A Colonial in the Mother Country – Warlord Open Day 2021

By Scott Roach

Before I begin my experience, I would like to take this opportunity to thank Mr John Stallard, the Managing Director and his excellent staff at Warlord Games for making this first experience a memorable one (Oh and no, I don’t get any kickbacks or benefits from Warlord Games). It was also great to catch up with Jon Russell (That’s us together at the top) who I met (virtually) during a Podcast hosted by my “Valhal Brother” Mitch Reed.

I have, where possible tried to capture the names and responsibilities of the staff in my pictures. Apologies for any I get wrong!

Bulge American, the US answer for Late War is ready – and it’s a solid “Nuts”!

By Paolo “Nuts!” Paglianti

The Russian has the ISU-122; the British can count on a double M10 17 PDR Troop, and Germans – well – they have plenty of Tigers, Panthers, and the cheap Panzer IV/70. The only army missing AT 14, the punch any player needs to kill heavy tanks, is the American one. Well, until now!

After delays due to the Pandemic, we’re close to the Bulge American book publication. It will arrive in early November, but we at NoDiceNoGlory were lucky to get our hands on a preview copy. And American players will not be disappointed!

Tournament Report Team Yankee at Fabricators Forge

By Howard West

The located near Pittsburgh, PA hosted a Tournament on September 12th, 2021  The Fabricators Forge is a a hybrid gaming club / store that is funded by members and aspires to be the premium place to play all types of tabletop games in Western PA. They opened in 2021 and this was the first Team Yankee tournament that Dom and Josh hosted.

In October 2021 they will be hosting a Flames of War Tournament and a follow-up Team Yankee Tournament.

A Day at BarrageCon 2021

By Glenn Van Meter

This weekend I had the fortune of being able to attend BarrageCon in Havre De Grace, Maryland. It was hosted by the H.A.W.K.S. (Harford Area Weekly Krieg Spielers) gaming club on the 24th and 25th of September. I was only able to make it for Saturday the 25th. This was my first in-person convention in about 22 months and I was excited to get back out and see some old friends that I knew would be in attendance.

Flames of War Milan Tournament – back in action!

By Paolo Paglianti
Twenty players under the same wide room, throwing die and blaming luck, moving tin soldiers and plastic tanks. How long we missed this!  After two years of interruption, we began to live again our usual lives: as wargamers, it also means we are now back on business with our games! In Italy, they lifted the lockdown in Summer, but in Belpaese everything stops in August (Holiday time!) so we managed to create the first Flames of War tournament in mid-September.

An Afternoon Deep in Angola

By Mitch Reed

Recently I was invited to play Angola a great four player game from Multi-Man Publishing. The covers the conflict in Angola from July 1975 until the following April and features the four main factions that were involved in the conflict. I have always been interested in picking up with game due to the topic but after playing it I really came to see what a great game Angola is.

A Piratical End to the Summer of Plunder

By Glenn Van Meter

Photo above: French forces are ambushed by North American Braves. Photo courtesy of Adam Johnston.

Thursday September 10th marked the final day of the campaigning season for the 2021 Summer of Plunder Worldwide Campaign. Blood & Plunder and Oak & Iron players submitted reports of games they had fought during the campaign. 

Each report included their name, photographs and the faction they played. The reports were then compiled by faction. The faction with the highest number of reports established dominance of the high seas and won the campaign. After tallying the results from over 250 entries submitted by players all over the world, the winning faction is…

First Blooding – A Battlegroup mini-campaign

By Tom Gall

is a  point to point mini-campaign that can be downloaded  from the PSC website for 5.00 British Pounds or ~$7 USD.  What you get is  a 20 page PDF document that guides you through running the campaign for your players. It includes a 2 page theatre map. a very well written history of the situation as well as all the needed administrative items such as how to handle movement, setup battles and otherwise be an effective and fun referee. The campaign is geared for the Battlegroup [1] set of WWII rules.

Kasserine as you might remember took place in Feb of 1943 as the Germans were under increasing pressure from the East and West after the Torch landings. The Axis under Rommel had decided to direct an offensive at the largely untested Americans through the Kasserine Pass. Defending the area of the allies was the US II Corps, British 6th Armored Division as well as elements of free French.

For those looking to stitch together a series of games where the outcomes matter, a campaign such as this is a great choice. It presents your players with a series of actions based on their moves on the larger theatre map. Not all games will be equally balanced and this can test the will of a gamer having to play a tough defensive action where the odds are long. On the other hand, a campaign setting gives your players a focused setting where the fruits of their painting labor can see plenty of action on the table top.