Late-War Leviathans: Post-War Soviets for FOW

By Richard Steer

Late-War Leviathans first came to Flames of War in May 2024 via a free “Early Release” PDF of tanks from Gale Force 9’s alt-history game Clash of Steel. This stretched Flames of War’s timeline into the early years of the Cold War, while also adding tanks that were only prototypes, or in some cases never made it off the drawing board. That early release has now been expanded into a full book, with additional units and new formations.

I liked the Soviet Early Release Leviathans. The ability to add the IS-3, T-44, T-54-1, and ISU-130 as Wildcard units to other Soviet Late-War lists provided some nice options for upgrading existing FOW forces. The new Leviathans book provides even more options, so let’s take a look at what the Soviets get from it.

Arrival of the Napkinwaffe: The Germans in Late War Leviathans

By Michael Rafferty

Late War Leviathans could be summarized as, “somehow, World War II continued.” Use one of provided scenarios or make up your own, like mine where Kaiser Wilhelm II comes back and overthrow the funny moustache man and then crusades against communism. Let your imagination run wild.

The vast majority of the vehicles in this book were in limited production, prototyping, or having their designs finalized. The reasons they didn’t see the field could be simplified to “the war ended.”

Scenarios in Bolt Action v3

Bolt Action: Third Edition: World War II Wargames Rules: Games, Warlord, Dennis, Peter: 9781472863799: Amazon.com: Books
Bolt Action Third Edition rule book cover ©Warlord Games and Osprey

By Tom Gall

Just a few more days until Bolt Action v3 is out and time to dig into the system of missions for playing the game. As you might recall from second edition, there were 12 missions to choose from. Late in the life of v2 there was additionally a tournament package or two that were circulating for playing from.

With the dawn of v3 and the core book, missions are divided into two types, Battle Scenarios, aimed more for a pick up game where both side have similar deployment zones and victory conditions, and Story Scenarios, when you’d like something with a bit more flair. These scenarios are meant to be less even and more situationally designed with one side trying to drive to a particular goal and the other trying to prevent.

Hot Takes and MG42s: Our First Experiences with Bolt Action Third Edition

By Michael Rafferty

Bolt Action Third Edition is coming out in a few weeks, and we were fortunate enough to get a pre-release copy. Now that we’ve played three games, we have some initial thoughts about the new version. I haven’t played version two in a couple years, since a Tank War Tournament in November 2022. I kept looking at lists, though I am not up on the meta. The rest of our group haven’t played in years if at all. This lets us approach version three as a fresh ruleset, with only a few inbuilt preconceptions.

The Germans needed to secure vital coffee and donut supplies

 

“A funny thing happened on the way to Tobruk” a v3 Bolt Action Battle Report

by Matt Varnish 

A new edition of Bolt Action by Warlord Games is upon us, we were blessed with an advanced copy, and rather than spill the beans for all the competitive players like everyone else, we figured why not actually play a regular old fun game with fellow No Dice No Glory alum, Scott Roach.   We decided upon a desert game, so that he could dust off his Aussies and his Afrika Korps.   We tried to incorporate as many new things from the new edition, and as luck would have it we came across a fair amount of questions and sneaky changes.

 

First big change, the way army lists are built is different.   No longer can you take a lone ’88 or Pzr III, now these support units need to be in their own platoons.  My own Blitzkrieg army only has 1 HQ painted up so I’ll need to paint up more, since a Heavy Weapons platoon and Artillery platoon need their own Lieutenant or Hauptmann.  Speaking of lists, here is what we ran:

MIA – PACT Airborne Forces

MIA – PACT Airborne Forces

When Battlefront published RED DAWN and the Airborne Assault Missions Pack 18 months ago, I found one casual comment disturbing.  Page 46 says “WARSAW PACT armies (Czechoslovakian, East German, and Polish) lacked dedicated airborne infantry (as opposed to airborne raiding troops) …”

6th Polish Airborne Division Patch

This is a distinction without a difference, and a dismissal.  I intend to correct the record and give some ideas how these MIA units can be incorporated into the game in casual play.

I’m going to follow the sequence in WARSAW PACT in this discussion but start with a unit found in all PACT armies.

First Look at Germans in Bolt Action 3rd Edition

By Kreighton Long

Within the next few weeks the 3rd Edition rulebook of Warlord Games’ WWII platoon skirmish game will hit store shelves and mailboxes around the world.  We here at No Dice No Glory were given the opportunity to peruse the upcoming rulebook and I personally scrolled straight to the Armies of Germany section to see what notable changes Warlord Games has in store for the Wehrmacht.