, Pyrrhic Greeks vs Romans

by Dennis ‘Matt Varnish’ Campbell

Fresh off our earlier review of the updated Hail Caesar book, Scott Roach and I have played our first game of the new rules.

We decided to run three Divisions for around 500pts each side, and are opting for the classic orders procedure and not the simplified procedures.

Scott had this lovely table set up (above) with a sweet Roman Fort that I would be defending in front of the main gate, whilst his Pyrrhic Greeks would be marching from the Sicilian beaches after debarking from their galleys.

The fort and occupants are just for show.

New NATO Cold War stls by Henry Turner

By Tom Gall

If you have a resin 3D printer and have been watching the variety of Kickstarters going by with STLs to choose from there seems to be an explosion of offerings for tabletop wargamers.

I’ve been very skeptical of printing my own 10mm/15mm infantry figures. Sculpts and print quality are my primary concern, as things get smaller, would the results be reasonable? What happens when small resin figures are on the tabletop, with dice, dropping, etc, will there be shattered sadness?

Before we get to my own experiences, I want to highlight the work of Henry Turner who has a Kickstarter up for NATO troops set in 1983. Within the Kickstarter, he has both US and British infantry in a variety of poses that are meant for a variety of scales. At £30 or $50US for both sets it’s a good deal and you’ll see why in a moment.

New ‘Hail Caesar’ Book Overview

by Dennis ‘Matt Varnish’ Campbell

Here we are, at last, with a new version of ‘Hail Caesar‘ by Warlord Games. I hesitate to say ‘Hail Caesar 2‘ or call this book a sequel since even though this is an update to the original book, the main rules remain pretty much the same.

The original Hail Caesar book came out in 2014, and while it’s certainly time for a refresh, you can easily still play Hail Caesar with either book, though the newer one opens up Sieges and Late Medieval, clarifies diagrams, and includes generic scenarios.  Let’s dive right in.

New on Kickstarter: Hellenistic Judeans Models in 28mm

By Richard Steer

I’ve recently been thinking a lot about the impact of 3D printing on the historical wargaming hobby. My primary concern has been the threat that printing poses to the local shops and manufacturers who rely on selling products for their livelihoods, and what this means for the future of the hobby as we know it.

Into the middle of one of these periods of reflection, a new kickstarter landed that has reminded me of the huge potential that 3D printing has for growing the hobby: Potbelly Miniatures’ campaign launching a range of 28mm Hellenistic Judeans.

Painting World War Two Italians

By Kreighton Long

When it came time to purchase my Italians I decided to go with Warlord Games. Their plastics have been excellent over the last several years and I figured why not give these a go. I can honestly say I wasn’t disappointed. The kits are easy to assemble with enough variety to have minimal duplications in your platoon. The sculpts are clean with good lines and deep contours that make highlighting that much easier when painting. I picked up one box of plastic infantry and the support teams box to get the meatball rolling. When I get to it I’ll add some vehicles and heavier support to really flush out my Italians into a force ready to take to the table. But first, we need to put paint to plastic.

Valour and Fortitude : a new set Napoleonic rules

By Tom Gall

Contained within the new September 2022 issues of Wargames Illustrated is a set of Napoleonic Rules call Valour and Fortitude. Jervis Johnson, Allen Perry and Michael Perry are the authors. The Perrys of course are from Perry Miniatures fame and Jervis Johnson a long-time and recently retired distinguished veteran from Games Workshop.

The rules started out as a 4-page system that expanded a bit after play testing over time. The rules are available online at Perry Miniatures as well as army lists and scenarios. The rules appear to be a living document and have already been updated to version 1.2 since their initial posting a couple of months back. (Edit – And now version 3 has been posted!)

I’m a long-time gamer of the Napoleonic era as well as a re-enactor. (French Fifer) It’s great to see activity for this time period of miniatures gaming. Locally our game group has primarily used Empire for large battles and either home brew for skirmish or Sharp Practice. ESR also deserves mention as it has recently attracted attention with its version 3 release and great campaign books.

Greek and Persian: the new kickstarter from 3D Breed to print-at-home your Battle of Marathon army

By Paolo Paglianti
Oops, 3D Breed did it again! After a couple of successful kickstarters about World War 2 and one about Ancient world, the Spanish STL producer just launched a new Kickstarter focused on Greek and Persian army. The previous “ancient” Kickstarter spanned from Republican to Imperial Roman age, so now we travel back in time to the Thermopylae and Marathon battles, when the Achemind Persians tried to invade Greek and were stopped by the Hoplites from Athens, Sparta, Thebes and other Cities form “Magna Grecia”.

A Survey of WWII Rulesets Part 2

Editor’s note: this story was originally published September 2020, and is presented again for your enjoyment.

By Tom Gall

There are a good number of quality WWII rulesets in existence, let’s explore some of these rules, point out what their strong/weak points are and compare what might draw you to one over the other.

The rulesets considered in this article are : (FOW) by Battlefront, by Too Fat Lardies, by Warlord, by Plastic Soldier Company.

Each of these rules is generally company level actions with support, for the most part, feature individual models, and focus on the WWII era. All are D6 based. All have extra material that offer campaign experiences, lists, and flavor to feel like you’re been given command with a battle to win. All are either point costed and/or have a list building system which makes it easier to put together a game.

This week, we’ll look at two of the four: Bolt Action and Chain of Command. The other two systems will follow were published here.

Red Coats in the Wilderness – a review

By Tom Gall

Looking for a 15mm-25mm ruleset for 18th Century warfare? has recently published their new rules Red Coats in the Wilderness. In this article, we’re going to have a look at the rules and what they have to offer.

If you are like me and enjoy horse and musket or have a deep curiosity about gaming out actions especially on the North American continent dating roughly between the Seven Years War to the War of 1812 this is a ruleset to look into. As written the rules cater to the French and Indian War, however as played Revolutionary War, and War of 1812 actions work very well with the system.

This time period and location demand a set of rules which models company and battalion level games which are different in scale as compared to the large-scale battles that were happening in Europe at the time.  These smaller battles are what Red Coats in the Wilderness is tuned for.

Scale

The rules include charts for both 15mm and 25/28mm, and movement in inches or centimeters. A single figure represents 10 men and an artillery casting is representing one or two guns.

Each inch on the battlefield is approximately 15 yards and each turn roughly equals 10 minutes of modeled action.

Converting a Romanian 75mm Artillery Piece

By Kreighton Long

While window shopping for light artillery models for my WW2 Romanian army I found limited options to choose from. While Great Escape Games makes a fine looking Romanian light artillery piece (one will make its way into my arsenal eventually) I wanted to challenge myself with a bit of conversion work to add variety to my three-light artillery Romanian list for Bolt Action.

For my conversion attempt I began with the wooden spoked wheel variant of the WWI French style 75mm gun as found in the Warlord Games . The crew themselves needed a little customization to make them more Romanian which is where the conversion work was done for this piece. I did attempt to find a way to modify German, Soviet, and American helmets to the point where they would pass as Romanian but the solution alluded me.