BA: Fortress Budapest Reviewed and Spoiled

By Troy A. Hill

Images courtesy of and ©Osprey Publishing Ltd, Warlord Games 2019

I have to admit that I had only a casual sideline historical interest in Europe’s eastern front in WWII. To me, Hungarians and Romanians were always the armies of minor nations that gave the Germans some “cheaper” allies to play in campaigns or tournaments depending on which game system I was playing. How wrong I was.

Thanks to taking the challenge of reading and reviewing new Fortress Budapest Campaign book for Bolt Action, I have a new appreciation of just how important this section of the late war period was to Hitler’s war machine, and why he and Stalin invested so much time, blood and resources into battles that lead the Red Army to conquer Hungary.

An Introduction to Advanced Squad Leader

By David Garvin

As gamers from across the country and around the world settled on Bowie, Maryland last month, there was a buzz in the air. The numbers showing up seemed to be greater than ever and this was to be confirmed by the organizers: 190 registered players. This was by far the greatest Winter Offensive held by (MMP).

The Crowd at Winter Offensive 2019

Winter Offensive is the annual gaming tournament held every year by the publishers of Advanced Squad Leader (ASL).

It is an open format tournament that features many games into the ubiquitous ASL. Many of these cover various battles of the US Civil War. But there is no doubting the fact that the big draw for Winter Offensive is ASL.

Bat-rep : Cruel Seas – Operation Eagle in the Water

By Tom Gall

Now that our local group has a few games of under our belts, we wanted to get in a larger game that was scenario and point driven. Each side built a 650 point list and cast away their lines. Set off the coast of France, British airmen are in the water and our little flotilla needs to go and pick them up. We played this one at D6 Games in Rochester Minnesota, USA.

The Allies were sporting three type II Vospers, with two having regular crews and 1 having an inexperienced crew. Last we have a Fairmile with a regular crew.

Tankovy Assault – A “Hold the Line” AAR

by Tom Burgess

After playing several city fights with the new Version 4 Mid War East Front lists, and I decided to turn our attention to more open field battles.

We set up an East Front looking table with few woods, wheat fields, a couple of built-up areas, and a rail line. We also increased the points we were playing at from 55 to 81 points as that’s what we’ll be playing at Advance the Colors in October.

Review: 1-48 Tactic, Beer, Pretzels and Potato Mashers

Not too long ago I covered a bunch of fun games that I considered games, which are fun games that are quick, fun and not too hard on the wallet. A while ago I saw a for a game called from a company from sunny Italy. A lot of games hit Kickstarter and some of them actually get delivered to you, so when this came two weeks ago (it was 6 months behind schedule which is on early delivery for Kickstarter projects) I wanted to paint it and see what this game is all about. One disclaimer here, I used a game board with hexagons as a backdrop for my pictures, the game does not use hexagons within its mechanics.

Plastic Soldier Company Sexton SP 25pdr Review

by Tom Burgess

Models provided by the

I was very fortunate to have the opportunity to build and review a box of the Plastic Soldier Company’s 15mm Sextons.  I have an all plastic Irish Guards Tank Battalion but had no fire support to go with this force. So this project would be a perfect fit.

This would be the third set of 15mm armoured vehicle models made by the that I have built.

Before these, I had built Soviet T-70s and German PzKw-IVHs. Both sets were very good and I was very excited to get started on these.

Battlegroup: Overlord Beyond the Beaches Review

By Troy A. Hill
All images courtesy of IronFist Publishing.

When IronFist Publishing and  (PSC) first published their Overlord book in 2013, the tome weighed in at 240-ish pages. The book covered the Western Europe forces in D-Day operations, as well as D-Day+1 up until the defeat in the Falaise Pocket.

IronFist and PSC recently republished a partial re-release of the book:  (BtB) that covers “the battles inland” after D-day. The reprint is slightly over half the pages of the original (at 136 pages).

FOW: How to Teach New Players + Fog of War Cards

I know I’m late to the party on this topic, but I finally got in a couple of games with the Fog of War cards.

As a teacher, I use games such as Flames of War in my Military History course. 

Objectives are placed and platoons assigned. These games help the students learn about different equipment types and generic tactics. In addition, the games help get the students engaged in the lessons and make my Military History course fun.

One of my students, Malcolm, is an avid Flames of War player. He picked up a half-painted army from his brother and is working to finish painting it.

Iron Cross Review

Guest Post By Jörg

Do you want to know where the Iron Crosses grow? Well, is prepared to show you.  While attending Cold Wars, I came across a game of Iron Cross published by Great Escape Games being run.  I was unable to sign up for the game but stood back as a lurker for a short time to get a feel.

Honestly, among the great deluge of WWII game rules on the market, I never really noticed Iron Cross (they have been out a few years). However, after watching the game unfold, they made it onto my convention “buy list”.

Our gaming group likes to play company level actions on our WWII gaming night and we had not quite found the right rules to scratch that itch (or finish games before our local hobby shop closed at night!).  I was able to find a copy in the vendor hall and take the plunge…..  Now that we have actually played the rules, I have a decent sense of how they are intended to work and how they “feel” on the table.  So here goes!

Firestorm Tunisia: Units

By Scott Grasse

One of the exciting features of a Firestorm campaign is the use of additional “free” units that are added to players’ forces for each battle. These additional troops represent the combat power associated with the units fighting on the campaign map – the more units attacking on the map, the greater the force attacking on the battle table.

Troop types in Firestorm Tunisia: Armor, Infantry, Delaying Force, Fortification, and Roadblock.